Player Matchup

Danzaburou
Danzaburou
Silver I
ClappinSheek
Danzaburou
Silver I
Level 146
God Stats
25W - 24L
1,487 SR
Queue Stats
717W - 696L
1,117 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Leeviathan772
Gilgamesh
Silver II
Level 109
God Stats
11W - 8L
1,653 SR
Queue Stats
270W - 274L
804 MMR
Party 1
Scylla
Scylla
Gold III
Ole C Ham
Scylla
Gold III
Level 116
God Stats
4W - 8L
1,361 SR
Queue Stats
680W - 693L
1,337 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,500 SR
1,086 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 54
1,271 SR
840 MMR
Chiron
Chiron
Bronze III
ContheConch
Chiron
Bronze III
Level 43
God Stats
0W - 4L
1,285 SR
Queue Stats
3W - 9L
1,126 MMR
Party 2
Kuzenbo
Kuzenbo
Silver III
EPiC_the_Legend
Kuzenbo
Silver III
Level 75
God Stats
2W - 3L
1,419 SR
Queue Stats
40W - 56L
828 MMR
Solo
Ra
Ra
Bronze IV
koigod97
Ra
Bronze IV
Level 44
God Stats
0W - 3L
1,110 SR
Queue Stats
7W - 25L
567 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClappinSheek
Danzaburou
11
0 / 2 / 9
7,448
828
5,241
6,780
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Leeviathan772
Gilgamesh
11
4 / 1 / 9
7,836
871
5,731
7,905
4,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Ole C Ham
Scylla
12
11 / 2 / 2
8,297
922
9,395
4,164
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaCthulhuGebBacchusZeus

VS

Bans
KukulkanSolAresBaron SamediCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
1 / 6 / 1
5,912
657
2,048
8,361
2,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 0
6,402
711
3,804
8,804
7,568
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 5
6,177
686
752
6,255
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
4
5
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ClappinSheek
Danzaburou
0
2
9
2.25
L
Chiron
1
6
1
0.25
L
3
3
0
1
W
Gilgamesh
Leeviathan772
Gilgamesh
4
1
9
8.5
W
Scylla
Ole C Ham
Scylla
11
2
2
6
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,367
Damage
6,604
18,849
Taken
23,420
7,947
Mitigated
11,913
2,836
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ClappinSheek
Danzaburou
5,241
3,042
0
1,076
6,780
2,567
1,589
3,044
3,736
0
34,868
L
Chiron
2,048
676
130
1,312
8,361
2,237
0
3,625
4,401
0
9,385
L
3,804
1,341
246
2,176
8,804
7,568
0
2,391
6,274
8,375
0
W
Gilgamesh
Leeviathan772
Gilgamesh
5,731
1,323
0
1,222
7,905
4,137
332
1,351
6,554
0
19,151
W
Scylla
Ole C Ham
Scylla
9,395
495
0
538
4,164
1,243
623
482
3,682
20,640
0
L
752
263
652
592
6,255
2,108
0
3,090
2,951
7,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
18,491
135
Minions Killed
42
7
Camps Cleared
1
519,809
Distance Traveled
376,847
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,448
828
82
9
7
161,271
1
L
Chiron
5,912
657
16
2
0
127,091
1
L
Kuzenbo
6,402
711
11
1
1
140,520
0
W
Gilgamesh
7,836
871
28
3
0
191,113
1
W
Scylla
8,297
922
25
3
0
167,425
1
L
Ra
6,177
686
15
2
0
109,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role