Player Matchup

Merlin
Merlin
CHIEFxWOP
Merlin
Level 25
God Stats
7W - 9L
1,460 SR
Queue Stats
33W - 31L
1,418 Elo+
Party 1
Artemis
Artemis
Velkorax
Artemis
Level 97
God Stats
9W - 9L
1,424 SR
Queue Stats
481W - 496L
1,485 Elo+
Party 1
Odin
Odin
casadorcasado
Odin
Level 12
God Stats
1W - 1L
1,255 SR
Queue Stats
8W - 14L
1,213 Elo+
Solo
Team Averages
Level 45
1,380 SR
1,372 Elo+

VS

Team Averages
Level 79
1,465 SR
1,314 Elo+
Horus
Horus
Disberyang
Horus
Level 109
God Stats
20W - 17L
1,533 SR
Queue Stats
50W - 54L
1,428 Elo+
Party 2
Ah Puch
Ah Puch
DrnkJimLahey
Ah Puch
Level 122
God Stats
11W - 6L
1,676 SR
Queue Stats
111W - 121L
1,458 Elo+
Party 2
Neith
Neith
audigod13
Neith
Level 7
God Stats
0W - 4L
1,184 SR
Queue Stats
0W - 7L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHIEFxWOP
Merlin
18
4 / 4 / 8
15,364
615
18,334
14,657
5,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Velkorax
Artemis
18
5 / 9 / 8
15,842
634
29,909
21,051
6,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 9
15,039
602
17,344
23,636
34,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
6 / 2 / 8
15,384
615
16,523
35,919
53,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
DrnkJimLahey
Ah Puch
18
9 / 4 / 4
16,037
641
26,339
21,161
10,956
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
audigod13
Neith
16
0 / 7 / 7
13,452
538
4,185
17,973
11,374
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
13
Kills
15
15
Deaths
13
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
CHIEFxWOP
Merlin
4
4
8
2
L
Horus
6
2
8
5
L
Ah Puch
DrnkJimLahey
Ah Puch
9
4
4
2.75
W
Artemis
Velkorax
Artemis
5
9
8
1
L
Neith
audigod13
Neith
0
7
7
0.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,587
Damage
47,047
59,344
Taken
75,053
46,717
Mitigated
76,222
8,641
Healing
29,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CHIEFxWOP
Merlin
18,334
1,442
0
4,613
14,657
5,320
491
7,852
6,447
80,903
0
L
Horus
16,523
6,525
5,729
14,997
35,919
53,892
618
9,971
25,948
0
33,718
L
Ah Puch
DrnkJimLahey
Ah Puch
26,339
70
0
6,434
21,161
10,956
1,380
4,966
16,195
79,843
0
W
Artemis
Velkorax
Artemis
29,909
13,665
0
2,924
21,051
6,780
1,667
9,009
11,256
0
104,246
L
Neith
audigod13
Neith
4,185
616
0
2,221
17,973
11,374
1,331
5,027
12,946
0
26,526
W
17,344
1,861
0
1,104
23,636
34,617
186
9,945
13,040
2,824
42,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
44,873
297
Minions Killed
205
13
Camps Cleared
3
1,239,225
Distance Traveled
1,301,648
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,364
615
129
5
3
415,138
0
L
Horus
15,384
615
25
1
2
498,593
3
L
Ah Puch
16,037
641
129
5
0
430,466
5
W
Artemis
15,842
634
125
5
7
366,571
4
L
Neith
13,452
538
51
2
1
372,589
2
W
Odin
15,039
602
43
2
3
457,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role