Player Matchup

Khepri
Khepri
APEX PRED9821
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,275 Elo+
Party 1
Neith
Neith
HaRe31
Neith
Level 29
God Stats
53W - 44L
1,564 SR
Queue Stats
260W - 298L
1,577 Elo+
Solo
Sylvanus
Sylvanus
exogrm
Sylvanus
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
391W - 374L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
mat102
Gilgamesh
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
squidy6881
Ao Kuang
Level 15
God Stats
2W - 1L
1,473 SR
Queue Stats
17W - 21L
1,706 Elo+
Party 1
Team Averages
Level 18
1,508 SR
1,535 Elo+

VS

Team Averages
Level 17
1,486 SR
1,546 Elo+
Thanatos
Thanatos
BarefootSage
Thanatos
Level 25
God Stats
7W - 6L
1,301 SR
Queue Stats
111W - 122L
1,526 Elo+
Solo
Tiamat
Tiamat
Deejayred123
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,391 Elo+
Solo
Medusa
Medusa
Lulka117
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,580 Elo+
Solo
Ymir
Ymir
NewPlayer202
Ymir
Level 17
God Stats
2W - 4L
1,391 SR
Queue Stats
41W - 23L
1,743 Elo+
Solo
Jormungandr
Jormungandr
Optiicz
Jormungandr
Level 26
God Stats
3W - 4L
1,736 SR
Queue Stats
26W - 31L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
8,710
396
3,238
7,207
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
HaRe31
Neith
20
12 / 6 / 5
13,063
594
22,523
21,294
7,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
exogrm
Sylvanus
17
4 / 6 / 16
11,743
534
9,652
21,909
24,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
mat102
Gilgamesh
17
2 / 11 / 0
11,760
535
6,579
17,232
6,888
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
squidy6881
Ao Kuang
20
22 / 4 / 3
14,623
665
28,380
29,108
13,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarefootSage
Thanatos
17
11 / 10 / 1
11,540
525
14,555
19,074
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
13
0 / 9 / 6
9,054
412
8,819
14,118
8,307
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Lulka117
Medusa
14
0 / 12 / 7
8,984
408
12,373
16,326
4,788
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 6
15,696
713
19,240
21,657
14,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Optiicz
Jormungandr
17
3 / 8 / 8
11,073
503
13,328
24,010
11,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
57
41
Kills
29
30
Deaths
41
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Thanatos
BarefootSage
Thanatos
11
10
1
1.15
L
Tiamat
0
9
6
0.33
W
Neith
HaRe31
Neith
12
6
5
2.42
L
Medusa
Lulka117
Medusa
0
12
7
0.29
L
15
2
6
9
L
Jormungandr
Optiicz
Jormungandr
3
8
8
0.88
W
Sylvanus
exogrm
Sylvanus
4
6
16
2
W
Gilgamesh
mat102
Gilgamesh
2
11
0
0.18
W
Ao Kuang
squidy6881
Ao Kuang
22
4
3
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,372
Damage
68,315
96,750
Taken
95,185
55,092
Mitigated
47,890
39,528
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,238
1,199
0
1,969
7,207
2,817
0
2,673
4,486
21,347
5,131
L
Thanatos
BarefootSage
Thanatos
14,555
6,169
0
11,848
19,074
9,026
0
7,113
11,961
0
68,353
L
Tiamat
8,819
2,176
0
1,446
14,118
8,307
901
9,555
4,563
40,963
0
W
Neith
HaRe31
Neith
22,523
10,647
0
8,164
21,294
7,895
5,106
11,796
9,406
0
105,511
L
Medusa
Lulka117
Medusa
12,373
5,464
0
240
16,326
4,788
276
8,612
7,714
0
47,174
L
19,240
6,116
0
3,625
21,657
14,314
925
7,448
14,209
112,792
0
L
Jormungandr
Optiicz
Jormungandr
13,328
2,550
0
4,594
24,010
11,455
385
8,327
15,683
54,113
0
W
Sylvanus
exogrm
Sylvanus
9,652
2,739
2,074
7,771
21,909
24,104
1,104
8,307
13,532
24,830
0
W
Gilgamesh
mat102
Gilgamesh
6,579
1,867
0
730
17,232
6,888
1,378
6,152
11,080
2,277
48,039
W
Ao Kuang
squidy6881
Ao Kuang
28,380
9,086
0
18,820
29,108
13,388
486
12,037
16,689
116,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,899
Gold Earned
56,347
487
Minions Killed
508
0
Camps Cleared
0
1,635,879
Distance Traveled
1,818,878
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,710
396
51
2
0
189,484
1
L
Thanatos
11,540
525
94
4
0
410,752
6
L
Tiamat
9,054
412
75
3
0
320,860
4
W
Neith
13,063
594
181
8
0
342,882
1
L
Medusa
8,984
408
66
3
0
377,943
7
L
Ymir
15,696
713
208
9
0
350,084
1
L
Jormungandr
11,073
503
65
3
0
359,239
2
W
Sylvanus
11,743
534
25
1
0
346,971
10
W
Gilgamesh
11,760
535
101
5
0
345,188
0
W
Ao Kuang
14,623
665
129
6
0
411,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role