Player Matchup

Jormungandr
Jormungandr
Aqua-Noir
Jormungandr
Level 123
God Stats
36W - 21L
1,638 SR
Queue Stats
137W - 123L
1,480 Elo+
Party 1
Chernobog
Chernobog
Geo-Joestar
Chernobog
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
253W - 215L
1,435 Elo+
Party 1
Set
Set
Splash_Onyx
Set
Level 65
God Stats
79W - 70L
1,590 SR
Queue Stats
374W - 350L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
tVexedNoumenoNt
Gilgamesh
Level 146
God Stats
18W - 9L
1,587 SR
Queue Stats
248W - 227L
1,514 Elo+
Party 1
Kali
Kali
xxRepzzxx04
Kali
Level 82
God Stats
43W - 26L
1,649 SR
Queue Stats
487W - 463L
1,445 Elo+
Party 2
Team Averages
Level 97
1,593 SR
1,459 Elo+

VS

Team Averages
Level 122
1,420 SR
1,447 Elo+
Thanatos
Thanatos
Bein A Hotdog
Thanatos
Level 125
God Stats
9W - 16L
1,400 SR
Queue Stats
56W - 72L
1,421 Elo+
Solo
Merlin
Merlin
UnknownDeity6666
Merlin
Level 109
God Stats
0W - 2L
1,235 SR
Queue Stats
364W - 416L
1,393 Elo+
Solo
King Arthur
King Arthur
ZeroSpy35
King Arthur
Level 111
God Stats
14W - 18L
1,381 SR
Queue Stats
285W - 262L
1,460 Elo+
Solo
Skadi
Skadi
skyline7877
Skadi
Level 146
God Stats
64W - 42L
1,541 SR
Queue Stats
111W - 98L
1,491 Elo+
Solo
Bacchus
Bacchus
tiny_biggs
Bacchus
Level 121
God Stats
0W - 2L
1,546 SR
Queue Stats
121W - 123L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aqua-Noir
Jormungandr
17
2 / 1 / 18
12,151
506
14,976
21,893
22,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Geo-Joestar
Chernobog
18
10 / 1 / 7
13,231
551
11,692
14,168
6,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 1 / 13
13,593
566
16,612
19,697
9,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
tVexedNoumenoNt
Gilgamesh
20
11 / 4 / 7
14,444
602
21,142
22,561
9,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 6
13,619
567
17,650
22,702
12,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bein A Hotdog
Thanatos
17
2 / 5 / 2
10,543
439
8,851
19,670
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 1
9,515
396
16,157
18,908
8,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ZeroSpy35
King Arthur
18
1 / 4 / 1
10,773
449
13,624
22,912
20,327
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 9 / 1
12,380
516
14,261
17,432
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
tiny_biggs
Bacchus
15
1 / 11 / 2
10,121
422
7,410
23,358
26,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
35
Kills
8
8
Deaths
35
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aqua-Noir
Jormungandr
2
1
18
11
L
Thanatos
Bein A Hotdog
Thanatos
2
5
2
0.6
W
Chernobog
Geo-Joestar
Chernobog
10
1
7
13.5
W
6
1
13
12.5
L
0
6
1
0.08
L
King Arthur
ZeroSpy35
King Arthur
1
4
1
0.38
L
4
9
1
0.5
W
Gilgamesh
tVexedNoumenoNt
Gilgamesh
11
4
7
3.63
L
Bacchus
tiny_biggs
Bacchus
1
11
2
0.18
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,072
Damage
60,303
101,021
Taken
102,280
60,683
Mitigated
69,324
34,415
Healing
31,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aqua-Noir
Jormungandr
14,976
3,044
0
1,200
21,893
22,910
474
4,337
17,240
53,988
0
L
Thanatos
Bein A Hotdog
Thanatos
8,851
1,776
0
12,874
19,670
8,875
909
2,389
17,281
0
75,373
W
Chernobog
Geo-Joestar
Chernobog
11,692
6,841
0
4,760
14,168
6,508
5,293
1,924
12,193
0
85,125
W
16,612
7,986
0
9,873
19,697
9,033
273
7,125
12,342
0
115,692
L
16,157
2,179
0
6,856
18,908
8,654
0
2,443
16,465
71,707
0
L
King Arthur
ZeroSpy35
King Arthur
13,624
709
0
7,292
22,912
20,327
288
3,027
19,885
11,445
66,347
L
14,261
7,755
540
1,383
17,432
4,645
1,369
3,548
13,884
0
80,222
W
Gilgamesh
tVexedNoumenoNt
Gilgamesh
21,142
5,325
0
8,208
22,561
9,811
2,100
8,613
13,948
0
95,369
L
Bacchus
tiny_biggs
Bacchus
7,410
765
956
1,115
23,358
26,823
0
3,805
19,553
29,674
0
W
17,650
6,590
0
10,374
22,702
12,421
4,216
4,475
17,266
0
89,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,038
Gold Earned
53,332
684
Minions Killed
580
0
Camps Cleared
0
2,404,772
Distance Traveled
2,042,135
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,151
506
78
3
0
481,455
5
L
Thanatos
10,543
439
125
5
0
462,328
3
W
Chernobog
13,231
551
124
5
0
455,219
1
W
Set
13,593
566
165
7
0
501,126
2
L
Merlin
9,515
396
118
5
0
344,729
0
L
King Arthur
10,773
449
153
6
0
480,182
6
L
Skadi
12,380
516
146
6
0
318,030
1
W
Gilgamesh
14,444
602
152
6
0
467,055
5
L
Bacchus
10,121
422
38
2
0
436,866
4
W
Kali
13,619
567
165
7
0
499,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role