Player Matchup

Scylla
Scylla
GravyTrain47
Scylla
Level 91
God Stats
12W - 8L
1,505 SR
Queue Stats
77W - 55L
1,765 Elo+
Party 2
Ganesha
Ganesha
KevinPasty
Ganesha
Level 136
God Stats
18W - 6L
1,975 SR
Queue Stats
306W - 132L
1,711 Elo+
Party 2
Izanami
Izanami
TH3OD0RE
Izanami
Level 126
God Stats
7W - 4L
1,552 SR
Queue Stats
71W - 49L
1,694 Elo+
Party 2
Team Averages
Level 118
1,677 SR
1,723 Elo+

VS

Team Averages
Level 90
1,603 SR
1,597 Elo+
Hun Batz
Hun Batz
FatNugget
Hun Batz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 21L
1,652 Elo+
Party 1
Thoth
Thoth
PremiumNorton
Thoth
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Izanami
Izanami
Smackbro
Izanami
Level 157
God Stats
10W - 2L
1,808 SR
Queue Stats
626W - 255L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 6 / 2
9,211
658
8,416
10,962
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
KevinPasty
Ganesha
12
0 / 1 / 6
9,118
651
3,909
19,760
24,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
TH3OD0RE
Izanami
12
2 / 6 / 3
8,918
637
6,621
11,355
3,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FatNugget
Hun Batz
13
4 / 3 / 7
9,538
681
10,498
16,761
15,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 7
9,131
652
7,726
5,707
1,202
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Smackbro
Izanami
15
6 / 1 / 4
10,413
744
18,747
8,513
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
13
13
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FatNugget
Hun Batz
4
3
7
2.5
L
Scylla
4
6
2
0.83
L
Ganesha
KevinPasty
Ganesha
0
1
6
3
W
3
2
7
3.25
W
Izanami
Smackbro
Izanami
6
1
4
8
L
Izanami
TH3OD0RE
Izanami
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
36,971
42,077
Taken
30,981
31,033
Mitigated
19,040
7,056
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FatNugget
Hun Batz
10,498
1,459
0
4,971
16,761
15,053
125
5,061
11,700
71
26,897
L
Scylla
8,416
343
0
972
10,962
3,246
260
2,803
7,857
31,669
0
L
Ganesha
KevinPasty
Ganesha
3,909
216
0
4,934
19,760
24,309
28
4,098
15,174
13,895
0
W
7,726
233
0
324
5,707
1,202
65
3,757
1,950
23,476
0
W
Izanami
Smackbro
Izanami
18,747
9,684
0
3,097
8,513
2,785
1,855
3,887
4,626
0
74,331
L
Izanami
TH3OD0RE
Izanami
6,621
4,672
0
1,150
11,355
3,478
1,712
1,030
9,878
0
29,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
29,082
137
Minions Killed
192
3
Camps Cleared
9
799,864
Distance Traveled
754,276
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,538
681
22
2
5
269,734
2
L
Scylla
9,211
658
74
5
3
272,337
3
L
Ganesha
9,118
651
0
0
0
297,735
3
W
Thoth
9,131
652
44
3
2
227,733
4
W
Izanami
10,413
744
126
9
2
256,809
2
L
Izanami
8,918
637
63
5
0
229,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role