Player Matchup

Cupid
Cupid
DanOmiteee
Cupid
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 30L
1,263 Elo+
Party 2
Scylla
Scylla
Emi7163h
Scylla
Level 60
God Stats
37W - 48L
1,481 SR
Queue Stats
367W - 478L
1,452 Elo+
Solo
Ymir
Ymir
mad devi0us
Ymir
Level 85
God Stats
4W - 4L
1,405 SR
Queue Stats
5W - 13L
1,295 Elo+
Party 2
Team Averages
Level 76
1,462 SR
1,337 Elo+

VS

Team Averages
Level 53
1,436 SR
1,385 Elo+
Thor
Thor
CappinMajesty
Thor
Level 64
God Stats
6W - 13L
1,140 SR
Queue Stats
163W - 237L
1,319 Elo+
Party 1
Ra
Ra
Convoluted_Dan
Ra
Level 36
God Stats
24W - 21L
1,634 SR
Queue Stats
345W - 315L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
TrunksMajesty
Sun Wukong
Level 59
God Stats
6W - 4L
1,533 SR
Queue Stats
94W - 133L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
4 / 8 / 4
11,454
674
11,692
12,502
4,192
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Emi7163h
Scylla
13
3 / 6 / 5
10,707
630
5,820
13,412
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 6
9,933
584
6,567
18,210
14,345
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 4
13,260
780
14,647
13,244
6,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 2 / 8
12,157
715
14,894
9,272
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TrunksMajesty
Sun Wukong
13
2 / 4 / 7
11,054
650
5,457
11,458
5,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
8
Kills
18
18
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
W
4
2
8
4
L
Cupid
4
8
4
0.75
L
Scylla
Emi7163h
Scylla
3
6
5
0.92
W
Sun Wukong
TrunksMajesty
Sun Wukong
2
4
7
1.38
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,079
Damage
34,998
44,124
Taken
33,974
23,404
Mitigated
15,013
8,327
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,647
3,563
0
1,590
13,244
6,208
935
3,862
9,382
0
38,950
W
14,894
882
1,739
3,090
9,272
3,593
1,037
4,867
4,405
64,434
0
L
Cupid
11,692
6,072
1,613
678
12,502
4,192
0
4,135
8,367
0
45,071
L
Scylla
Emi7163h
Scylla
5,820
540
144
3,613
13,412
4,867
104
5,276
8,136
37,274
0
W
Sun Wukong
TrunksMajesty
Sun Wukong
5,457
919
0
1,167
11,458
5,212
0
4,316
7,142
0
26,057
L
6,567
568
279
2,000
18,210
14,345
57
6,501
11,709
20,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
36,471
150
Minions Killed
201
7
Camps Cleared
9
761,602
Distance Traveled
901,183
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,260
780
39
2
2
302,939
1
W
Ra
12,157
715
116
7
5
347,170
2
L
Cupid
11,454
674
64
4
3
240,274
3
L
Scylla
10,707
630
59
3
3
208,092
2
W
Sun Wukong
11,054
650
46
3
2
251,074
0
L
Ymir
9,933
584
27
2
1
313,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role