Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
KomanyBehamfil
Da Ji
Level 49
God Stats
96W - 113L
1,446 SR
Queue Stats
385W - 536L
1,420 Elo+
Solo
Danzaburou
Danzaburou
xXSuperFlame
Danzaburou
Level 119
God Stats
9W - 7L
1,539 SR
Queue Stats
107W - 101L
1,562 Elo+
Party 2
Team Averages
Level 99
1,495 SR
1,494 Elo+

VS

Team Averages
Level 97
1,738 SR
1,295 Elo+
Xbalanque
Xbalanque
Lifester
Xbalanque
Level 61
God Stats
1W - 1L
1,705 SR
Queue Stats
5W - 5L
1,551 Elo+
Party 1
Freya
Freya
Sambiose
Freya
Level 121
God Stats
3W - 3L
1,884 SR
Queue Stats
7W - 18L
1,086 Elo+
Solo
Sobek
Sobek
ginoalfaro99
Sobek
Level 108
God Stats
0W - 2L
1,624 SR
Queue Stats
25W - 50L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 0 / 7
5,460
910
3,604
2,305
674
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 1 / 6
6,080
1,013
4,294
4,182
1,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
xXSuperFlame
Danzaburou
9
5 / 0 / 5
6,204
1,034
5,416
4,196
1,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lifester
Xbalanque
8
1 / 3 / 0
5,044
841
1,512
4,424
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Sambiose
Freya
8
0 / 3 / 1
4,531
755
1,816
5,159
2,039
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 5 / 0
4,323
721
956
6,619
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
7
5.5
W
4
1
6
7
L
Xbalanque
Lifester
Xbalanque
1
3
0
0.33
L
Freya
Sambiose
Freya
0
3
1
0.17
L
0
5
0
0
W
Danzaburou
xXSuperFlame
Danzaburou
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,314
Damage
4,284
10,683
Taken
16,202
3,595
Mitigated
6,514
2,521
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,604
1,879
0
689
2,305
674
206
521
1,784
14,173
0
W
4,294
869
0
94
4,182
1,604
310
1,090
3,092
0
12,057
L
Xbalanque
Lifester
Xbalanque
1,512
490
0
230
4,424
1,122
0
936
3,488
0
12,034
L
Freya
Sambiose
Freya
1,816
752
0
1,058
5,159
2,039
0
892
4,267
9,384
0
L
956
67
0
811
6,619
3,353
0
1,988
4,631
2,907
0
W
Danzaburou
xXSuperFlame
Danzaburou
5,416
2,497
0
1,738
4,196
1,317
850
1,817
2,379
0
22,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,744
Gold Earned
13,898
86
Minions Killed
53
5
Camps Cleared
1
347,886
Distance Traveled
266,981
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,460
910
21
4
0
107,302
1
W
Da Ji
6,080
1,013
23
4
2
121,083
0
L
Xbalanque
5,044
841
34
6
0
104,023
1
L
Freya
4,531
755
17
3
0
96,330
3
L
Sobek
4,323
721
2
0
1
66,628
2
W
Danzaburou
6,204
1,034
42
7
3
119,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role