Player Matchup

Neith
Neith
AoGr_Aomine
Neith
Level 29
God Stats
1W - 1L
1,331 SR
Queue Stats
22W - 43L
1,273 Elo+
Party 3
Zeus
Zeus
Kirua_1302
Zeus
Level 29
God Stats
9W - 5L
1,385 SR
Queue Stats
52W - 73L
1,333 Elo+
Party 3
Hou Yi
Hou Yi
KlRO
Hou Yi
Level 59
God Stats
1W - 2L
1,680 SR
Queue Stats
32W - 40L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Spock-ish
Cthulhu
Level 25
God Stats
1W - 1L
1,691 SR
Queue Stats
55W - 40L
1,480 Elo+
Solo
Nemesis
Nemesis
Vaeldawn
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 2
Team Averages
Level 29
1,517 SR
1,405 Elo+

VS

Team Averages
Level 23
1,375 SR
1,402 Elo+
Arachne
Arachne
Grim4220
Arachne
Level 29
God Stats
14W - 6L
1,454 SR
Queue Stats
63W - 87L
1,474 Elo+
Party 1
Ymir
Ymir
LADYREDBUSH002
Ymir
Level 11
God Stats
26W - 20L
1,279 SR
Queue Stats
29W - 32L
1,355 Elo+
Party 1
Anhur
Anhur
SullenGalda
Anhur
Level 28
God Stats
9W - 19L
1,146 SR
Queue Stats
47W - 46L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
YourWorstEnema
Sun Wukong
Level 22
God Stats
8W - 3L
1,651 SR
Queue Stats
31W - 31L
1,297 Elo+
Party 1
Zeus
Zeus
sdwesker
Zeus
Level 25
God Stats
52W - 28L
1,345 SR
Queue Stats
671W - 683L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 3
11,017
847
11,950
12,726
5,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 7 / 3
10,915
840
17,035
16,553
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
KlRO
Hou Yi
17
5 / 3 / 0
12,425
956
19,608
13,110
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Spock-ish
Cthulhu
17
0 / 6 / 2
10,678
821
5,979
18,399
16,003
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Vaeldawn
Nemesis
17
1 / 12 / 4
11,015
847
7,598
26,661
10,382
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

16

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Grim4220
Arachne
20
13 / 3 / 12
13,789
1,061
16,653
14,341
7,083
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 0 / 24
12,739
980
12,043
17,654
21,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 2 / 16
11,988
922
11,527
9,236
3,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
YourWorstEnema
Sun Wukong
20
5 / 1 / 20
12,756
981
22,432
19,231
21,820
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
20
10 / 0 / 14
13,598
1,046
21,062
6,491
3,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
117
6
Kills
31
31
Deaths
6
12
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Arachne
Grim4220
Arachne
13
3
12
6.33
L
0
7
3
0.21
L
Hou Yi
KlRO
Hou Yi
5
3
0
1.67
W
2
0
24
14
L
Cthulhu
Spock-ish
Cthulhu
0
6
2
0.17
W
1
2
16
4.5
L
Nemesis
Vaeldawn
Nemesis
1
12
4
0.25
W
Sun Wukong
YourWorstEnema
Sun Wukong
5
1
20
15
W
Zeus
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,170
Damage
83,717
87,449
Taken
66,953
44,273
Mitigated
58,355
3,409
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,950
5,175
0
1,615
12,726
5,825
0
3,528
9,198
0
36,689
W
Arachne
Grim4220
Arachne
16,653
13,624
88
4,132
14,341
7,083
0
2,757
11,377
0
28,185
L
17,035
1,593
259
917
16,553
6,119
0
8,152
8,401
40,373
0
L
Hou Yi
KlRO
Hou Yi
19,608
8,929
0
0
13,110
5,944
0
6,467
6,643
0
52,688
W
12,043
1,720
0
0
17,654
21,666
0
6,246
10,934
35,915
0
L
Cthulhu
Spock-ish
Cthulhu
5,979
515
0
0
18,399
16,003
0
8,045
10,354
18,294
0
W
11,527
5,175
0
353
9,236
3,853
0
4,203
4,846
0
38,288
L
Nemesis
Vaeldawn
Nemesis
7,598
3,463
0
618
26,661
10,382
0
7,253
19,408
0
13,237
W
Sun Wukong
YourWorstEnema
Sun Wukong
22,432
4,875
0
1,226
19,231
21,820
0
6,193
12,652
771
41,410
W
Zeus
21,062
539
0
842
6,491
3,933
0
2,312
4,130
45,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,050
Gold Earned
64,870
245
Minions Killed
259
3
Camps Cleared
12
1,115,144
Distance Traveled
1,266,738
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,017
847
57
4
0
221,592
0
W
Arachne
13,789
1,061
31
2
3
261,433
0
L
Zeus
10,915
840
57
4
0
220,904
0
L
Hou Yi
12,425
956
84
6
2
226,783
0
W
Ymir
12,739
980
63
5
0
273,752
0
L
Cthulhu
10,678
821
32
2
0
188,387
2
W
Anhur
11,988
922
67
5
5
212,321
2
L
Nemesis
11,015
847
15
1
1
257,478
0
W
Sun Wukong
12,756
981
34
3
3
289,352
0
W
Zeus
13,598
1,046
64
5
1
229,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role