Player Matchup

Merlin
Merlin
Blizetta
Merlin
Level 128
God Stats
10W - 3L
1,676 SR
Queue Stats
48W - 27L
1,728 Elo+
Party 1
Neith
Neith
Vann2000
Neith
Level 120
God Stats
24W - 5L
1,703 SR
Queue Stats
44W - 25L
1,734 Elo+
Party 1
Gilgamesh
Gilgamesh
kamermans
Gilgamesh
Level 144
God Stats
7W - 2L
1,704 SR
Queue Stats
43W - 25L
1,727 Elo+
Party 1
Team Averages
Level 131
1,694 SR
1,729 Elo+

VS

Team Averages
Level 122
1,607 SR
1,585 Elo+
Xing Tian
Xing Tian
LordTepig
Xing Tian
Level 155
God Stats
0W - 1L
1,771 SR
Queue Stats
68W - 47L
1,676 Elo+
Party 2
Nox
Nox
Mystifer
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,507 Elo+
Solo
Cernunnos
Cernunnos
SergeantRektini
Cernunnos
Level 83
God Stats
14W - 6L
1,551 SR
Queue Stats
247W - 190L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blizetta
Merlin
14
2 / 6 / 9
11,066
651
13,718
13,140
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Vann2000
Neith
16
6 / 5 / 10
12,475
734
22,878
12,218
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
kamermans
Gilgamesh
16
10 / 5 / 8
12,923
760
14,160
26,224
14,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LordTepig
Xing Tian
15
3 / 3 / 10
12,317
725
10,843
26,238
36,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 7 / 11
11,549
679
12,174
14,580
8,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
SergeantRektini
Cernunnos
14
9 / 8 / 4
11,943
703
15,666
21,292
9,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
18
Kills
15
16
Deaths
18
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Blizetta
Merlin
2
6
9
1.08
L
Xing Tian
LordTepig
Xing Tian
3
3
10
2.67
L
3
7
11
1.21
L
Cernunnos
SergeantRektini
Cernunnos
9
8
4
1.38
W
Neith
Vann2000
Neith
6
5
10
2.2
W
Gilgamesh
kamermans
Gilgamesh
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,756
Damage
38,683
51,582
Taken
62,110
23,574
Mitigated
54,609
7,370
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Blizetta
Merlin
13,718
629
414
2,392
13,140
4,041
1,093
7,313
5,827
56,563
0
L
Xing Tian
LordTepig
Xing Tian
10,843
1,133
0
2,578
26,238
36,779
0
6,081
19,714
21,497
0
L
12,174
1,083
0
1,119
14,580
8,012
720
4,044
10,216
47,260
0
L
Cernunnos
SergeantRektini
Cernunnos
15,666
8,348
0
7,047
21,292
9,818
0
4,076
16,708
0
52,545
W
Neith
Vann2000
Neith
22,878
12,296
0
2,212
12,218
4,860
1,540
7,120
5,098
0
54,418
W
Gilgamesh
kamermans
Gilgamesh
14,160
3,111
0
2,352
26,224
14,673
955
9,096
17,128
0
26,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
35,809
185
Minions Killed
167
11
Camps Cleared
3
884,186
Distance Traveled
884,979
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,066
651
79
5
6
303,357
4
L
Xing Tian
12,317
725
17
1
0
321,276
5
L
Nox
11,549
679
76
4
3
291,849
1
L
Cernunnos
11,943
703
74
4
0
271,854
2
W
Neith
12,475
734
87
5
3
272,500
0
W
Gilgamesh
12,923
760
19
1
2
308,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role