Player Matchup

Tiamat
Tiamat
Hevelmonster
Tiamat
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 15L
1,904 Elo+
Party 1
Neith
Neith
UchihaNaruto21
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,749 Elo+
Party 1
Merlin
Merlin
erkiturkey
Merlin
Level 160
God Stats
15W - 14L
1,677 SR
Queue Stats
172W - 184L
1,648 Elo+
Party 1
Team Averages
Level 100
1,559 SR
1,767 Elo+

VS

Team Averages
Level 45
1,415 SR
1,558 Elo+
Gilgamesh
Gilgamesh
ColeMJ
Gilgamesh
Level 84
God Stats
13W - 17L
1,482 SR
Queue Stats
486W - 444L
1,509 Elo+
Party 2
Chang'e
Chang'e
PlayzSZN814
Chang'e
Level 25
God Stats
11W - 12L
1,236 SR
Queue Stats
40W - 30L
1,627 Elo+
Solo
Charybdis
Charybdis
owwn1981_YT
Charybdis
Level 26
God Stats
2W - 3L
1,527 SR
Queue Stats
63W - 37L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
9 / 5 / 13
12,035
802
13,742
11,751
6,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 5 / 12
11,966
798
18,535
12,924
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
erkiturkey
Merlin
15
6 / 3 / 14
11,776
785
14,388
11,307
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ColeMJ
Gilgamesh
14
7 / 6 / 4
10,844
723
12,630
20,611
12,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
PlayzSZN814
Chang'e
13
2 / 10 / 8
10,024
668
6,892
17,906
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
owwn1981_YT
Charybdis
13
3 / 8 / 6
10,729
715
10,304
15,783
4,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
23
Kills
12
13
Deaths
24
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ColeMJ
Gilgamesh
7
6
4
1.5
W
Tiamat
9
5
13
3.1
L
Chang'e
PlayzSZN814
Chang'e
2
10
8
0.6
W
8
5
12
2.8
W
Merlin
erkiturkey
Merlin
6
3
14
4.33
L
Charybdis
owwn1981_YT
Charybdis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,665
Damage
29,826
35,982
Taken
54,300
15,229
Mitigated
21,247
10,651
Healing
14,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ColeMJ
Gilgamesh
12,630
3,157
183
1,511
20,611
12,037
6
8,355
11,411
0
34,066
W
Tiamat
13,742
1,093
0
2,851
11,751
6,856
277
3,009
8,572
27,661
0
L
Chang'e
PlayzSZN814
Chang'e
6,892
562
4,199
4,704
17,906
4,856
588
9,781
7,388
22,459
0
W
18,535
8,382
0
5,140
12,924
4,685
1,815
1,418
11,364
0
41,563
W
Merlin
erkiturkey
Merlin
14,388
572
0
2,660
11,307
3,688
136
2,320
8,743
45,382
0
L
Charybdis
owwn1981_YT
Charybdis
10,304
6,267
640
2,969
15,783
4,354
784
8,083
7,080
0
28,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
31,597
152
Minions Killed
123
9
Camps Cleared
4
778,659
Distance Traveled
752,815
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,844
723
36
2
3
279,698
3
W
Tiamat
12,035
802
34
2
4
264,528
1
L
Chang'e
10,024
668
31
2
1
241,013
0
W
Neith
11,966
798
57
4
1
244,610
0
W
Merlin
11,776
785
61
4
4
269,521
0
L
Charybdis
10,729
715
56
4
0
232,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role