Player Matchup

Neith
Neith
ADMRL SNKBAR
Neith
Level 105
God Stats
23W - 17L
1,603 SR
Queue Stats
462W - 416L
1,568 Elo+
Solo
Thanatos
Thanatos
hectorzedu
Thanatos
Level 48
God Stats
2W - 7L
1,622 SR
Queue Stats
147W - 164L
1,465 Elo+
Party 2
Sol
Sol
requepower99
Sol
Level 64
God Stats
8W - 20L
1,357 SR
Queue Stats
229W - 287L
1,455 Elo+
Party 2
Team Averages
Level 72
1,527 SR
1,496 Elo+

VS

Team Averages
Level 113
1,480 SR
1,421 Elo+
Xing Tian
Xing Tian
CleanMeRk
Xing Tian
Level 123
God Stats
1W - 0L
1,302 SR
Queue Stats
8W - 5L
1,342 Elo+
Party 1
Chiron
Chiron
Mr Harry Hood88
Chiron
Level 129
God Stats
11W - 18L
1,638 SR
Queue Stats
179W - 193L
1,534 Elo+
Solo
Persephone
Persephone
ScytheReborn
Persephone
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 8
11,743
587
14,127
17,727
5,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
hectorzedu
Thanatos
16
5 / 6 / 6
13,022
651
13,132
17,730
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 9 / 3
13,067
653
28,932
22,960
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CleanMeRk
Xing Tian
16
2 / 4 / 18
12,983
649
14,900
25,918
32,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
19 / 4 / 2
16,004
800
21,545
21,688
7,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
ScytheReborn
Persephone
15
3 / 6 / 11
12,956
648
13,793
17,645
7,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
13
Kills
24
24
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
W
Xing Tian
CleanMeRk
Xing Tian
2
4
18
2.75
W
19
4
2
5
W
Persephone
ScytheReborn
Persephone
3
6
11
1.42
L
Thanatos
hectorzedu
Thanatos
5
6
6
1.33
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,191
Damage
50,238
58,417
Taken
65,251
23,828
Mitigated
47,548
20,584
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,127
2,814
0
3,863
17,727
5,832
28
9,053
8,674
0
39,444
W
Xing Tian
CleanMeRk
Xing Tian
14,900
1,115
0
1,000
25,918
32,038
184
8,175
16,933
33,611
0
W
21,545
9,510
959
5,078
21,688
7,966
2,452
10,428
11,049
0
61,654
W
Persephone
ScytheReborn
Persephone
13,793
2,835
92
2,853
17,645
7,544
0
8,841
8,520
46,618
0
L
Thanatos
hectorzedu
Thanatos
13,132
2,859
0
8,808
17,730
10,142
140
8,532
9,198
0
27,606
L
28,932
8,705
0
7,913
22,960
7,854
161
11,528
11,432
66,125
4,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
41,943
184
Minions Killed
201
9
Camps Cleared
8
969,839
Distance Traveled
1,038,530
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,743
587
61
3
3
308,658
2
W
Xing Tian
12,983
649
32
2
2
350,464
7
W
Chiron
16,004
800
102
5
2
341,259
3
W
Persephone
12,956
648
67
3
4
346,807
1
L
Thanatos
13,022
651
31
2
2
352,655
2
L
Sol
13,067
653
92
5
4
308,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role