Player Matchup

Sobek
Sobek
CoaR_6PriDe
Sobek
Level 67
God Stats
7W - 1L
1,739 SR
Queue Stats
93W - 28L
1,836 Elo+
Party 2
Nike
Nike
TheNewfieSniper
Nike
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 31L
1,786 Elo+
Party 2
Anhur
Anhur
f0revxrr
Anhur
Level 29
God Stats
9W - 0L
1,893 SR
Queue Stats
161W - 47L
1,897 Elo+
Party 2
Team Averages
Level 48
1,711 SR
1,840 Elo+

VS

Team Averages
Level 86
1,610 SR
1,492 Elo+
Thor
Thor
BERSERKlR
Thor
Level 19
God Stats
1W - 1L
1,690 SR
Queue Stats
5W - 9L
1,456 Elo+
Solo
Nike
Nike
Euphoric_Raven
Nike
Level 96
God Stats
0W - 1L
1,615 SR
Queue Stats
27W - 38L
1,488 Elo+
Party 1
Artemis
Artemis
Xtemperrr_CHRIS
Artemis
Level 144
God Stats
4W - 5L
1,525 SR
Queue Stats
49W - 60L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 19
8,981
816
5,536
11,231
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 2 / 18
9,208
837
9,740
9,323
7,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
f0revxrr
Anhur
14
17 / 2 / 7
10,360
942
20,049
10,439
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 11 / 3
6,109
555
2,202
13,409
4,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 7 / 4
6,709
610
3,587
14,640
5,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 8 / 1
7,184
653
8,198
11,739
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
26
Kills
5
5
Deaths
26
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
0
11
3
0.14
W
3
1
19
12.5
L
1
7
4
0.43
W
6
2
18
7.5
L
4
8
1
0.56
W
Anhur
f0revxrr
Anhur
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,325
Damage
13,987
30,993
Taken
39,788
25,337
Mitigated
13,892
8,424
Healing
255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,202
453
0
0
13,409
4,484
0
1,681
11,728
0
8,780
W
5,536
457
0
3,874
11,231
12,730
432
39
10,841
21,184
0
L
3,587
805
135
120
14,640
5,969
0
2,516
12,124
0
11,664
W
9,740
714
0
2,368
9,323
7,719
438
340
8,809
0
27,291
L
8,198
3,677
0
0
11,739
3,439
0
1,499
10,240
0
15,763
W
Anhur
f0revxrr
Anhur
20,049
13,037
0
2,182
10,439
4,888
1,503
0
10,439
0
33,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
20,002
92
Minions Killed
48
4
Camps Cleared
1
573,293
Distance Traveled
427,536
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,109
555
11
1
0
148,742
1
W
Sobek
8,981
816
32
3
0
208,572
1
L
Nike
6,709
610
19
2
0
158,450
0
W
Nike
9,208
837
35
3
2
178,763
2
L
Artemis
7,184
653
18
2
1
120,344
0
W
Anhur
10,360
942
25
2
2
185,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role