Player Matchup

Danzaburou
Danzaburou
Beezy P
Danzaburou
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,477 Elo+
Party 3
Artio
Artio
GaryLazerEyes
Artio
Level 27
God Stats
18W - 7L
1,721 SR
Queue Stats
102W - 103L
1,441 Elo+
Party 3
Sol
Sol
KAzSP3R
Sol
Level 29
God Stats
43W - 20L
1,696 SR
Queue Stats
99W - 89L
1,477 Elo+
Solo
Mulan
Mulan
LOGANPAULWON
Mulan
Level 24
God Stats
30W - 28L
1,501 SR
Queue Stats
57W - 59L
1,438 Elo+
Party 2
Pele
Pele
Lulapalooza328
Pele
Level 29
God Stats
3W - 4L
1,550 SR
Queue Stats
88W - 89L
1,455 Elo+
Party 2
Team Averages
Level 23
1,594 SR
1,458 Elo+

VS

Team Averages
Level 40
1,504 SR
1,489 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Emilission
Sol
Level 28
God Stats
2W - 1L
1,793 SR
Queue Stats
9W - 9L
1,487 Elo+
Party 1
Bellona
Bellona
StickySock4847
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,438 Elo+
Solo
Ares
Ares
xodian86
Ares
Level 14
God Stats
0W - 3L
1,226 SR
Queue Stats
8W - 7L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beezy P
Danzaburou
8
2 / 0 / 5
5,307
531
4,766
2,350
673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 6
5,800
580
1,642
5,461
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
11
6 / 0 / 2
6,797
680
6,336
4,572
1,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 0
6,353
635
2,055
3,582
2,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
7 / 0 / 2
6,902
690
3,542
5,146
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 4 / 0
4,700
470
3,087
5,479
1,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
 
Sun Wukong
7
0 / 3 / 0
4,630
463
2,150
6,381
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 6 / 0
4,210
421
1,006
5,711
1,653
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
4,740
474
1,291
5,889
3,316
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
8
0 / 3 / 1
4,792
479
2,277
6,117
2,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
1
1
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
0
0.25
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Danzaburou
Beezy P
Danzaburou
2
0
5
4.5
L
0
6
0
0
W
1
1
6
4
W
Sol
6
0
2
7
W
2
0
0
2
W
7
0
2
8
L
0
2
0
0
L
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
9,811
21,111
Taken
29,577
11,362
Mitigated
13,176
9,085
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,087
2,592
0
750
5,479
1,465
294
1,228
4,251
0
20,177
L
Sun Wukong
 
Sun Wukong
2,150
475
0
705
6,381
4,615
0
1,464
4,917
0
20,098
W
Danzaburou
Beezy P
Danzaburou
4,766
2,705
0
672
2,350
673
0
649
1,701
0
17,664
L
1,006
429
0
471
5,711
1,653
0
3,749
1,962
10,302
0
W
1,642
363
412
1,730
5,461
4,538
0
1,533
3,928
9,893
0
W
Sol
6,336
2,417
0
2,285
4,572
1,927
860
927
3,645
39,007
0
W
2,055
347
0
1,215
3,582
2,296
504
0
3,582
0
31,325
W
3,542
1,166
0
2,771
5,146
1,928
0
319
4,827
0
44,537
L
1,291
495
0
116
5,889
3,316
36
1,021
4,868
0
18,564
L
Ares
2,277
178
0
698
6,117
2,127
121
516
5,601
12,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
23,072
269
Minions Killed
180
0
Camps Cleared
0
981,471
Distance Traveled
913,584
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,700
470
53
5
0
179,943
1
L
Sun Wukong
4,630
463
41
4
0
200,456
2
W
Danzaburou
5,307
531
34
3
0
186,610
0
L
Sol
4,210
421
24
2
0
176,776
0
W
Artio
5,800
580
15
2
0
206,268
1
W
Sol
6,797
680
72
7
0
177,524
0
W
Mulan
6,353
635
65
7
0
194,520
1
W
Pele
6,902
690
83
8
0
216,549
0
L
Bellona
4,740
474
45
5
0
167,636
0
L
Ares
4,792
479
17
2
0
188,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role