Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GunnerGOD237
Zeus
Level 67
God Stats
2W - 2L
1,795 SR
Queue Stats
11W - 10L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
Level 32
God Stats
2W - 5L
1,567 SR
Queue Stats
4W - 10L
1,258 Elo+
Party 1
Sol
Sol
VloneXZzzz
Sol
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 102L
1,370 Elo+
Party 1
Team Averages
Level 57
1,572 SR
1,439 Elo+

VS

Team Averages
Level 99
1,585 SR
1,511 Elo+
Loki
Loki
DeXKev6
Loki
Level 44
God Stats
4W - 2L
1,628 SR
Queue Stats
53W - 73L
1,393 Elo+
Solo
Thanatos
Thanatos
Justti
Thanatos
Level 109
God Stats
7W - 2L
1,432 SR
Queue Stats
125W - 114L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
Nicho1as F1ame1
Nu Wa
Level 128
God Stats
27W - 8L
1,782 SR
Queue Stats
343W - 354L
1,533 Elo+
Party 3
Xing Tian
Xing Tian
Sundownerrr
Xing Tian
Level 89
God Stats
14W - 8L
1,565 SR
Queue Stats
62W - 71L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
sirrub510
Aphrodite
Level 127
God Stats
2W - 1L
1,521 SR
Queue Stats
738W - 731L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 8 / 1
8,761
876
7,002
9,666
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
15
0 / 3 / 1
8,384
838
6,439
11,331
3,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 8 / 4
9,091
909
12,006
12,974
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
HOF_Hugh
Morgan Le Fay
15
3 / 3 / 0
9,331
933
6,960
8,163
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 2
8,549
855
9,268
8,409
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

160

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DeXKev6
Loki
17
2 / 2 / 15
9,600
960
6,200
7,562
2,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Justti
Thanatos
17
12 / 0 / 8
12,183
1,218
16,821
10,143
6,457
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 0 / 14
10,933
1,093
13,842
7,156
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Sundownerrr
Xing Tian
16
1 / 1 / 15
9,869
987
6,311
10,735
10,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
sirrub510
Aphrodite
17
3 / 1 / 14
10,070
1,007
3,949
10,364
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
91
4
Kills
25
25
Deaths
4
8
Assists
66
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
8
1
0.19
L
Neith
 
Neith
0
3
1
0.17
W
Loki
DeXKev6
Loki
2
2
15
4.75
L
0
8
4
0.25
L
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
3
3
0
1
W
Thanatos
Justti
Thanatos
12
0
8
16
W
7
0
14
14
W
Xing Tian
Sundownerrr
Xing Tian
1
1
15
8.5
L
0
3
2
0.33
W
Aphrodite
sirrub510
Aphrodite
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,675
Damage
47,123
50,543
Taken
45,960
14,933
Mitigated
26,338
4,471
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,002
1,040
0
0
9,666
2,747
0
2,738
6,790
19,272
1,517
L
Neith
 
Neith
6,439
2,360
0
642
11,331
3,390
0
5,107
5,984
0
26,559
W
Loki
DeXKev6
Loki
6,200
1,565
0
440
7,562
2,602
0
5,034
2,192
0
32,593
L
12,006
1,193
0
1,146
12,974
3,703
0
7,026
5,744
43,086
0
L
Morgan Le Fay
HOF_Hugh
Morgan Le Fay
6,960
226
0
897
8,163
2,772
0
3,619
4,356
19,610
0
W
Thanatos
Justti
Thanatos
16,821
3,799
0
9,350
10,143
6,457
0
6,065
3,524
0
28,556
W
13,842
1,635
149
1,372
7,156
2,206
0
5,755
1,119
43,676
0
W
Xing Tian
Sundownerrr
Xing Tian
6,311
490
0
0
10,735
10,339
0
6,859
3,355
15,308
0
L
9,268
1,785
196
1,590
8,409
2,321
0
4,694
3,567
23,562
0
W
Aphrodite
sirrub510
Aphrodite
3,949
378
6,060
5,375
10,364
4,734
0
7,812
2,051
12,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
52,655
208
Minions Killed
203
6
Camps Cleared
7
816,299
Distance Traveled
1,033,949
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,761
876
32
3
2
154,942
1
L
Neith
8,384
838
41
4
1
155,067
0
W
Loki
9,600
960
43
4
0
193,348
1
L
Zeus
9,091
909
64
6
2
165,908
0
L
Morgan Le Fay
9,331
933
31
3
1
190,942
1
W
Thanatos
12,183
1,218
21
2
2
216,829
0
W
Nu Wa
10,933
1,093
83
8
1
186,620
0
W
Xing Tian
9,869
987
29
3
2
221,096
0
L
Sol
8,549
855
40
4
0
149,440
1
W
Aphrodite
10,070
1,007
27
3
2
216,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role