Player Matchup

Zhong Kui
Zhong Kui
Gold III
Ishuuu
Zhong Kui
Gold III
Level 98
God Stats
6W - 6L
1,621 SR
Queue Stats
229W - 227L
1,534 MMR
Solo
Arachne
Arachne
Platinum V
ItsMrelk
Arachne
Platinum V
Level 128
God Stats
12W - 5L
1,702 SR
Queue Stats
459W - 450L
1,745 MMR
Party 2
Izanami
Izanami
Gold V
JstJsh
Izanami
Gold V
Level 108
God Stats
21W - 12L
1,599 SR
Queue Stats
255W - 256L
1,300 MMR
Party 2
Ymir
Ymir
Gold II
RoseAce11
Ymir
Gold II
Level 141
God Stats
19W - 14L
1,659 SR
Queue Stats
540W - 547L
1,512 MMR
Solo
Fenrir
Fenrir
Gold I
orcust38
Fenrir
Gold I
Level 104
God Stats
2W - 2L
1,559 SR
Queue Stats
213W - 214L
1,513 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,628 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,579 SR
1,521 MMR
Pele
Pele
Gold IV
BeefyMcNeckBeard
Pele
Gold IV
Level 88
God Stats
2W - 2L
1,544 SR
Queue Stats
203W - 202L
1,406 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
ShouldHaveUlted
Ah Muzen Cab
Gold I
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,593 MMR
Party 3
Yemoja
Yemoja
Gold III
Uperry
Yemoja
Gold III
Level 126
God Stats
33W - 31L
1,502 SR
Queue Stats
337W - 335L
1,549 MMR
Solo
Raijin
Raijin
Gold III
cynderxsoul
Raijin
Gold III
Level 123
God Stats
16W - 15L
1,570 SR
Queue Stats
313W - 305L
1,626 MMR
Party 1
Odin
Odin
Gold III
p0lakpaw
Odin
Gold III
Level 142
God Stats
0W - 3L
1,782 SR
Queue Stats
94W - 110L
1,430 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ishuuu
Zhong Kui
15
2 / 0 / 5
8,979
641
9,721
6,541
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ItsMrelk
Arachne
14
8 / 0 / 0
9,179
656
7,487
10,039
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
JstJsh
Izanami
15
0 / 0 / 1
8,494
607
1,898
6,037
1,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
3 / 1 / 3
9,217
658
7,787
8,627
8,418
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
orcust38
Fenrir
10
2 / 3 / 4
7,313
522
5,048
12,741
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatAthenaSetGilgameshMorgan Le Fay

VS

Bans
ArtemisSolTsukuyomiHun BatzNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,949
496
4,905
9,870
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
ShouldHaveUlted
Ah Muzen Cab
14
0 / 2 / 1
7,436
531
5,390
5,891
1,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Uperry
Yemoja
8
1 / 3 / 0
5,812
415
3,639
10,804
6,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
12
1 / 4 / 0
6,925
495
3,363
8,557
3,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
12
0 / 3 / 1
6,586
470
4,199
9,384
6,038
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Zhong Kui
Ishuuu
Zhong Kui
2
0
5
4.5
W
Arachne
ItsMrelk
Arachne
8
0
0
8
W
Izanami
JstJsh
Izanami
0
0
1
0.5
W
Ymir
3
1
3
4.5
L
Ah Muzen Cab
ShouldHaveUlted
Ah Muzen Cab
0
2
1
0.25
L
Yemoja
Uperry
Yemoja
1
3
0
0.33
L
Raijin
1
4
0
0.25
W
Fenrir
orcust38
Fenrir
2
3
4
1.33
L
Odin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,941
Damage
21,496
43,985
Taken
44,506
25,403
Mitigated
21,825
18,759
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,905
1,312
0
3,444
9,870
4,069
0
3,851
6,019
0
52,380
W
Zhong Kui
Ishuuu
Zhong Kui
9,721
1,694
248
3,924
6,541
4,515
1,216
2,588
3,953
58,124
0
W
Arachne
ItsMrelk
Arachne
7,487
4,856
0
6,144
10,039
4,789
0
1,266
8,773
0
66,755
W
Izanami
JstJsh
Izanami
1,898
1,054
0
1,645
6,037
1,885
164
347
5,690
0
73,629
W
Ymir
7,787
1,430
0
3,858
8,627
8,418
14
1,071
7,556
55,271
0
L
Ah Muzen Cab
ShouldHaveUlted
Ah Muzen Cab
5,390
1,864
0
1,109
5,891
1,730
0
0
5,891
0
65,555
L
Yemoja
Uperry
Yemoja
3,639
591
755
2,024
10,804
6,501
0
6,033
4,771
15,569
0
L
Raijin
3,363
552
0
1,433
8,557
3,487
0
2,884
5,673
43,950
0
W
Fenrir
orcust38
Fenrir
5,048
1,472
0
2,940
12,741
5,796
0
2,122
10,619
0
19,464
L
Odin
4,199
1,093
0
1,000
9,384
6,038
0
4,740
4,644
1,132
34,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
33,708
531
Minions Killed
443
0
Camps Cleared
0
1,423,160
Distance Traveled
1,334,742
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,949
496
102
7
0
308,135
7
W
Zhong Kui
8,979
641
118
8
0
269,212
5
W
Arachne
9,179
656
100
7
0
341,117
5
W
Izanami
8,494
607
147
11
0
266,771
5
W
Ymir
9,217
658
139
10
0
254,501
3
L
Ah Muzen Cab
7,436
531
145
10
0
260,362
5
L
Yemoja
5,812
415
15
1
0
257,995
5
L
Raijin
6,925
495
104
7
0
239,179
5
W
Fenrir
7,313
522
27
2
0
291,559
9
L
Odin
6,586
470
77
6
0
269,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role