Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alec3030
Morgan Le Fay
Level 29
God Stats
2W - 6L
1,339 SR
Queue Stats
6W - 12L
1,348 Elo+
Party 1
Ares
Ares
PUNISHER-_-115
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,418 Elo+
Solo
Nemesis
Nemesis
Wiilllliiaaammm
Nemesis
Level 2
God Stats
2W - 3L
1,751 SR
Queue Stats
2W - 6L
1,712 Elo+
Party 1
King Arthur
King Arthur
zXxpaPixXz
King Arthur
Level 6
God Stats
0W - 4L
1,245 SR
Queue Stats
37W - 46L
1,302 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,456 Elo+

VS

Team Averages
Level 17
1,511 SR
1,468 Elo+
Hel
Hel
DarlingHaru
Hel
Level 17
God Stats
9W - 10L
1,467 SR
Queue Stats
10W - 13L
1,241 Elo+
Party 2
Chronos
Chronos
HomelessApe
Chronos
Level 12
God Stats
5W - 0L
1,948 SR
Queue Stats
13W - 5L
1,679 Elo+
Party 2
Jormungandr
Jormungandr
Kind of Easy
Jormungandr
Level 28
God Stats
1W - 3L
1,131 SR
Queue Stats
50W - 32L
1,482 Elo+
Solo
Pele
Pele
Walkingtrashcant
Pele
Level 24
God Stats
6W - 4L
1,507 SR
Queue Stats
6W - 8L
1,329 Elo+
Party 2
Nemesis
Nemesis
pip B0i
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 9 / 3
12,330
948
14,397
25,184
11,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Alec3030
Morgan Le Fay
18
4 / 6 / 3
12,166
936
24,227
21,714
8,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 14 / 8
11,287
868
9,084
30,654
35,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 11 / 7
11,370
875
17,085
24,863
10,337
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
zXxpaPixXz
King Arthur
17
0 / 4 / 3
9,863
759
4,114
6,991
4,209
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 29
13,160
1,012
18,791
13,197
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
HomelessApe
Chronos
20
29 / 0 / 12
17,562
1,351
49,476
19,405
8,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Kind of Easy
Jormungandr
20
10 / 2 / 22
13,583
1,045
20,831
20,893
29,356
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 5 / 13
10,900
838
8,201
10,408
3,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
pip B0i
Nemesis
20
0 / 2 / 24
12,010
924
4,281
12,285
4,340
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
144
12
Kills
44
44
Deaths
12
24
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
9
3
0.83
L
Morgan Le Fay
Alec3030
Morgan Le Fay
4
6
3
0.92
W
3
3
29
5.83
W
Chronos
HomelessApe
Chronos
29
0
12
35
W
Jormungandr
Kind of Easy
Jormungandr
10
2
22
10.5
L
0
14
8
0.29
W
2
5
13
1.7
L
2
11
7
0.5
W
Nemesis
pip B0i
Nemesis
0
2
24
6
L
King Arthur
zXxpaPixXz
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,907
Damage
101,580
109,406
Taken
76,188
70,506
Mitigated
51,937
6,938
Healing
25,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,397
4,027
0
945
25,184
11,635
0
21,824
3,360
0
34,836
L
Morgan Le Fay
Alec3030
Morgan Le Fay
24,227
2,675
215
2,598
21,714
8,649
0
18,928
2,786
66,121
0
W
18,791
2,093
4,410
5,423
13,197
5,702
0
5,370
7,827
39,184
0
W
Chronos
HomelessApe
Chronos
49,476
22,213
0
13,062
19,405
8,896
0
5,954
13,451
77,883
0
W
Jormungandr
Kind of Easy
Jormungandr
20,831
5,323
198
1,338
20,893
29,356
0
10,865
10,028
43,212
0
L
9,084
1,332
0
0
30,654
35,676
0
22,723
7,931
21,300
0
W
8,201
2,132
0
382
10,408
3,643
0
4,937
5,471
0
15,280
L
17,085
10,909
0
3,180
24,863
10,337
0
21,330
3,533
0
34,555
W
Nemesis
pip B0i
Nemesis
4,281
1,267
0
875
12,285
4,340
0
6,185
6,100
0
18,661
L
King Arthur
zXxpaPixXz
King Arthur
4,114
698
0
0
6,991
4,209
0
4,293
2,698
0
10,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,016
Gold Earned
67,215
197
Minions Killed
207
4
Camps Cleared
5
1,006,925
Distance Traveled
1,156,903
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,330
948
45
3
2
264,587
2
L
Morgan Le Fay
12,166
936
99
8
0
237,981
0
W
Hel
13,160
1,012
54
4
0
235,946
0
W
Chronos
17,562
1,351
73
6
5
260,969
0
W
Jormungandr
13,583
1,045
51
4
0
234,290
1
L
Ares
11,287
868
14
1
2
183,236
0
W
Pele
10,900
838
8
1
0
131,015
0
L
Nemesis
11,370
875
25
2
0
233,640
0
W
Nemesis
12,010
924
21
2
0
294,683
0
L
King Arthur
9,863
759
14
1
0
87,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role