Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CrazyRebel96
Hachiman
Level 66
God Stats
2W - 0L
1,877 SR
Queue Stats
19W - 11L
1,578 Elo+
Party 1
Sol
Sol
scarlettdaisy
Sol
Level 4
God Stats
1W - 1L
1,225 SR
Queue Stats
17W - 21L
1,004 Elo+
Party 1
Team Averages
Level 66
1,534 SR
1,361 Elo+

VS

Team Averages
Level 31
1,459 SR
1,354 Elo+
Anubis
Anubis
BigMacCay
Anubis
Level 22
God Stats
18W - 20L
1,552 SR
Queue Stats
119W - 144L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
Upfrontmoney145
Cthulhu
Level 28
God Stats
70W - 78L
1,475 SR
Queue Stats
256W - 303L
1,345 Elo+
Party 2
Tiamat
Tiamat
muIIet_MAYHEM
Tiamat
Level 44
God Stats
17W - 44L
1,351 SR
Queue Stats
404W - 486L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
7 / 1 / 7
12,096
672
15,318
19,540
21,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
CrazyRebel96
Hachiman
16
8 / 1 / 5
12,446
691
15,429
14,144
4,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 4 / 6
9,572
532
2,689
6,860
1,989
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigMacCay
Anubis
14
2 / 5 / 3
10,038
558
5,964
12,394
4,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 5 / 2
10,090
561
11,171
15,016
7,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 4
10,149
564
10,068
11,496
7,844
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
5
6
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
1
7
10.5
L
Anubis
BigMacCay
Anubis
2
5
3
0.7
W
Hachiman
CrazyRebel96
Hachiman
8
1
5
10.5
L
2
5
2
0.6
L
1
5
4
0.6
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,436
Damage
27,203
40,544
Taken
38,906
28,109
Mitigated
19,742
6,037
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
15,318
1,391
0
3,581
19,540
21,237
434
12,221
7,319
47,957
0
L
Anubis
BigMacCay
Anubis
5,964
1,593
358
3,188
12,394
4,812
0
6,184
6,210
33,375
0
W
Hachiman
CrazyRebel96
Hachiman
15,429
9,827
0
2,245
14,144
4,883
1,784
10,132
4,012
0
53,755
L
11,171
587
508
1,621
15,016
7,086
0
6,828
8,188
44,307
0
L
10,068
530
341
1,914
11,496
7,844
0
5,993
5,503
39,548
0
W
2,689
825
0
211
6,860
1,989
340
5,082
1,348
7,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
30,277
176
Minions Killed
207
1
Camps Cleared
15
940,907
Distance Traveled
922,045
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,096
672
78
4
1
334,631
6
L
Anubis
10,038
558
69
4
3
280,232
0
W
Hachiman
12,446
691
82
5
0
308,391
0
L
Cthulhu
10,090
561
62
3
5
336,224
3
L
Tiamat
10,149
564
76
4
7
305,589
2
W
Sol
9,572
532
16
1
0
297,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role