Player Matchup

Guan Yu
Guan Yu
DreamGlowDragon
Guan Yu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 52L
1,769 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FortNocks
Tsukuyomi
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
293W - 159L
1,738 Elo+
Party 1
Nu Wa
Nu Wa
Koiilu
Nu Wa
Level 43
God Stats
39W - 14L
1,696 SR
Queue Stats
185W - 80L
1,764 Elo+
Party 1
Artio
Artio
Zzz Rosy zzZ
Artio
Level 82
God Stats
22W - 5L
1,884 SR
Queue Stats
325W - 211L
1,723 Elo+
Party 1
Anubis
Anubis
Zzz Vamp zzZ
Anubis
Level 148
God Stats
23W - 21L
1,575 SR
Queue Stats
1,086W - 950L
1,758 Elo+
Party 1
Team Averages
Level 89
1,631 SR
1,750 Elo+

VS

Team Averages
Level 53
1,497 SR
1,458 Elo+
Yemoja
Yemoja
CupidAndromache
Yemoja
Level 21
God Stats
2W - 5L
1,433 SR
Queue Stats
168W - 164L
1,469 Elo+
Party 2
Cerberus
Cerberus
FullMetalArtiss
Cerberus
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
44W - 52L
1,518 Elo+
Party 2
Pele
Pele
Gunbro27
Pele
Level 71
God Stats
28W - 13L
1,597 SR
Queue Stats
158W - 144L
1,473 Elo+
Party 2
Hel
Hel
Inferno_Level
Hel
Level 18
God Stats
19W - 16L
1,501 SR
Queue Stats
19W - 17L
1,422 Elo+
Party 2
Horus
Horus
icebreaker79
Horus
Level 106
God Stats
519W - 525L
1,453 SR
Queue Stats
847W - 873L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 16
10,234
930
8,182
8,750
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
FortNocks
Tsukuyomi
17
9 / 1 / 12
11,329
1,030
14,900
5,963
2,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Koiilu
Nu Wa
18
3 / 0 / 17
10,549
959
10,172
2,561
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 22
10,689
972
5,429
8,255
6,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
19
11 / 0 / 11
13,094
1,190
16,271
6,078
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

303

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,703
791
4,425
4,689
4,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
15
0 / 2 / 1
9,099
827
4,402
16,180
8,652
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
15
1 / 11 / 0
9,443
858
11,258
17,880
4,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 5 / 1
9,278
843
4,537
11,060
2,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 7 / 1
8,551
777
1,324
10,812
7,791
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
5
26
Kills
1
1
Deaths
26
78
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
2
0
16
10
W
Tsukuyomi
FortNocks
Tsukuyomi
9
1
12
15
L
Cerberus
0
2
1
0.25
L
Pele
1
11
0
0.09
L
0
5
1
0.1
W
Nu Wa
Koiilu
Nu Wa
3
0
17
11.5
W
1
0
22
12
W
Anubis
11
0
11
16.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,954
Damage
25,946
31,607
Taken
60,621
24,686
Mitigated
27,766
11,130
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,425
206
1,553
252
4,689
4,376
0
2,809
1,716
10,585
0
W
8,182
464
1,765
1,960
8,750
11,361
0
3,964
4,326
0
11,646
W
Tsukuyomi
FortNocks
Tsukuyomi
14,900
4,000
0
493
5,963
2,416
0
2,102
3,861
0
31,338
L
Cerberus
4,402
187
374
2,552
16,180
8,652
0
7,317
8,363
28,378
0
L
Pele
11,258
2,688
69
1,172
17,880
4,041
0
9,216
8,082
0
39,692
L
4,537
106
3,423
2,006
11,060
2,906
0
6,329
4,405
26,002
0
W
Nu Wa
Koiilu
Nu Wa
10,172
2,949
141
533
2,561
773
0
922
1,639
31,066
0
W
5,429
795
2,116
2,149
8,255
6,814
0
4,808
3,447
11,427
0
W
Anubis
16,271
468
0
1,973
6,078
3,322
0
1,568
4,510
58,957
0
L
1,324
768
84
540
10,812
7,791
0
5,384
5,225
0
6,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,895
Gold Earned
45,074
209
Minions Killed
205
17
Camps Cleared
1
1,091,181
Distance Traveled
895,510
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,703
791
10
1
0
176,900
0
W
Guan Yu
10,234
930
11
1
1
215,694
0
W
Tsukuyomi
11,329
1,030
33
3
2
235,309
1
L
Cerberus
9,099
827
59
5
0
178,481
0
L
Pele
9,443
858
60
5
1
187,439
0
L
Hel
9,278
843
67
6
0
186,085
0
W
Nu Wa
10,549
959
67
6
1
197,335
0
W
Artio
10,689
972
5
0
0
244,592
1
W
Anubis
13,094
1,190
93
8
13
198,251
2
L
Horus
8,551
777
9
1
0
166,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role