Player Matchup

Thanatos
Thanatos
HellzRaiderz
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Neith
Neith
Lacni
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Anubis
Anubis
NBA2KLABMATT
Anubis
Level 25
God Stats
14W - 4L
1,829 SR
Queue Stats
49W - 39L
1,494 Elo+
Solo
Hercules
Hercules
Voidgear
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Ymir
Ymir
mhebert
Ymir
Level 2
God Stats
1W - 1L
1,647 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Team Averages
Level 28
1,595 SR
1,588 Elo+

VS

Team Averages
Level 19
1,498 SR
1,503 Elo+
Nu Wa
Nu Wa
BillCosbyFanClub
Nu Wa
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 24L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
LETHALFTW117
Sun Wukong
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
39W - 35L
1,560 Elo+
Solo
Zeus
Zeus
MahatamaGahnji
Zeus
Level 26
God Stats
26W - 13L
1,649 SR
Queue Stats
283W - 268L
1,563 Elo+
Party 2
Thor
Thor
R0iDGamer
Thor
Level 22
God Stats
39W - 33L
1,500 SR
Queue Stats
73W - 70L
1,423 Elo+
Solo
Neith
Neith
oklama
Neith
Level 5
God Stats
6W - 7L
1,555 SR
Queue Stats
6W - 7L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HellzRaiderz
Thanatos
20
11 / 11 / 17
14,442
1,111
26,386
27,128
8,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Lacni
Neith
19
11 / 10 / 12
13,846
1,065
20,647
26,780
7,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
19
6 / 7 / 15
12,706
977
19,244
24,685
11,512
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Voidgear
Hercules
19
1 / 7 / 17
11,537
887
6,132
23,637
22,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
mhebert
Ymir
20
1 / 4 / 20
12,414
955
8,990
25,334
36,759
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 20
15,639
1,203
34,584
10,440
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
LETHALFTW117
Sun Wukong
20
7 / 6 / 19
14,340
1,103
14,133
24,417
18,252
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
17 / 4 / 19
17,501
1,346
53,513
14,156
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
20
3 / 7 / 21
12,936
995
11,849
20,194
5,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
oklama
Neith
19
1 / 11 / 9
11,524
886
7,350
17,134
4,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
127
30
Kills
39
39
Deaths
30
81
Assists
88
Player
Kills
Deaths
Assists
KDA
W
11
2
20
10.5
L
Thanatos
HellzRaiderz
Thanatos
11
11
17
1.77
W
Sun Wukong
LETHALFTW117
Sun Wukong
7
6
19
2.75
L
Neith
Lacni
Neith
11
10
12
1.7
W
17
4
19
6.63
L
Anubis
6
7
15
1.93
W
Thor
3
7
21
1.93
L
Hercules
Voidgear
Hercules
1
7
17
1.36
L
Ymir
mhebert
Ymir
1
4
20
2.75
W
Neith
oklama
Neith
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,399
Damage
121,429
127,564
Taken
86,341
87,013
Mitigated
34,380
25,862
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,584
7,235
216
832
10,440
2,445
0
3,736
6,704
48,571
0
L
Thanatos
HellzRaiderz
Thanatos
26,386
5,489
0
11,336
27,128
8,477
0
18,309
8,819
0
36,998
W
Sun Wukong
LETHALFTW117
Sun Wukong
14,133
3,348
0
2,251
24,417
18,252
0
9,231
15,186
267
41,087
L
Neith
Lacni
Neith
20,647
7,586
0
4,130
26,780
7,760
0
20,622
6,158
0
64,403
W
53,513
3,766
0
2,702
14,156
4,135
0
3,897
10,259
77,802
0
L
Anubis
19,244
1,570
0
5,880
24,685
11,512
0
18,614
6,071
54,926
0
W
Thor
11,849
1,466
0
31
20,194
5,084
0
6,723
13,471
0
33,385
L
Hercules
Voidgear
Hercules
6,132
1,167
0
4,120
23,637
22,505
0
16,074
7,563
0
12,257
L
Ymir
mhebert
Ymir
8,990
1,140
0
396
25,334
36,759
0
14,745
10,589
35,321
0
W
Neith
oklama
Neith
7,350
2,720
0
687
17,134
4,464
0
4,647
12,487
0
28,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,945
Gold Earned
71,940
235
Minions Killed
245
2
Camps Cleared
11
1,094,031
Distance Traveled
1,114,298
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,639
1,203
23
2
1
243,439
0
L
Thanatos
14,442
1,111
16
1
0
236,533
1
W
Sun Wukong
14,340
1,103
68
5
3
244,070
2
L
Neith
13,846
1,065
70
5
1
217,421
0
W
Zeus
17,501
1,346
54
4
5
222,174
0
L
Anubis
12,706
977
76
6
1
195,376
2
W
Thor
12,936
995
46
4
1
247,801
0
L
Hercules
11,537
887
5
0
0
213,131
0
L
Ymir
12,414
955
68
5
0
231,570
2
W
Neith
11,524
886
54
4
1
156,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role