Player Matchup

Charybdis
Charybdis
Bluexide
Charybdis
Level 125
God Stats
7W - 11L
1,505 SR
Queue Stats
95W - 113L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
Broaan-theflash
Ah Puch
Level 96
God Stats
53W - 28L
1,660 SR
Queue Stats
556W - 525L
1,477 Elo+
Party 3
Merlin
Merlin
N0aH07
Merlin
Level 48
God Stats
1W - 4L
1,470 SR
Queue Stats
30W - 36L
1,483 Elo+
Party 1
Ganesha
Ganesha
Shadynide
Ganesha
Level 25
God Stats
19W - 16L
1,526 SR
Queue Stats
63W - 84L
1,434 Elo+
Party 1
Susano
Susano
TheDankLady
Susano
Level 123
God Stats
34W - 34L
1,533 SR
Queue Stats
975W - 910L
1,573 Elo+
Party 3
Team Averages
Level 83
1,539 SR
1,489 Elo+

VS

Team Averages
Level 97
1,574 SR
1,671 Elo+
Tyr
Tyr
Fatal_Tide
Tyr
Level 18
God Stats
22W - 6L
1,393 SR
Queue Stats
472W - 145L
1,807 Elo+
Party 2
Ares
Ares
Hotsauce543
Ares
Level 129
God Stats
25W - 10L
1,780 SR
Queue Stats
1,168W - 658L
1,728 Elo+
Party 2
Chiron
Chiron
LadyLancaster92
Chiron
Level 103
God Stats
2W - 0L
1,820 SR
Queue Stats
21W - 9L
1,675 Elo+
Party 2
Da Ji
Da Ji
VxzzioN-
Da Ji
Level 125
God Stats
6W - 4L
1,333 SR
Queue Stats
1,397W - 826L
1,681 Elo+
Party 2
Persephone
Persephone
danielkillerbr1
Persephone
Level 109
God Stats
8W - 6L
1,545 SR
Queue Stats
80W - 78L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bluexide
Charybdis
16
1 / 3 / 5
9,849
985
7,593
12,144
4,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 6
9,224
922
11,601
6,447
2,220
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
N0aH07
Merlin
16
2 / 4 / 2
9,801
980
3,902
10,167
4,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Shadynide
Ganesha
16
0 / 6 / 6
10,156
1,016
3,835
18,966
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
16
4 / 3 / 2
10,221
1,022
9,751
13,215
5,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

154

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 11
10,027
1,003
7,608
13,439
12,912
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
7 / 2 / 10
11,882
1,188
12,001
12,962
17,775
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 0 / 9
10,335
1,034
11,534
4,919
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
VxzzioN-
Da Ji
16
5 / 3 / 11
10,712
1,071
19,785
11,484
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
danielkillerbr1
Persephone
16
0 / 0 / 11
9,823
982
7,378
1,426
467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
7
Kills
19
19
Deaths
7
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bluexide
Charybdis
1
3
5
1.17
L
0
3
6
1
W
3
2
11
4.25
W
7
2
10
6
W
4
0
9
8.5
L
Merlin
N0aH07
Merlin
2
4
2
0.75
L
Ganesha
Shadynide
Ganesha
0
6
6
0.5
L
Susano
4
3
2
1.67
W
Da Ji
VxzzioN-
Da Ji
5
3
11
3.5
W
Persephone
danielkillerbr1
Persephone
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,682
Damage
58,306
60,939
Taken
44,230
36,077
Mitigated
39,461
1,653
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bluexide
Charybdis
7,593
2,947
0
525
12,144
4,543
0
3,031
9,113
0
34,987
L
11,601
227
0
199
6,447
2,220
0
1,358
5,089
31,679
0
W
7,608
864
0
1,270
13,439
12,912
0
4,373
9,066
0
17,305
W
12,001
234
0
984
12,962
17,775
0
7,187
5,775
15,352
0
W
11,534
5,821
1,170
1,929
4,919
2,026
0
1,943
2,976
0
44,332
L
Merlin
N0aH07
Merlin
3,902
278
0
162
10,167
4,111
0
3,143
7,024
30,925
0
L
Ganesha
Shadynide
Ganesha
3,835
87
0
767
18,966
19,757
0
6,397
12,569
7,284
0
L
Susano
9,751
1,445
0
0
13,215
5,446
0
5,450
7,765
0
19,730
W
Da Ji
VxzzioN-
Da Ji
19,785
5,104
0
120
11,484
6,281
0
5,341
6,143
0
29,583
W
Persephone
danielkillerbr1
Persephone
7,378
167
0
79
1,426
467
0
494
932
30,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,251
Gold Earned
52,779
198
Minions Killed
227
11
Camps Cleared
4
983,181
Distance Traveled
1,034,998
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,849
985
56
6
7
190,454
0
L
Ah Puch
9,224
922
45
5
1
192,034
1
W
Tyr
10,027
1,003
16
2
0
213,479
0
W
Ares
11,882
1,188
12
1
1
207,275
2
W
Chiron
10,335
1,034
86
9
1
218,836
1
L
Merlin
9,801
980
66
7
0
188,282
0
L
Ganesha
10,156
1,016
0
0
0
202,990
0
L
Susano
10,221
1,022
31
3
3
209,421
0
W
Da Ji
10,712
1,071
32
3
1
194,563
0
W
Persephone
9,823
982
81
8
1
200,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role