Player Matchup

Ullr
Ullr
 
Ullr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Amsters
Charybdis
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
58W - 87L
1,221 Elo+
Party 2
Kali
Kali
DragonGodKurok
Kali
Level 38
God Stats
0W - 2L
1,268 SR
Queue Stats
53W - 59L
1,364 Elo+
Solo
Jormungandr
Jormungandr
FatelessCat
Jormungandr
Level 106
God Stats
3W - 5L
1,362 SR
Queue Stats
71W - 95L
1,335 Elo+
Party 2
Merlin
Merlin
MaxxyTheFox
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 105L
1,354 Elo+
Party 2
Team Averages
Level 79
1,426 SR
1,355 Elo+

VS

Team Averages
Level 112
1,378 SR
1,249 Elo+
Artemis
Artemis
Apollyon3689
Artemis
Level 123
God Stats
4W - 6L
1,185 SR
Queue Stats
16W - 27L
1,196 Elo+
Party 1
Gilgamesh
Gilgamesh
I King Bjorn
Gilgamesh
Level 128
God Stats
2W - 4L
1,212 SR
Queue Stats
105W - 181L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
MILKYTHEDOPEMAN
Cthulhu
Level 156
God Stats
15W - 21L
1,423 SR
Queue Stats
391W - 525L
1,314 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VariousDemon
Kumbhakarna
Level 138
God Stats
3W - 5L
1,588 SR
Queue Stats
157W - 213L
1,278 Elo+
Party 1
Anubis
Anubis
VirogenicPond49
Anubis
Level 15
God Stats
3W - 2L
1,484 SR
Queue Stats
4W - 8L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 2 / 2
5,627
563
1,361
6,465
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Amsters
Charybdis
7
0 / 2 / 0
4,325
433
583
5,425
981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 5 / 0
4,413
441
1,410
5,892
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
FatelessCat
Jormungandr
8
0 / 0 / 0
4,978
498
2,319
6,203
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
10
2 / 2 / 2
5,409
541
1,856
5,028
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Apollyon3689
Artemis
9
2 / 0 / 0
5,134
513
5,192
3,058
880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
I King Bjorn
Gilgamesh
12
7 / 0 / 1
7,032
703
3,006
4,645
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
2 / 2 / 3
5,445
545
2,546
5,593
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
VariousDemon
Kumbhakarna
8
0 / 0 / 2
4,667
467
1,897
5,031
1,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,510
551
2,519
5,073
2,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
11
11
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
2
1.5
L
Charybdis
Amsters
Charybdis
0
2
0
0
W
Artemis
Apollyon3689
Artemis
2
0
0
2
L
0
5
0
0
L
Jormungandr
FatelessCat
Jormungandr
0
0
0
0
W
Gilgamesh
I King Bjorn
Gilgamesh
7
0
1
7.5
W
2
2
3
1.75
L
Merlin
2
2
2
1.5
W
Kumbhakarna
VariousDemon
Kumbhakarna
0
0
2
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,529
Damage
15,160
29,013
Taken
23,400
8,291
Mitigated
11,006
8,577
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,361
888
0
2,040
6,465
1,804
13
1,994
4,471
0
23,405
L
Charybdis
Amsters
Charybdis
583
282
0
1,485
5,425
981
37
963
4,462
0
13,209
W
Artemis
Apollyon3689
Artemis
5,192
2,165
0
1,440
3,058
880
0
1,205
1,853
0
25,082
L
1,410
411
0
949
5,892
2,293
0
598
5,294
0
15,861
L
Jormungandr
FatelessCat
Jormungandr
2,319
811
89
2,554
6,203
1,696
0
934
5,269
27,522
0
W
Gilgamesh
I King Bjorn
Gilgamesh
3,006
549
0
1,547
4,645
3,174
0
0
4,645
0
28,437
W
2,546
263
0
1,732
5,593
2,549
0
234
5,287
19,375
4,202
L
Merlin
1,856
131
0
1,460
5,028
1,517
0
2,387
2,641
19,952
0
W
Kumbhakarna
VariousDemon
Kumbhakarna
1,897
256
0
1,005
5,031
1,965
0
1,114
3,917
15,576
0
W
2,519
156
0
2,024
5,073
2,438
444
1,364
3,523
25,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
27,788
227
Minions Killed
241
0
Camps Cleared
0
807,592
Distance Traveled
863,571
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,627
563
64
6
0
176,015
2
L
Charybdis
4,325
433
36
4
0
146,322
2
W
Artemis
5,134
513
58
6
0
178,339
2
L
Kali
4,413
441
33
3
0
150,992
0
L
Jormungandr
4,978
498
56
6
0
173,641
6
W
Gilgamesh
7,032
703
58
6
0
183,854
2
W
Cthulhu
5,445
545
45
5
0
179,286
3
L
Merlin
5,409
541
38
4
0
160,622
1
W
Kumbhakarna
4,667
467
21
2
0
164,931
10
W
Anubis
5,510
551
59
6
0
157,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role