Player Matchup

Chernobog
Chernobog
Jjmoney999
Chernobog
Level 16
God Stats
1W - 2L
1,393 SR
Queue Stats
20W - 39L
1,250 Elo+
Solo
Janus
Janus
Manlockboy
Janus
Level 19
God Stats
4W - 7L
1,147 SR
Queue Stats
8W - 11L
1,261 Elo+
Party 1
Ravana
Ravana
redmen1135
Ravana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,342 Elo+
Party 1
Team Averages
Level 34
1,347 SR
1,284 Elo+

VS

Team Averages
Level 21
1,398 SR
1,353 Elo+
Janus
Janus
CloutMF
Janus
Level 29
God Stats
7W - 9L
1,414 SR
Queue Stats
59W - 32L
1,603 Elo+
Solo
Cthulhu
Cthulhu
ThiccDaddy4363
Cthulhu
Level 18
God Stats
9W - 10L
1,377 SR
Queue Stats
19W - 26L
1,264 Elo+
Solo
Heimdallr
Heimdallr
necross181
Heimdallr
Level 15
God Stats
1W - 4L
1,404 SR
Queue Stats
5W - 17L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jjmoney999
Chernobog
4
0 / 0 / 0
12,402
428
126
0
0
Janus
20
11 / 2 / 7
18,753
647
30,999
20,965
8,206
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
redmen1135
Ravana
20
9 / 4 / 8
18,006
621
20,863
23,381
26,914
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CloutMF
Janus
19
5 / 6 / 1
17,649
609
13,691
20,645
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 6 / 5
15,374
530
13,616
27,081
30,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
necross181
Heimdallr
16
1 / 8 / 2
15,098
521
8,448
21,600
8,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
20
Kills
6
6
Deaths
20
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
CloutMF
Janus
5
6
1
0.92
W
Chernobog
Jjmoney999
Chernobog
0
0
0
0
W
Janus
11
2
7
7.25
L
0
6
5
0.42
L
Heimdallr
necross181
Heimdallr
1
8
2
0.25
W
Ravana
redmen1135
Ravana
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,988
Damage
35,755
44,346
Taken
69,326
35,120
Mitigated
45,630
9,959
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CloutMF
Janus
13,691
1,259
26
1,070
20,645
6,678
163
8,091
11,808
74,594
0
W
Chernobog
Jjmoney999
Chernobog
126
70
0
0
0
0
0
0
0
0
185
W
Janus
30,999
2,020
206
5,160
20,965
8,206
1,577
13,259
7,530
116,431
0
L
13,616
135
45
4,511
27,081
30,196
171
14,559
10,888
53,568
0
L
Heimdallr
necross181
Heimdallr
8,448
4,234
0
1,618
21,600
8,756
955
8,506
11,768
0
52,954
W
Ravana
redmen1135
Ravana
20,863
4,117
0
4,593
23,381
26,914
1,136
13,788
9,104
0
55,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
48,121
243
Minions Killed
295
7
Camps Cleared
10
1,052,658
Distance Traveled
1,456,096
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
17,649
609
113
4
7
457,075
1
W
Chernobog
12,402
428
0
0
0
15,220
0
W
Janus
18,753
647
196
7
3
530,510
6
L
Cthulhu
15,374
530
76
3
0
539,226
1
L
Heimdallr
15,098
521
106
4
3
459,795
5
W
Ravana
18,006
621
47
2
4
506,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role