Player Matchup

Achilles
Achilles
FLOWZIDANE
Achilles
Level 128
God Stats
5W - 19L
1,197 SR
Queue Stats
60W - 86L
1,399 Elo+
Solo
Kukulkan
Kukulkan
VemMamando
Kukulkan
Level 38
God Stats
29W - 26L
1,608 SR
Queue Stats
486W - 498L
1,464 Elo+
Solo
Izanami
Izanami
ZanahoriaLetal
Izanami
Level 129
God Stats
6W - 5L
1,490 SR
Queue Stats
54W - 55L
1,478 Elo+
Solo
Team Averages
Level 98
1,432 SR
1,447 Elo+

VS

Team Averages
Level 33
1,366 SR
1,203 Elo+
Amaterasu
Amaterasu
SnoWz_Py
Amaterasu
Level 6
God Stats
0W - 8L
1,270 SR
Queue Stats
0W - 17L
1,071 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spin71
Morgan Le Fay
Level 27
God Stats
6W - 12L
1,393 SR
Queue Stats
73W - 114L
1,308 Elo+
Party 1
Nike
Nike
lucas-sss2
Nike
Level 67
God Stats
7W - 9L
1,435 SR
Queue Stats
51W - 117L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FLOWZIDANE
Achilles
12
5 / 0 / 8
8,666
722
8,410
11,867
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
VemMamando
Kukulkan
14
6 / 0 / 8
9,482
790
13,114
3,705
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 9
8,776
731
7,872
5,247
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SnoWz_Py
Amaterasu
9
0 / 4 / 0
6,460
538
2,019
13,657
10,570
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Spin71
Morgan Le Fay
9
0 / 6 / 0
6,617
551
4,782
9,216
2,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 0
6,778
565
4,813
11,822
8,096
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
FLOWZIDANE
Achilles
5
0
8
9
L
Amaterasu
SnoWz_Py
Amaterasu
0
4
0
0
L
Morgan Le Fay
Spin71
Morgan Le Fay
0
6
0
0
W
Kukulkan
VemMamando
Kukulkan
6
0
8
10
W
3
0
9
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,396
Damage
11,614
20,819
Taken
34,695
16,440
Mitigated
21,638
7,222
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FLOWZIDANE
Achilles
8,410
1,801
0
2,857
11,867
13,367
282
3,053
8,814
0
16,323
L
Amaterasu
SnoWz_Py
Amaterasu
2,019
486
0
1,092
13,657
10,570
0
4,405
8,468
0
4,231
L
Morgan Le Fay
Spin71
Morgan Le Fay
4,782
426
0
173
9,216
2,972
0
5,012
3,580
26,185
0
W
Kukulkan
VemMamando
Kukulkan
13,114
855
201
1,711
3,705
1,347
324
745
2,960
47,376
0
W
7,872
4,857
0
2,453
5,247
1,726
1,751
1,257
3,990
0
36,626
L
4,813
487
208
458
11,822
8,096
0
2,939
8,245
0
25,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,924
Gold Earned
19,855
161
Minions Killed
97
9
Camps Cleared
3
676,654
Distance Traveled
659,430
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,666
722
16
1
1
226,454
4
L
Amaterasu
6,460
538
9
1
1
223,975
1
L
Morgan Le Fay
6,617
551
37
3
1
198,129
0
W
Kukulkan
9,482
790
88
7
0
235,446
4
W
Izanami
8,776
731
57
5
8
214,754
0
L
Nike
6,778
565
51
4
1
237,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role