Player Matchup

Geb
Geb
 
Geb
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Thomas180910
Gilgamesh
Level 27
God Stats
52W - 23L
1,643 SR
Queue Stats
176W - 153L
1,475 Elo+
Party 2
Hera
Hera
habs_mtl76
Hera
Level 120
God Stats
3W - 2L
1,683 SR
Queue Stats
133W - 97L
1,577 Elo+
Party 2
Team Averages
Level 56
1,609 SR
1,517 Elo+

VS

Team Averages
Level 19
1,506 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
GrantTheCipher
Ullr
Level 7
God Stats
2W - 4L
1,519 SR
Queue Stats
2W - 4L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Whyzer
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 13
8,311
693
4,992
9,287
7,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Thomas180910
Gilgamesh
14
11 / 0 / 6
9,603
800
15,665
11,928
9,148
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 0 / 10
9,050
754
12,404
6,132
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 1
6,720
560
9,323
9,046
3,820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 9 / 1
6,352
529
4,788
11,640
4,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Whyzer
Guan Yu
9
1 / 5 / 0
6,700
558
2,314
15,897
14,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
13
7.5
L
Sol
 
Sol
0
3
1
0.17
L
0
9
1
0.06
W
Gilgamesh
Thomas180910
Gilgamesh
11
0
6
14
L
Guan Yu
Whyzer
Guan Yu
1
5
0
0.2
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,061
Damage
16,425
27,347
Taken
36,583
19,190
Mitigated
22,773
9,677
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,992
335
0
2,709
9,287
7,982
519
4,213
5,074
12,933
0
L
Sol
 
Sol
9,323
2,632
0
1,098
9,046
3,820
117
3,969
4,919
32,462
0
L
4,788
2,117
0
15
11,640
4,697
368
5,152
6,242
0
14,377
W
Gilgamesh
Thomas180910
Gilgamesh
15,665
3,761
0
4,389
11,928
9,148
643
3,638
8,290
0
38,659
L
Guan Yu
Whyzer
Guan Yu
2,314
459
1,602
3,181
15,897
14,256
109
7,451
8,026
0
5,164
W
12,404
2,442
0
2,579
6,132
2,060
1,077
2,411
3,721
45,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
19,772
145
Minions Killed
82
10
Camps Cleared
0
719,088
Distance Traveled
597,245
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,311
693
18
2
0
243,161
1
L
Sol
6,720
560
59
5
0
188,337
3
L
Ullr
6,352
529
17
1
0
169,864
1
W
Gilgamesh
9,603
800
33
3
5
236,126
1
L
Guan Yu
6,700
558
6
1
0
239,044
3
W
Hera
9,050
754
94
8
5
239,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role