Player Matchup

Morgan Le Fay
Morgan Le Fay
KamiAsashin
Morgan Le Fay
Level 13
God Stats
6W - 6L
1,561 SR
Queue Stats
43W - 43L
1,377 Elo+
Party 1
Ratatoskr
Ratatoskr
MadlyJRay
Ratatoskr
Level 29
God Stats
3W - 0L
1,720 SR
Queue Stats
34W - 27L
1,387 Elo+
Solo
Izanami
Izanami
OppressiveGod
Izanami
Level 14
God Stats
19W - 8L
1,795 SR
Queue Stats
78W - 63L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
Spock-ish
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 40L
1,472 Elo+
Solo
Rama
Rama
xxTimerRebornxx
Rama
Level 22
God Stats
4W - 1L
1,753 SR
Queue Stats
85W - 91L
1,390 Elo+
Solo
Team Averages
Level 21
1,666 SR
1,389 Elo+

VS

Team Averages
Level 22
1,431 SR
1,351 Elo+
Ymir
Ymir
DankestBunk
Ymir
Level 29
God Stats
34W - 41L
1,510 SR
Queue Stats
259W - 283L
1,375 Elo+
Solo
Chang'e
Chang'e
GGvemefud
Chang'e
Level 26
God Stats
11W - 5L
1,763 SR
Queue Stats
103W - 160L
1,265 Elo+
Party 2
Nemesis
Nemesis
Raguillia
Nemesis
Level 4
God Stats
1W - 1L
1,331 SR
Queue Stats
3W - 9L
1,458 Elo+
Solo
Loki
Loki
Tewlxal6
Loki
Level 29
God Stats
1W - 7L
1,186 SR
Queue Stats
434W - 499L
1,371 Elo+
Solo
Erlang Shen
Erlang Shen
tonysta1
Erlang Shen
Level 20
God Stats
3W - 6L
1,364 SR
Queue Stats
80W - 120L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KamiAsashin
Morgan Le Fay
20
12 / 6 / 17
14,253
1,188
26,482
20,061
6,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
MadlyJRay
Ratatoskr
20
2 / 3 / 21
11,721
977
7,438
12,377
4,924
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
20
22 / 5 / 10
16,356
1,363
35,637
14,938
5,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Spock-ish
Cthulhu
20
3 / 3 / 25
12,724
1,060
15,597
15,517
15,460
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 5 / 17
12,716
1,060
17,897
9,268
2,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
12,256
1,021
9,510
19,617
20,721
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
GGvemefud
Chang'e
19
5 / 9 / 14
12,934
1,078
16,463
23,082
6,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Raguillia
Nemesis
18
0 / 10 / 8
10,077
840
614
15,501
5,079
Loki
19
1 / 13 / 17
11,924
994
15,888
23,814
15,373
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
tonysta1
Erlang Shen
19
12 / 11 / 8
14,535
1,211
22,972
29,765
23,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
79
45
Kills
22
22
Deaths
45
90
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
2
10
4.5
L
Chang'e
GGvemefud
Chang'e
5
9
14
1.33
W
Morgan Le Fay
KamiAsashin
Morgan Le Fay
12
6
17
3.42
W
Ratatoskr
MadlyJRay
Ratatoskr
2
3
21
4.17
W
Izanami
22
5
10
5.4
L
Nemesis
Raguillia
Nemesis
0
10
8
0.4
W
Cthulhu
Spock-ish
Cthulhu
3
3
25
5.17
L
Loki
1
13
17
0.73
L
Erlang Shen
tonysta1
Erlang Shen
12
11
8
1.45
W
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,051
Damage
65,447
72,161
Taken
111,779
35,143
Mitigated
71,651
9,500
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,510
2,143
0
0
19,617
20,721
0
6,693
12,890
41,361
0
L
Chang'e
GGvemefud
Chang'e
16,463
5,144
3,053
5,063
23,082
6,861
0
10,576
12,371
32,911
0
W
Morgan Le Fay
KamiAsashin
Morgan Le Fay
26,482
8,349
254
3,091
20,061
6,682
0
7,486
12,190
41,793
0
W
Ratatoskr
MadlyJRay
Ratatoskr
7,438
4,203
106
326
12,377
4,924
0
4,844
7,246
0
20,280
W
Izanami
35,637
28,879
0
3,193
14,938
5,176
0
6,122
8,576
0
68,236
L
Nemesis
Raguillia
Nemesis
614
267
0
200
15,501
5,079
0
5,265
10,164
0
2,862
W
Cthulhu
Spock-ish
Cthulhu
15,597
1,637
263
1,423
15,517
15,460
0
5,698
9,417
33,253
0
L
Loki
15,888
3,702
32
1,240
23,814
15,373
0
6,666
17,138
853
38,762
L
Erlang Shen
tonysta1
Erlang Shen
22,972
15,767
0
4,354
29,765
23,617
0
12,498
17,137
0
41,761
W
17,897
13,221
0
844
9,268
2,901
0
2,074
6,677
0
36,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,770
Gold Earned
61,726
211
Minions Killed
168
9
Camps Cleared
5
993,759
Distance Traveled
996,564
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,256
1,021
63
5
2
198,045
3
L
Chang'e
12,934
1,078
37
3
0
200,934
0
W
Morgan Le Fay
14,253
1,188
38
3
3
208,139
0
W
Ratatoskr
11,721
977
42
4
0
219,071
1
W
Izanami
16,356
1,363
77
6
5
185,733
0
L
Nemesis
10,077
840
8
1
0
188,872
1
W
Cthulhu
12,724
1,060
28
2
1
214,883
1
L
Loki
11,924
994
35
3
0
178,801
0
L
Erlang Shen
14,535
1,211
25
2
3
229,912
0
W
Rama
12,716
1,060
26
2
0
165,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role