Player Matchup

Cernunnos
Cernunnos
SIR_DRIP84
Cernunnos
Level 18
God Stats
16W - 17L
1,486 SR
Queue Stats
34W - 42L
1,337 Elo+
Party 2
Yemoja
Yemoja
SIR_SWAG84
Yemoja
Level 37
God Stats
6W - 4L
1,628 SR
Queue Stats
132W - 143L
1,417 Elo+
Party 2
Odin
Odin
Vaderxd44
Odin
Level 25
God Stats
7W - 10L
1,496 SR
Queue Stats
43W - 62L
1,385 Elo+
Solo
Pele
Pele
Xavier76685
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,211 Elo+
Solo
Merlin
Merlin
bigboypanda8849
Merlin
Level 25
God Stats
0W - 2L
1,484 SR
Queue Stats
2W - 3L
1,356 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,341 Elo+

VS

Team Averages
Level 20
1,447 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
HeffeSoLucky
Morgan Le Fay
Level 45
God Stats
1W - 1L
1,468 SR
Queue Stats
66W - 67L
1,396 Elo+
Party 1
Nemesis
Nemesis
HumperSoLucky
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 1
Ymir
Ymir
KingofMville
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,565 Elo+
Solo
Danzaburou
Danzaburou
X3JayJayChromeX3
Danzaburou
Level 18
God Stats
1W - 2L
1,268 SR
Queue Stats
15W - 14L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
dogsterbrows7u7
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SIR_DRIP84
Cernunnos
17
9 / 7 / 4
11,352
494
16,355
20,817
8,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
SIR_SWAG84
Yemoja
16
6 / 6 / 9
11,171
486
10,261
26,094
23,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
19
13 / 2 / 1
13,396
582
14,732
19,811
5,499
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

3
0 / 2 / 0
6,472
281
98
1,866
503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
0 / 7 / 2
9,780
425
5,369
13,286
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HeffeSoLucky
Morgan Le Fay
19
7 / 4 / 6
12,818
557
22,128
12,855
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
13
1 / 10 / 4
9,034
393
7,975
15,656
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 1 / 5
12,459
542
13,879
20,346
25,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
X3JayJayChromeX3
Danzaburou
16
8 / 8 / 6
11,763
511
19,154
17,829
6,163
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
0 / 5 / 1
6,972
303
1,256
3,748
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
28
Kills
23
24
Deaths
28
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
HeffeSoLucky
Morgan Le Fay
7
4
6
2.5
W
Nemesis
1
10
4
0.3
W
7
1
5
9.5
L
Cernunnos
SIR_DRIP84
Cernunnos
9
7
4
1.57
L
Yemoja
SIR_SWAG84
Yemoja
6
6
9
1.75
L
Odin
13
2
1
6.75
W
Danzaburou
X3JayJayChromeX3
Danzaburou
8
8
6
1.38
L
0
2
0
0
L
0
7
2
0.14
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,815
Damage
64,392
81,874
Taken
70,434
41,705
Mitigated
46,218
21,246
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
HeffeSoLucky
Morgan Le Fay
22,128
1,904
99
3,171
12,855
6,745
3,590
5,060
7,795
96,412
0
W
Nemesis
7,975
2,618
0
2,040
15,656
6,991
0
2,046
13,610
0
44,570
W
13,879
2,883
0
3,327
20,346
25,705
156
3,905
16,441
60,405
0
L
Cernunnos
SIR_DRIP84
Cernunnos
16,355
10,597
0
6,542
20,817
8,136
1,474
9,358
11,383
0
60,972
L
Yemoja
SIR_SWAG84
Yemoja
10,261
3,201
2,239
5,441
26,094
23,179
709
9,041
17,053
28,615
0
L
Odin
14,732
5,370
0
5,385
19,811
5,499
1,342
9,869
9,942
0
74,969
W
Danzaburou
X3JayJayChromeX3
Danzaburou
19,154
11,570
0
4,504
17,829
6,163
2,069
4,517
13,312
0
61,923
L
98
52
0
190
1,866
503
0
358
1,508
0
3,916
L
5,369
358
0
1,449
13,286
4,388
64
8,498
4,725
54,800
0
W
1,256
407
0
223
3,748
614
0
102
3,646
5,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,171
Gold Earned
53,046
385
Minions Killed
374
0
Camps Cleared
0
1,623,202
Distance Traveled
1,725,472
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,818
557
153
7
0
386,076
2
W
Nemesis
9,034
393
58
3
0
430,949
2
W
Ymir
12,459
542
69
3
0
396,210
5
L
Cernunnos
11,352
494
109
5
0
358,387
3
L
Yemoja
11,171
486
38
2
0
392,728
3
L
Odin
13,396
582
136
6
0
400,772
6
W
Danzaburou
11,763
511
82
4
0
393,007
2
L
Pele
6,472
281
5
0
0
100,282
0
L
Merlin
9,780
425
97
4
0
371,033
0
W
Nu Wa
6,972
303
12
1
0
119,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role