Player Matchup

Ne Zha
Ne Zha
CGF Bandit
Ne Zha
Level 29
God Stats
1W - 2L
1,431 SR
Queue Stats
447W - 528L
1,442 Elo+
Solo
Bellona
Bellona
DWG Xolif3
Bellona
Level 4
God Stats
1W - 5L
1,229 SR
Queue Stats
1W - 5L
1,108 Elo+
Party 1
Ymir
Ymir
ELMAMAZTR0Z0
Ymir
Level 13
God Stats
0W - 4L
1,080 SR
Queue Stats
24W - 16L
1,418 Elo+
Party 1
Hel
Hel
Uranoplasty
Hel
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
firewarstone
Morgan Le Fay
Level 25
God Stats
22W - 26L
1,390 SR
Queue Stats
169W - 228L
1,380 Elo+
Solo
Team Averages
Level 16
1,326 SR
1,341 Elo+

VS

Team Averages
Level 15
1,486 SR
1,362 Elo+
Arachne
Arachne
BoulleSphere274
Arachne
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 43L
1,403 Elo+
Party 2
Medusa
Medusa
FiestaySalsa
Medusa
Level 12
God Stats
4W - 7L
1,438 SR
Queue Stats
15W - 33L
1,345 Elo+
Solo
Sol
Sol
GuyaneseGamer
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,365 Elo+
Solo
Danzaburou
Danzaburou
TheLethalLeo648
Danzaburou
Level 15
God Stats
4W - 4L
1,491 SR
Queue Stats
37W - 43L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
dracula132
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CGF Bandit
Ne Zha
19
2 / 14 / 14
12,081
1,007
12,903
22,766
10,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
DWG Xolif3
Bellona
19
13 / 10 / 3
15,017
1,251
26,730
25,640
21,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 10 / 13
12,415
1,035
15,825
36,026
28,759
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 4
9,737
811
2,328
3,815
1,156
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
firewarstone
Morgan Le Fay
20
2 / 8 / 15
12,550
1,046
16,579
19,906
18,801
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 23
14,667
1,222
21,068
19,351
8,623
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
20
8 / 6 / 22
14,384
1,199
18,083
17,943
12,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 1 / 25
11,420
952
10,799
12,197
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheLethalLeo648
Danzaburou
19
5 / 5 / 19
13,067
1,089
21,029
18,666
7,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
dracula132
Baron Samedi
20
18 / 3 / 18
15,361
1,280
31,282
13,818
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
153
20
Kills
46
46
Deaths
20
49
Assists
107
Player
Kills
Deaths
Assists
KDA
W
15
5
23
5.3
L
Ne Zha
CGF Bandit
Ne Zha
2
14
14
0.64
L
Bellona
DWG Xolif3
Bellona
13
10
3
1.45
L
2
10
13
0.85
W
Medusa
8
6
22
3.17
W
0
1
25
12.5
W
Danzaburou
TheLethalLeo648
Danzaburou
5
5
19
2.9
L
1
4
4
0.75
W
Baron Samedi
dracula132
Baron Samedi
18
3
18
9
L
Morgan Le Fay
firewarstone
Morgan Le Fay
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,365
Damage
102,261
108,153
Taken
81,975
81,369
Mitigated
39,729
3,527
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,068
15,142
0
3,633
19,351
8,623
0
9,275
10,076
0
29,404
L
Ne Zha
CGF Bandit
Ne Zha
12,903
4,787
0
1,383
22,766
10,833
0
7,609
15,157
0
35,869
L
Bellona
DWG Xolif3
Bellona
26,730
8,164
0
422
25,640
21,820
0
9,402
16,238
325
46,133
L
15,825
4,013
0
520
36,026
28,759
0
16,804
19,222
39,156
0
W
Medusa
18,083
10,079
1,957
4,020
17,943
12,291
0
9,549
8,394
0
39,111
W
10,799
4,090
0
1,808
12,197
4,649
0
3,869
8,328
34,949
0
W
Danzaburou
TheLethalLeo648
Danzaburou
21,029
10,783
0
399
18,666
7,868
0
7,093
11,573
0
44,431
L
2,328
1,102
143
306
3,815
1,156
0
833
2,982
5,640
0
W
Baron Samedi
dracula132
Baron Samedi
31,282
5,498
5,360
3,813
13,818
6,298
0
5,195
8,623
45,828
0
L
Morgan Le Fay
firewarstone
Morgan Le Fay
16,579
2,626
0
753
19,906
18,801
0
7,433
12,327
49,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,800
Gold Earned
68,899
220
Minions Killed
229
1
Camps Cleared
5
942,192
Distance Traveled
972,417
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,667
1,222
27
2
0
215,035
0
L
Ne Zha
12,081
1,007
57
5
1
206,120
0
L
Bellona
15,017
1,251
49
4
0
248,666
3
L
Ymir
12,415
1,035
51
4
0
212,172
0
W
Medusa
14,384
1,199
53
4
2
166,110
3
W
Sol
11,420
952
50
4
0
220,868
1
W
Danzaburou
13,067
1,089
55
5
3
192,778
0
L
Hel
9,737
811
13
1
0
49,368
0
W
Baron Samedi
15,361
1,280
44
4
0
177,626
0
L
Morgan Le Fay
12,550
1,046
50
4
0
225,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role