Player Matchup

Merlin
Merlin
ArielCamacho
Merlin
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 215L
1,549 Elo+
Party 1
Rama
Rama
TSMKingOz
Rama
Level 109
God Stats
4W - 2L
1,484 SR
Queue Stats
159W - 123L
1,524 Elo+
Party 1
Bellona
Bellona
TheBacon12
Bellona
Level 49
God Stats
2W - 1L
1,440 SR
Queue Stats
122W - 124L
1,542 Elo+
Party 1
Team Averages
Level 73
1,475 SR
1,538 Elo+

VS

Team Averages
Level 53
1,470 SR
1,451 Elo+
Cthulhu
Cthulhu
Cleb09
Cthulhu
Level 16
God Stats
5W - 4L
1,525 SR
Queue Stats
43W - 47L
1,414 Elo+
Party 2
Ra
Ra
MajinEden
Ra
Level 27
God Stats
19W - 25L
1,376 SR
Queue Stats
35W - 45L
1,434 Elo+
Party 2
Set
Set
naug8520
Set
Level 116
God Stats
0W - 1L
1,510 SR
Queue Stats
58W - 61L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 0 / 11
10,190
849
12,734
5,893
1,901
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
14
12 / 3 / 5
10,771
898
13,948
8,742
2,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
TheBacon12
Bellona
13
3 / 2 / 11
9,184
765
6,481
9,829
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cleb09
Cthulhu
11
1 / 4 / 3
8,701
725
5,865
14,394
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 2
7,348
612
3,227
8,341
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 11 / 1
9,140
762
7,907
15,939
6,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
5
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
11
10.5
L
Cthulhu
Cleb09
Cthulhu
1
4
3
0.63
L
0
5
2
0.2
W
Rama
12
3
5
4.83
W
Bellona
TheBacon12
Bellona
3
2
11
4.25
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,163
Damage
16,999
24,464
Taken
38,674
11,711
Mitigated
23,863
5,684
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,734
689
0
889
5,893
1,901
496
2,941
2,952
51,828
0
L
Cthulhu
Cleb09
Cthulhu
5,865
326
201
745
14,394
14,274
0
3,920
10,273
16,458
0
L
3,227
106
1,208
643
8,341
3,061
0
4,313
3,900
25,169
0
W
Rama
13,948
10,958
0
2,348
8,742
2,785
1,779
3,451
5,291
0
49,428
W
Bellona
TheBacon12
Bellona
6,481
2,316
0
2,447
9,829
7,025
734
3,029
6,800
0
13,418
L
7,907
2,660
0
914
15,939
6,528
0
4,929
10,654
0
22,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
25,189
154
Minions Killed
105
9
Camps Cleared
2
695,691
Distance Traveled
594,677
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,190
849
92
8
3
247,556
1
L
Cthulhu
8,701
725
22
2
0
170,173
0
L
Ra
7,348
612
49
4
1
225,307
2
W
Rama
10,771
898
45
4
5
206,440
4
W
Bellona
9,184
765
17
1
1
241,695
1
L
Set
9,140
762
34
3
1
199,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role