Player Matchup

Ra
Ra
CARBON__Frost_
Ra
Level 26
God Stats
1W - 0L
1,831 SR
Queue Stats
145W - 31L
1,837 Elo+
Party 1
Medusa
Medusa
CARBON__SMOKE_
Medusa
Level 85
God Stats
20W - 2L
1,837 SR
Queue Stats
577W - 202L
1,795 Elo+
Party 1
Hun Batz
Hun Batz
Meatball_MD
Hun Batz
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 42L
1,940 Elo+
Party 1
Team Averages
Level 47
1,723 SR
1,857 Elo+

VS

Team Averages
Level 85
1,570 SR
1,393 Elo+
Charybdis
Charybdis
BDE-WrAtH_oF_gOd
Charybdis
Level 109
God Stats
13W - 7L
1,650 SR
Queue Stats
219W - 198L
1,441 Elo+
Party 2
Loki
Loki
Yung_Killa3212
Loki
Level 24
God Stats
13W - 19L
1,382 SR
Queue Stats
26W - 35L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
sull917
Baron Samedi
Level 121
God Stats
13W - 6L
1,676 SR
Queue Stats
306W - 264L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 15
8,760
876
8,110
6,131
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
13 / 0 / 4
9,188
919
12,215
6,673
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Meatball_MD
Hun Batz
10
4 / 1 / 12
7,909
791
5,351
7,906
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 6 / 2
6,847
685
3,843
10,140
2,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 8 / 0
7,141
714
3,433
9,738
2,705
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
sull917
Baron Samedi
9
0 / 8 / 2
5,988
599
6,100
12,104
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
22
Kills
3
3
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
6
2
0.33
W
5
2
15
6.25
W
13
0
4
15
W
Hun Batz
Meatball_MD
Hun Batz
4
1
12
10
L
2
8
0
0.25
L
Baron Samedi
sull917
Baron Samedi
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
13,376
20,710
Taken
31,982
8,280
Mitigated
9,801
3,737
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
3,843
2,516
0
1,046
10,140
2,976
0
3,048
6,936
0
23,035
W
8,110
442
1,229
1,267
6,131
2,333
811
2,220
3,911
27,399
0
W
12,215
4,765
0
542
6,673
2,893
752
1,942
4,731
0
30,182
W
Hun Batz
Meatball_MD
Hun Batz
5,351
1,141
0
699
7,906
3,054
722
2,077
5,829
0
17,999
L
3,433
443
0
0
9,738
2,705
0
1,599
7,921
0
13,591
L
Baron Samedi
sull917
Baron Samedi
6,100
252
499
2,400
12,104
4,120
0
3,494
8,373
16,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
19,976
110
Minions Killed
85
5
Camps Cleared
4
557,761
Distance Traveled
425,591
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,847
685
42
4
3
141,967
1
W
Ra
8,760
876
65
7
2
170,010
2
W
Medusa
9,188
919
34
3
3
204,946
2
W
Hun Batz
7,909
791
11
1
0
182,805
0
L
Loki
7,141
714
27
3
1
140,894
0
L
Baron Samedi
5,988
599
16
2
0
142,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role