Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Daktariii
Chang'e
Level 26
God Stats
5W - 2L
1,669 SR
Queue Stats
62W - 63L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Isućč
Nu Wa
Level 118
God Stats
1W - 0L
1,366 SR
Queue Stats
5W - 7L
1,364 Elo+
Party 3
Mercury
Mercury
MrBoombastic524
Mercury
Level 87
God Stats
4W - 8L
1,565 SR
Queue Stats
414W - 435L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
letmeseethekids
Gilgamesh
Level 28
God Stats
3W - 1L
1,431 SR
Queue Stats
15W - 20L
1,260 Elo+
Party 3
Team Averages
Level 81
1,506 SR
1,408 Elo+

VS

Team Averages
Level 64
1,412 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
Elizabeth095
Morgan Le Fay
Level 44
God Stats
3W - 8L
1,473 SR
Queue Stats
86W - 110L
1,409 Elo+
Party 2
Chaac
Chaac
GodZekee
Chaac
Level 28
God Stats
2W - 4L
1,385 SR
Queue Stats
39W - 41L
1,396 Elo+
Party 4
Kali
Kali
IamFabe
Kali
Level 107
God Stats
1W - 3L
1,360 SR
Queue Stats
84W - 93L
1,417 Elo+
Party 4
Sobek
Sobek
PumpGodClutch
Sobek
Level 93
God Stats
1W - 4L
1,491 SR
Queue Stats
228W - 208L
1,613 Elo+
Solo
Jormungandr
Jormungandr
Reerrzhaz
Jormungandr
Level 48
God Stats
2W - 4L
1,353 SR
Queue Stats
100W - 117L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 2 / 10
10,875
572
16,791
13,444
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Daktariii
Chang'e
16
9 / 2 / 10
11,356
598
11,731
14,956
12,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Isućč
Nu Wa
17
6 / 5 / 5
10,789
568
17,537
9,980
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
4 / 5 / 11
11,108
585
7,986
14,609
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
letmeseethekids
Gilgamesh
18
7 / 1 / 7
10,997
579
8,757
12,158
7,805
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elizabeth095
Morgan Le Fay
12
0 / 6 / 6
7,963
419
7,694
13,088
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
GodZekee
Chaac
12
3 / 5 / 3
8,258
435
9,100
17,925
12,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
IamFabe
Kali
14
5 / 8 / 7
9,619
506
6,517
18,604
8,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 7 / 2
9,065
477
9,851
17,002
14,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Reerrzhaz
Jormungandr
11
1 / 5 / 3
7,168
377
5,903
16,946
11,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
31
Kills
14
15
Deaths
31
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
10
5
W
Chang'e
Daktariii
Chang'e
9
2
10
7
L
Morgan Le Fay
Elizabeth095
Morgan Le Fay
0
6
6
0.5
L
Chaac
GodZekee
Chaac
3
5
3
0.9
L
Kali
IamFabe
Kali
5
8
7
1.06
W
Nu Wa
Isućč
Nu Wa
6
5
5
1.7
W
4
5
11
1.9
L
5
7
2
0.86
L
Jormungandr
Reerrzhaz
Jormungandr
1
5
3
0.5
W
Gilgamesh
letmeseethekids
Gilgamesh
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,802
Damage
39,065
65,147
Taken
83,565
34,544
Mitigated
51,949
17,688
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,791
9,988
0
3,830
13,444
5,082
2,031
4,647
8,797
0
110,967
W
Chang'e
Daktariii
Chang'e
11,731
691
3,071
5,792
14,956
12,455
335
8,641
6,315
27,954
0
L
Morgan Le Fay
Elizabeth095
Morgan Le Fay
7,694
1,202
0
1,612
13,088
4,236
0
5,960
6,808
50,779
0
L
Chaac
GodZekee
Chaac
9,100
1,637
0
5,385
17,925
12,957
0
4,970
12,605
0
44,893
L
Kali
IamFabe
Kali
6,517
3,438
0
5,191
18,604
8,633
484
4,072
14,320
0
50,623
W
Nu Wa
Isućč
Nu Wa
17,537
3,041
0
620
9,980
3,477
168
5,188
4,792
65,456
0
W
7,986
1,723
0
1,881
14,609
5,725
0
3,580
11,029
0
84,719
L
9,851
535
0
3,513
17,002
14,377
0
7,649
9,162
34,153
0
L
Jormungandr
Reerrzhaz
Jormungandr
5,903
1,185
0
1,031
16,946
11,746
0
6,142
10,526
25,299
0
W
Gilgamesh
letmeseethekids
Gilgamesh
8,757
1,790
0
2,494
12,158
7,805
412
2,839
9,319
0
53,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
42,073
487
Minions Killed
345
0
Camps Cleared
0
1,900,130
Distance Traveled
1,764,502
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,875
572
133
7
0
340,963
0
W
Chang'e
11,356
598
27
1
0
384,732
1
L
Morgan Le Fay
7,963
419
94
5
0
296,396
5
L
Chaac
8,258
435
79
4
0
362,198
3
L
Kali
9,619
506
83
4
0
375,649
1
W
Nu Wa
10,789
568
104
5
0
367,939
3
W
Mercury
11,108
585
136
7
0
412,999
2
L
Sobek
9,065
477
46
2
0
388,928
2
L
Jormungandr
7,168
377
43
2
0
341,331
8
W
Gilgamesh
10,997
579
87
5
0
393,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role