Player Matchup

Geb
Geb
Silver I
Dyin_Hard-
Geb
Silver I
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 112L
1,377 MMR
Party 2
Heimdallr
Heimdallr
Silver II
GetMeToMikoshi_
Heimdallr
Silver II
Level 105
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 12L
1,268 MMR
Party 2
Tiamat
Tiamat
Silver I
iiStrelizia
Tiamat
Silver I
Level 110
God Stats
3W - 5L
1,506 SR
Queue Stats
120W - 101L
1,292 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,577 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,630 SR
1,103 MMR
Izanami
Izanami
Silver I
ClappinSheek
Izanami
Silver I
Level 146
God Stats
24W - 27L
1,598 SR
Queue Stats
717W - 696L
1,135 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Leeviathan772
Sylvanus
Silver II
Level 109
God Stats
6W - 10L
1,617 SR
Queue Stats
270W - 274L
821 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Ole C Ham
Aphrodite
Gold III
Level 116
God Stats
6W - 2L
1,675 SR
Queue Stats
680W - 693L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 12
12,585
599
10,527
23,429
29,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
GetMeToMikoshi_
Heimdallr
18
11 / 2 / 2
14,718
701
24,034
15,775
6,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
15
2 / 4 / 8
12,541
597
17,518
13,924
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GilgameshAthenaCthulhuKumbhakarnaChaac

VS

Bans
ZeusBellonaArtemisSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClappinSheek
Izanami
16
3 / 6 / 5
12,593
600
19,279
22,637
10,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Leeviathan772
Sylvanus
16
4 / 2 / 3
13,408
638
9,778
23,489
31,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Ole C Ham
Aphrodite
14
2 / 6 / 4
11,363
541
12,424
15,564
7,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
9
9
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
ClappinSheek
Izanami
3
6
5
0.92
W
1
3
12
2.33
W
Heimdallr
GetMeToMikoshi_
Heimdallr
11
2
2
6
L
Sylvanus
Leeviathan772
Sylvanus
4
2
3
2.75
L
Aphrodite
Ole C Ham
Aphrodite
2
6
4
0.67
W
Tiamat
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,079
Damage
41,481
53,128
Taken
61,690
44,170
Mitigated
49,325
10,321
Healing
27,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ClappinSheek
Izanami
19,279
12,907
0
2,419
22,637
10,251
1,389
10,949
11,262
0
91,381
W
10,527
1,129
0
2,310
23,429
29,800
62
7,442
15,509
25,853
0
W
Heimdallr
GetMeToMikoshi_
Heimdallr
24,034
14,471
0
4,346
15,775
6,082
2,698
6,880
8,643
0
74,191
L
Sylvanus
Leeviathan772
Sylvanus
9,778
2,631
2,918
8,725
23,489
31,343
0
9,283
13,480
22,888
0
L
Aphrodite
Ole C Ham
Aphrodite
12,424
2,296
6,675
6,308
15,564
7,731
94
6,457
8,779
27,989
0
W
Tiamat
17,518
961
0
3,665
13,924
8,288
322
7,617
6,120
51,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
37,364
227
Minions Killed
232
6
Camps Cleared
8
1,066,182
Distance Traveled
1,254,271
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,593
600
159
8
6
422,070
2
W
Geb
12,585
599
26
1
0
382,959
4
W
Heimdallr
14,718
701
109
5
2
347,561
0
L
Sylvanus
13,408
638
21
1
0
467,363
2
L
Aphrodite
11,363
541
52
2
2
364,838
4
W
Tiamat
12,541
597
92
4
4
335,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role