Player Matchup

Geb
Geb
Gohdin
Geb
Level 106
God Stats
0W - 3L
1,274 SR
Queue Stats
688W - 665L
1,558 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SlNBlN
Kumbhakarna
Level 90
God Stats
0W - 3L
1,296 SR
Queue Stats
428W - 406L
1,562 Elo+
Party 2
Scylla
Scylla
YuhPj
Scylla
Level 107
God Stats
1W - 3L
1,378 SR
Queue Stats
284W - 259L
1,562 Elo+
Solo
Freya
Freya
halebop
Freya
Level 103
God Stats
3W - 2L
1,691 SR
Queue Stats
106W - 95L
1,548 Elo+
Solo
Nu Wa
Nu Wa
malekgoodar
Nu Wa
Level 100
God Stats
4W - 5L
1,530 SR
Queue Stats
132W - 140L
1,471 Elo+
Solo
Team Averages
Level 101
1,434 SR
1,540 Elo+

VS

Team Averages
Level 128
1,459 SR
1,520 Elo+
Bastet
Bastet
GenSlopyMcFlopy
Bastet
Level 141
God Stats
2W - 0L
1,696 SR
Queue Stats
70W - 73L
1,503 Elo+
Party 1
Horus
Horus
SLIMsax
Horus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,506 Elo+
Party 1
Chronos
Chronos
TanklessYak4630
Chronos
Level 148
God Stats
2W - 5L
1,174 SR
Queue Stats
271W - 274L
1,551 Elo+
Solo
Artemis
Artemis
TenDorrah
Artemis
Level 118
God Stats
2W - 1L
1,477 SR
Queue Stats
52W - 56L
1,526 Elo+
Party 1
Agni
Agni
VuDuMommaJuju
Agni
Level 127
God Stats
3W - 3L
1,450 SR
Queue Stats
57W - 54L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Gohdin
Geb
16
1 / 5 / 10
10,106
632
15,274
18,230
21,584
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
SlNBlN
Kumbhakarna
14
1 / 8 / 6
9,962
623
6,892
20,467
24,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
YuhPj
Scylla
20
7 / 6 / 6
12,622
789
26,650
17,853
7,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
halebop
Freya
16
3 / 7 / 3
10,621
664
11,076
14,754
5,915
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
2 / 5 / 9
11,373
711
20,408
15,047
5,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
12,458
779
18,834
17,750
8,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
SLIMsax
Horus
18
2 / 1 / 19
10,841
678
5,703
28,883
32,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 3 / 16
12,221
764
15,254
19,710
9,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
TenDorrah
Artemis
19
6 / 4 / 13
11,733
733
19,446
17,154
10,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 3 / 16
12,150
759
20,780
18,257
9,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
14
Kills
31
31
Deaths
15
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
4
12
4.25
L
Geb
Gohdin
Geb
1
5
10
1.2
W
Horus
SLIMsax
Horus
2
1
19
11.5
L
Kumbhakarna
SlNBlN
Kumbhakarna
1
8
6
0.5
W
5
3
16
4.33
W
Artemis
TenDorrah
Artemis
6
4
13
3.13
W
7
3
16
5
L
Scylla
YuhPj
Scylla
7
6
6
1.67
L
Freya
halebop
Freya
3
7
3
0.64
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,300
Damage
80,017
86,351
Taken
101,754
64,882
Mitigated
70,261
27,561
Healing
61,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,834
2,075
4,937
4,799
17,750
8,484
885
13,552
3,934
0
33,580
L
Geb
Gohdin
Geb
15,274
466
1,523
4,373
18,230
21,584
0
5,247
12,983
23,347
0
W
Horus
SLIMsax
Horus
5,703
2,387
16,472
15,241
28,883
32,785
532
20,249
8,055
0
14,291
L
Kumbhakarna
SlNBlN
Kumbhakarna
6,892
261
0
895
20,467
24,348
30
8,805
11,662
11,449
0
W
15,254
2,560
2,044
4,609
19,710
9,555
2,042
15,190
4,152
43,901
0
W
Artemis
TenDorrah
Artemis
19,446
8,257
3,582
1,990
17,154
10,000
1,721
14,643
2,466
0
42,910
W
20,780
1,831
4,250
3,622
18,257
9,437
605
15,169
2,847
60,275
0
L
Scylla
YuhPj
Scylla
26,650
1,258
1,959
5,359
17,853
7,321
148
6,771
11,082
52,128
0
L
Freya
halebop
Freya
11,076
2,858
1,689
3,476
14,754
5,915
237
7,955
6,799
20,042
0
L
20,408
6,373
3,175
5,112
15,047
5,714
626
7,256
7,791
44,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,684
Gold Earned
59,403
161
Minions Killed
221
0
Camps Cleared
0
1,344,251
Distance Traveled
1,500,617
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,458
779
30
2
0
308,031
2
L
Geb
10,106
632
10
1
0
309,142
0
W
Horus
10,841
678
13
1
0
343,915
0
L
Kumbhakarna
9,962
623
10
1
0
259,464
10
W
Chronos
12,221
764
59
4
0
302,105
1
W
Artemis
11,733
733
33
2
0
267,153
3
W
Agni
12,150
759
86
5
0
279,413
1
L
Scylla
12,622
789
77
5
0
260,529
2
L
Freya
10,621
664
25
2
0
250,231
1
L
Nu Wa
11,373
711
39
2
0
264,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role