Player Matchup

Gilgamesh
Gilgamesh
Kensei VII
Gilgamesh
Level 123
God Stats
37W - 20L
1,590 SR
Queue Stats
95W - 84L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
SADFROGMAN123
Heimdallr
Level 26
God Stats
1W - 0L
1,811 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 2
Hel
Hel
SilentStalkTBCE
Hel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Team Averages
Level 83
1,633 SR
1,397 Elo+

VS

Team Averages
Level 37
1,503 SR
1,359 Elo+
Janus
Janus
Manlockboy
Janus
Level 19
God Stats
4W - 7L
1,168 SR
Queue Stats
8W - 11L
1,326 Elo+
Party 1
Charybdis
Charybdis
PaidSir-Hipp0
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,386 Elo+
Solo
Set
Set
redmen1135
Set
Level 67
God Stats
0W - 1L
1,841 SR
Queue Stats
7W - 9L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kensei VII
Gilgamesh
13
11 / 2 / 10
10,198
850
8,731
13,019
5,719
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Heimdallr
SADFROGMAN123
Heimdallr
13
6 / 0 / 15
9,826
819
5,046
7,676
3,060
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 1 / 15
9,616
801
11,268
11,183
4,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 5 / 3
7,146
596
8,917
8,870
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
PaidSir-Hipp0
Charybdis
10
0 / 11 / 3
7,138
595
5,039
11,906
4,096
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 7 / 0
7,767
647
2,729
9,003
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
23
Kills
2
3
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kensei VII
Gilgamesh
11
2
10
8
L
Janus
0
5
3
0.3
L
Charybdis
PaidSir-Hipp0
Charybdis
0
11
3
0.14
W
Heimdallr
SADFROGMAN123
Heimdallr
6
0
15
13.5
W
6
1
15
13.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
16,685
31,878
Taken
29,779
13,534
Mitigated
11,059
20,549
Healing
1,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kensei VII
Gilgamesh
8,731
723
0
3,509
13,019
5,719
1,170
2,583
10,244
0
23,472
L
Janus
8,917
220
0
530
8,870
2,584
0
1,726
7,144
21,941
0
L
Charybdis
PaidSir-Hipp0
Charybdis
5,039
2,275
0
806
11,906
4,096
0
5,431
6,475
0
29,032
W
Heimdallr
SADFROGMAN123
Heimdallr
5,046
2,012
0
2,412
7,676
3,060
1,328
2,044
5,402
0
26,180
W
11,268
879
6,882
7,746
11,183
4,755
252
3,963
6,810
34,364
0
L
2,729
806
0
290
9,003
4,379
0
4,647
4,356
0
12,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
22,051
116
Minions Killed
90
6
Camps Cleared
2
718,630
Distance Traveled
581,300
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,198
850
21
2
2
250,221
1
L
Janus
7,146
596
30
3
0
225,283
4
L
Charybdis
7,138
595
45
4
2
165,669
0
W
Heimdallr
9,826
819
46
4
2
229,687
0
W
Hel
9,616
801
49
4
2
238,722
1
L
Set
7,767
647
15
1
0
190,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role