Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BroStophecles1
Guan Yu
Level 117
God Stats
4W - 9L
1,444 SR
Queue Stats
120W - 99L
1,506 Elo+
Party 2
Skadi
Skadi
MadcuzUbad-_-
Skadi
Level 96
God Stats
5W - 5L
1,597 SR
Queue Stats
63W - 71L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
alphabetlcaI
Zhong Kui
Level 96
God Stats
0W - 1L
1,453 SR
Queue Stats
250W - 209L
1,497 Elo+
Party 1
Team Averages
Level 104
1,499 SR
1,489 Elo+

VS

Team Averages
Level 106
1,396 SR
1,537 Elo+
Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ContestMeNoBalls
Ares
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,432 Elo+
Party 3
Hun Batz
Hun Batz
Kucareachy
Hun Batz
Level 142
God Stats
1W - 2L
1,302 SR
Queue Stats
32W - 36L
1,537 Elo+
Party 3
Tiamat
Tiamat
SewItUp288
Tiamat
Level 127
God Stats
1W - 0L
1,057 SR
Queue Stats
133W - 126L
1,628 Elo+
Party 3
Poseidon
Poseidon
gripperthief
Poseidon
Level 160
God Stats
4W - 1L
1,622 SR
Queue Stats
65W - 66L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 5 / 0
7,150
511
4,066
9,084
2,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
 
Cthulhu
10
1 / 3 / 6
6,494
464
6,603
9,957
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
1 / 2 / 1
6,567
469
4,356
11,525
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 4 / 1
7,657
547
4,874
8,536
2,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
alphabetlcaI
Zhong Kui
11
1 / 6 / 0
6,533
467
5,012
9,444
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 1 / 1
8,657
618
10,136
8,981
5,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 2 / 3
6,120
437
2,464
7,771
4,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Kucareachy
Hun Batz
13
6 / 1 / 5
8,258
590
5,621
10,847
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
SewItUp288
Tiamat
14
4 / 1 / 6
8,414
601
8,270
7,654
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
gripperthief
Poseidon
14
3 / 4 / 2
8,258
590
5,675
8,213
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
20
20
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
5
0
0.8
L
Cthulhu
 
Cthulhu
1
3
6
1.33
W
Bastet
 
Bastet
6
1
1
6.5
L
1
2
1
0.75
W
1
2
3
1.25
W
Hun Batz
Kucareachy
Hun Batz
6
1
5
8.5
L
2
4
1
0.63
W
Tiamat
SewItUp288
Tiamat
4
1
6
7
L
Zhong Kui
alphabetlcaI
Zhong Kui
1
6
0
0.17
W
Poseidon
gripperthief
Poseidon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
32,166
48,546
Taken
43,466
23,317
Mitigated
21,384
9,961
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,066
1,373
0
1,690
9,084
2,659
0
5,023
4,061
0
37,262
L
Cthulhu
 
Cthulhu
6,603
842
80
1,140
9,957
8,173
0
3,393
6,564
19,873
0
W
Bastet
 
Bastet
10,136
3,141
0
1,792
8,981
5,728
164
4,470
4,171
0
46,887
L
4,356
1,107
448
5,087
11,525
5,501
0
3,205
8,320
0
45,664
W
2,464
121
0
0
7,771
4,711
107
1,857
5,874
7,150
0
W
Hun Batz
Kucareachy
Hun Batz
5,621
1,532
0
770
10,847
3,334
0
2,990
7,771
0
46,253
L
4,874
1,991
0
614
8,536
2,546
0
3,973
4,563
0
54,315
W
Tiamat
SewItUp288
Tiamat
8,270
977
0
2,554
7,654
4,804
0
1,212
6,439
49,719
0
L
Zhong Kui
alphabetlcaI
Zhong Kui
5,012
479
0
902
9,444
4,438
0
118
9,326
24,790
0
W
Poseidon
gripperthief
Poseidon
5,675
1,976
0
2,080
8,213
2,807
316
748
7,465
53,988
7,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
39,707
364
Minions Killed
398
0
Camps Cleared
0
1,277,928
Distance Traveled
1,398,358
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,150
511
68
5
0
242,399
4
L
Cthulhu
6,494
464
26
2
0
282,033
2
W
Bastet
8,657
618
109
8
0
276,809
4
L
Guan Yu
6,567
469
88
6
0
275,763
4
W
Ares
6,120
437
6
0
0
299,476
0
W
Hun Batz
8,258
590
82
6
0
300,247
6
L
Skadi
7,657
547
115
8
0
235,253
5
W
Tiamat
8,414
601
100
7
0
280,040
2
L
Zhong Kui
6,533
467
67
5
0
242,480
2
W
Poseidon
8,258
590
101
7
0
241,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role