Player Matchup

Da Ji
Da Ji
BradB47ANCE_
Da Ji
Level 61
God Stats
24W - 16L
1,543 SR
Queue Stats
327W - 339L
1,394 Elo+
Solo
Merlin
Merlin
DA GHOST OF MLK
Merlin
Level 154
God Stats
3W - 5L
1,500 SR
Queue Stats
161W - 171L
1,454 Elo+
Party 2
Ares
Ares
JohnWickxx88
Ares
Level 103
God Stats
10W - 7L
1,673 SR
Queue Stats
138W - 123L
1,426 Elo+
Party 2
Charybdis
Charybdis
NikushimiTheGod
Charybdis
Level 117
God Stats
1W - 3L
1,340 SR
Queue Stats
212W - 218L
1,431 Elo+
Solo
Persephone
Persephone
SyN xDEMIZEx
Persephone
Level 157
God Stats
11W - 12L
1,427 SR
Queue Stats
361W - 376L
1,428 Elo+
Party 2
Team Averages
Level 118
1,497 SR
1,427 Elo+

VS

Team Averages
Level 74
1,570 SR
1,430 Elo+
Fenrir
Fenrir
GC_Baconator
Fenrir
Level 66
God Stats
2W - 0L
1,610 SR
Queue Stats
63W - 61L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
GC_Biggen
Danzaburou
Level 33
God Stats
10W - 11L
1,505 SR
Queue Stats
13W - 15L
1,355 Elo+
Party 1
Hera
Hera
Go_Dj0917
Hera
Level 67
God Stats
2W - 1L
1,435 SR
Queue Stats
168W - 147L
1,398 Elo+
Solo
Bacchus
Bacchus
Morgi_2003
Bacchus
Level 76
God Stats
4W - 0L
1,876 SR
Queue Stats
124W - 140L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
Overkill3140
Zhong Kui
Level 126
God Stats
17W - 11L
1,423 SR
Queue Stats
621W - 601L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,940
467
4,595
10,364
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 4 / 1
9,207
542
4,513
12,111
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 6
8,283
487
5,792
13,302
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
NikushimiTheGod
Charybdis
15
2 / 3 / 4
8,800
518
8,101
13,683
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
SyN xDEMIZEx
Persephone
14
0 / 4 / 2
8,762
515
7,128
10,595
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 4 / 2
8,983
528
6,712
14,082
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
GC_Biggen
Danzaburou
12
1 / 1 / 1
7,544
444
2,691
6,428
1,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
17
6 / 1 / 6
10,579
622
11,332
6,499
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Morgi_2003
Bacchus
12
0 / 3 / 8
7,979
469
4,783
9,715
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Overkill3140
Zhong Kui
17
8 / 0 / 7
10,283
605
13,174
13,435
13,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
21
20
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
4
4
1
1.13
W
Fenrir
6
4
2
1.75
W
Danzaburou
GC_Biggen
Danzaburou
1
1
1
1.5
W
Hera
6
1
6
9
L
1
2
6
2
W
Bacchus
Morgi_2003
Bacchus
0
3
8
1.33
L
Charybdis
NikushimiTheGod
Charybdis
2
3
4
1.33
W
Zhong Kui
Overkill3140
Zhong Kui
8
0
7
11.5
L
Persephone
SyN xDEMIZEx
Persephone
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
38,692
60,055
Taken
50,159
32,324
Mitigated
31,753
12,923
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,595
559
0
891
10,364
4,785
384
6,834
3,530
0
27,938
L
4,513
165
0
1,961
12,111
4,735
555
5,809
6,302
68,354
0
W
Fenrir
6,712
1,828
0
1,705
14,082
4,961
103
5,005
8,883
0
46,597
W
Danzaburou
GC_Biggen
Danzaburou
2,691
294
0
1,295
6,428
1,831
200
1,061
5,367
0
38,872
W
Hera
11,332
3,417
122
1,888
6,499
2,405
901
3,307
3,028
77,551
0
L
5,792
274
0
1,968
13,302
13,845
182
7,534
5,768
25,483
0
W
Bacchus
Morgi_2003
Bacchus
4,783
378
0
1,763
9,715
8,672
188
3,099
6,519
21,500
0
L
Charybdis
NikushimiTheGod
Charybdis
8,101
4,662
0
5,774
13,683
4,997
438
4,381
9,302
0
73,363
W
Zhong Kui
Overkill3140
Zhong Kui
13,174
2,314
0
9,694
13,435
13,884
1,184
4,332
8,929
61,972
0
L
Persephone
SyN xDEMIZEx
Persephone
7,128
183
0
2,329
10,595
3,962
137
5,187
5,404
61,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,992
Gold Earned
45,368
446
Minions Killed
422
0
Camps Cleared
0
1,557,057
Distance Traveled
1,660,856
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,940
467
44
3
0
336,760
1
L
Merlin
9,207
542
123
7
0
301,179
5
W
Fenrir
8,983
528
80
5
0
345,707
0
W
Danzaburou
7,544
444
69
4
0
336,270
0
W
Hera
10,579
622
151
9
0
323,133
7
L
Ares
8,283
487
25
1
0
321,289
6
W
Bacchus
7,979
469
23
1
0
338,084
0
L
Charybdis
8,800
518
136
8
0
268,637
9
W
Zhong Kui
10,283
605
99
6
0
317,662
3
L
Persephone
8,762
515
118
7
0
329,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role