Player Matchup

Anubis
Anubis
Gapolar
Anubis
Level 20
God Stats
27W - 27L
1,514 SR
Queue Stats
96W - 79L
1,472 Elo+
Solo
Ares
Ares
KouheiDogo
Ares
Level 22
God Stats
2W - 2L
1,490 SR
Queue Stats
114W - 126L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
Venusasaboyy
Cernunnos
Level 29
God Stats
10W - 9L
1,599 SR
Queue Stats
354W - 365L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Wintorh
Hun Batz
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,456 Elo+
Solo
He Bo
He Bo
XxSlowboy04xX
He Bo
Level 29
God Stats
10W - 4L
1,442 SR
Queue Stats
92W - 75L
1,519 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,490 Elo+

VS

Team Averages
Level 16
1,533 SR
1,515 Elo+
Bellona
Bellona
Degui
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HellBoxer
Gilgamesh
Level 28
God Stats
4W - 3L
1,663 SR
Queue Stats
78W - 56L
1,491 Elo+
Solo
Ra
Ra
THALEBAS
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Izanami
Izanami
demonicgrrl
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,667 Elo+
Party 2
Thanatos
Thanatos
kar4su
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gapolar
Anubis
19
9 / 0 / 17
12,178
1,107
16,408
4,072
3,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 2 / 28
11,644
1,059
13,752
13,040
19,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Venusasaboyy
Cernunnos
20
14 / 0 / 27
13,257
1,205
36,581
5,230
3,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Wintorh
Hun Batz
19
3 / 5 / 19
11,688
1,063
11,565
14,211
7,056
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
19 / 3 / 13
13,079
1,189
23,708
11,761
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Degui
Bellona
16
2 / 11 / 4
9,867
897
12,626
24,042
18,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
HellBoxer
Gilgamesh
17
2 / 5 / 7
10,277
934
9,694
31,648
30,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 16 / 6
9,461
860
5,706
18,602
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
demonicgrrl
Izanami
17
5 / 6 / 3
11,591
1,054
9,298
19,234
7,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
kar4su
Thanatos
16
1 / 9 / 8
9,920
902
4,504
16,461
6,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
38
47
Kills
10
10
Deaths
47
104
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Degui
Bellona
2
11
4
0.36
W
Anubis
Gapolar
Anubis
9
0
17
17.5
L
Gilgamesh
HellBoxer
Gilgamesh
2
5
7
1.1
W
2
2
28
8
L
0
16
6
0.19
W
Cernunnos
Venusasaboyy
Cernunnos
14
0
27
27.5
W
Hun Batz
Wintorh
Hun Batz
3
5
19
2.5
W
19
3
13
8.5
L
Izanami
demonicgrrl
Izanami
5
6
3
1.08
L
Thanatos
kar4su
Thanatos
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,014
Damage
41,828
48,314
Taken
109,987
37,849
Mitigated
71,099
9,285
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Degui
Bellona
12,626
3,034
0
354
24,042
18,689
0
12,299
11,743
890
30,983
W
Anubis
Gapolar
Anubis
16,408
1,685
0
1,953
4,072
3,114
0
154
3,918
58,645
0
L
Gilgamesh
HellBoxer
Gilgamesh
9,694
1,683
260
5,509
31,648
30,977
0
13,636
18,012
0
26,494
W
13,752
828
0
1,664
13,040
19,105
0
2,761
10,279
17,992
0
L
5,706
1,926
366
17
18,602
6,798
0
13,172
5,430
12,060
0
W
Cernunnos
Venusasaboyy
Cernunnos
36,581
27,508
0
2,261
5,230
3,342
0
437
4,793
0
52,310
W
Hun Batz
Wintorh
Hun Batz
11,565
3,609
0
0
14,211
7,056
0
1,003
13,208
0
28,484
W
23,708
1,228
405
3,002
11,761
5,232
0
2,222
9,539
37,096
0
L
Izanami
demonicgrrl
Izanami
9,298
7,438
0
387
19,234
7,684
0
8,109
11,125
0
47,993
L
Thanatos
kar4su
Thanatos
4,504
1,142
0
2,551
16,461
6,951
0
6,652
9,809
0
14,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,846
Gold Earned
51,116
213
Minions Killed
200
10
Camps Cleared
5
977,049
Distance Traveled
930,097
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,867
897
45
4
0
178,120
0
W
Anubis
12,178
1,107
118
11
1
172,891
0
L
Gilgamesh
10,277
934
33
3
1
236,938
0
W
Ares
11,644
1,059
4
0
1
213,078
0
L
Ra
9,461
860
19
2
1
138,526
1
W
Cernunnos
13,257
1,205
31
3
3
218,031
0
W
Hun Batz
11,688
1,063
33
3
5
182,743
0
W
He Bo
13,079
1,189
27
2
0
190,306
0
L
Izanami
11,591
1,054
87
8
1
193,640
2
L
Thanatos
9,920
902
16
1
2
182,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role