Player Matchup

Thanatos
Thanatos
BRAMEZ
Thanatos
Level 65
God Stats
26W - 30L
1,553 SR
Queue Stats
306W - 336L
1,433 Elo+
Party 2
Neith
Neith
MothDaLegend
Neith
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 240L
1,438 Elo+
Party 2
Loki
Loki
NekoKwaii
Loki
Level 152
God Stats
5W - 7L
1,589 SR
Queue Stats
91W - 85L
1,567 Elo+
Party 3
Baron Samedi
Baron Samedi
SwallowMyKids
Baron Samedi
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
209W - 224L
1,504 Elo+
Party 2
Bellona
Bellona
rafabot65
Bellona
Level 17
God Stats
5W - 1L
1,743 SR
Queue Stats
25W - 24L
1,561 Elo+
Party 3
Team Averages
Level 68
1,540 SR
1,501 Elo+

VS

Team Averages
Level 98
1,474 SR
1,460 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Badspacewolve72
Fenrir
Level 145
God Stats
14W - 15L
1,584 SR
Queue Stats
331W - 312L
1,539 Elo+
Party 1
Ra
Ra
OGiBoSs_Us
Ra
Level 46
God Stats
1W - 2L
1,276 SR
Queue Stats
20W - 30L
1,388 Elo+
Solo
Artio
Artio
RWvan
Artio
Level 143
God Stats
1W - 1L
1,720 SR
Queue Stats
137W - 123L
1,542 Elo+
Party 1
Izanami
Izanami
ilphscient
Izanami
Level 11
God Stats
4W - 4L
1,289 SR
Queue Stats
9W - 20L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRAMEZ
Thanatos
18
8 / 3 / 12
11,243
535
11,173
14,675
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 3 / 7
10,406
496
21,844
12,619
4,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
17
12 / 3 / 10
11,491
547
22,232
17,034
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
SwallowMyKids
Baron Samedi
17
5 / 3 / 10
10,729
511
12,259
12,709
7,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
rafabot65
Bellona
16
3 / 0 / 12
9,761
465
9,464
12,653
10,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 5 / 9
9,186
437
6,281
26,502
31,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 6 / 3
9,760
465
8,267
17,060
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 1
8,802
419
6,723
12,645
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
RWvan
Artio
15
1 / 7 / 2
9,748
464
13,026
19,418
25,170
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
ilphscient
Izanami
15
4 / 8 / 3
9,609
458
11,577
16,320
7,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
35
Kills
12
12
Deaths
35
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
5
9
1.3
W
Thanatos
BRAMEZ
Thanatos
8
3
12
4.67
L
4
6
3
0.92
W
7
3
7
3.5
W
Loki
12
3
10
5.67
L
1
9
1
0.17
L
Artio
RWvan
Artio
1
7
2
0.29
W
Baron Samedi
SwallowMyKids
Baron Samedi
5
3
10
3.33
L
Izanami
ilphscient
Izanami
4
8
3
0.69
W
Bellona
rafabot65
Bellona
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,972
Damage
45,874
69,690
Taken
91,945
43,708
Mitigated
76,926
32,969
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,281
3,206
3,856
8,076
26,502
31,752
0
2,487
24,015
0
16,196
W
Thanatos
BRAMEZ
Thanatos
11,173
2,900
0
11,475
14,675
5,529
520
3,614
11,061
0
82,310
L
8,267
1,660
0
1,670
17,060
7,696
0
2,868
14,192
0
66,757
W
21,844
9,560
0
3,950
12,619
4,237
1,436
2,960
9,659
0
73,784
W
Loki
22,232
7,540
1,281
4,940
17,034
16,162
0
3,353
13,681
0
64,754
L
6,723
661
782
2,074
12,645
5,236
114
3,938
8,707
53,874
2,405
L
Artio
RWvan
Artio
13,026
691
1,431
4,845
19,418
25,170
0
2,626
16,792
57,097
0
W
Baron Samedi
SwallowMyKids
Baron Samedi
12,259
1,830
793
5,610
12,709
7,177
610
3,494
9,215
66,058
0
L
Izanami
ilphscient
Izanami
11,577
6,243
0
1,136
16,320
7,072
0
340
15,980
0
52,827
W
Bellona
rafabot65
Bellona
9,464
2,982
0
4,920
12,653
10,603
374
6,125
6,528
0
48,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,630
Gold Earned
47,105
498
Minions Killed
424
0
Camps Cleared
0
2,016,139
Distance Traveled
1,876,422
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,186
437
9
0
0
374,581
11
W
Thanatos
11,243
535
120
6
0
482,600
4
L
Fenrir
9,760
465
108
5
0
408,171
1
W
Neith
10,406
496
101
5
0
340,440
5
W
Loki
11,491
547
61
3
0
411,015
2
L
Ra
8,802
419
93
4
0
360,911
5
L
Artio
9,748
464
117
6
0
389,547
2
W
Baron Samedi
10,729
511
127
6
0
354,605
7
L
Izanami
9,609
458
97
5
0
343,212
2
W
Bellona
9,761
465
89
4
0
427,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role