Player Matchup

Ares
Ares
Amayrik
Ares
Level 36
God Stats
1W - 2L
1,662 SR
Queue Stats
66W - 52L
1,444 Elo+
Party 1
Apollo
Apollo
Laceos
Apollo
Level 29
God Stats
6W - 11L
1,363 SR
Queue Stats
116W - 139L
1,442 Elo+
Party 3
Hera
Hera
SilentAlec
Hera
Level 29
God Stats
5W - 10L
1,435 SR
Queue Stats
106W - 125L
1,438 Elo+
Party 3
Sun Wukong
Sun Wukong
iDiegOz
Sun Wukong
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 14L
1,500 Elo+
Party 1
Arachne
Arachne
tiazeusa
Arachne
Level 27
God Stats
25W - 29L
1,504 SR
Queue Stats
86W - 98L
1,459 Elo+
Party 3
Team Averages
Level 26
1,493 SR
1,457 Elo+

VS

Team Averages
Level 16
1,618 SR
1,481 Elo+
Ymir
Ymir
DeftCashew85374
Ymir
Level 17
God Stats
2W - 0L
1,732 SR
Queue Stats
84W - 62L
1,475 Elo+
Solo
Kali
Kali
Morjelakk
Kali
Level 9
God Stats
4W - 1L
1,723 SR
Queue Stats
50W - 32L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
crazarias
Erlang Shen
Level 28
God Stats
5W - 7L
1,398 SR
Queue Stats
121W - 140L
1,405 Elo+
Solo
Danzaburou
Danzaburou
saracenoenzo
Danzaburou
Level 11
God Stats
7W - 2L
1,500 SR
Queue Stats
41W - 26L
1,497 Elo+
Party 2
Persephone
Persephone
xsaracenox
Persephone
Level 14
God Stats
7W - 3L
1,737 SR
Queue Stats
65W - 42L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Amayrik
Ares
10
2 / 5 / 5
7,326
407
5,747
16,938
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Laceos
Apollo
12
1 / 9 / 1
7,457
414
5,427
13,976
3,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 9 / 1
7,143
397
6,751
12,114
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
iDiegOz
Sun Wukong
14
2 / 4 / 2
8,436
469
6,428
11,269
6,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
tiazeusa
Arachne
14
6 / 1 / 3
9,656
536
11,829
11,029
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
9,239
513
6,730
13,703
12,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
13
7 / 4 / 4
9,661
537
7,389
11,342
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
crazarias
Erlang Shen
19
3 / 2 / 1
11,494
639
5,472
10,700
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
saracenoenzo
Danzaburou
16
13 / 1 / 1
11,065
615
17,224
12,222
4,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
xsaracenox
Persephone
16
3 / 5 / 7
10,683
594
13,388
12,921
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
12
Kills
28
28
Deaths
14
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
Amayrik
Ares
2
5
5
0.9
W
2
2
7
2.75
L
Apollo
Laceos
Apollo
1
9
1
0.17
W
Kali
7
4
4
2.25
L
1
9
1
0.17
W
Erlang Shen
crazarias
Erlang Shen
3
2
1
1.75
L
Sun Wukong
iDiegOz
Sun Wukong
2
4
2
0.75
W
Danzaburou
saracenoenzo
Danzaburou
13
1
1
13.5
L
Arachne
tiazeusa
Arachne
6
1
3
7.5
W
Persephone
xsaracenox
Persephone
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
50,203
65,326
Taken
60,888
28,176
Mitigated
37,725
9,014
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Amayrik
Ares
5,747
689
0
1,247
16,938
10,223
0
5,214
11,600
12,741
0
W
6,730
2,871
0
1,665
13,703
12,464
62
3,826
9,877
39,617
0
L
Apollo
Laceos
Apollo
5,427
3,669
0
2,895
13,976
3,470
1,862
3,856
10,092
0
37,124
W
Kali
7,389
3,506
0
3,624
11,342
7,140
73
1,031
10,311
0
50,474
L
6,751
1,506
0
577
12,114
3,194
392
7,119
4,809
35,575
0
W
Erlang Shen
crazarias
Erlang Shen
5,472
2,487
0
4,363
10,700
8,578
3,999
2,950
7,750
0
77,479
L
Sun Wukong
iDiegOz
Sun Wukong
6,428
1,244
0
1,841
11,269
6,690
0
1,627
9,598
5,314
36,294
W
Danzaburou
saracenoenzo
Danzaburou
17,224
13,975
0
6,987
12,222
4,727
3,694
2,870
9,352
0
74,096
L
Arachne
tiazeusa
Arachne
11,829
8,884
0
2,454
11,029
4,599
601
1,832
9,109
0
55,502
W
Persephone
xsaracenox
Persephone
13,388
1,679
0
3,182
12,921
4,816
582
3,226
9,690
68,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,018
Gold Earned
52,142
301
Minions Killed
551
0
Camps Cleared
0
1,689,433
Distance Traveled
1,662,194
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,326
407
17
1
0
345,183
2
W
Ymir
9,239
513
63
4
0
307,504
2
L
Apollo
7,457
414
66
4
0
319,002
2
W
Kali
9,661
537
73
4
0
351,467
0
L
Hera
7,143
397
55
3
0
295,575
0
W
Erlang Shen
11,494
639
166
9
0
321,774
4
L
Sun Wukong
8,436
469
77
4
0
319,673
1
W
Danzaburou
11,065
615
123
7
0
324,646
1
L
Arachne
9,656
536
86
5
0
410,000
1
W
Persephone
10,683
594
126
7
0
356,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role