Player Matchup

Sun Wukong
Sun Wukong
Fennlin
Sun Wukong
Level 126
God Stats
3W - 4L
1,158 SR
Queue Stats
147W - 129L
1,503 Elo+
Party 1
Neith
Neith
Kaizakin
Neith
Level 35
God Stats
39W - 33L
1,527 SR
Queue Stats
106W - 111L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
MafeBugs
Aphrodite
Level 36
God Stats
9W - 4L
1,848 SR
Queue Stats
80W - 77L
1,510 Elo+
Party 1
Janus
Janus
Päzuzu
Janus
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 26L
1,349 Elo+
Party 1
Charybdis
Charybdis
SharxDen
Charybdis
Level 106
God Stats
1W - 3L
1,325 SR
Queue Stats
147W - 130L
1,496 Elo+
Party 1
Team Averages
Level 67
1,471 SR
1,461 Elo+

VS

Team Averages
Level 49
1,511 SR
1,347 Elo+
Olorun
Olorun
FaZe_ChubiDep_
Olorun
Level 15
God Stats
5W - 5L
1,534 SR
Queue Stats
12W - 22L
1,248 Elo+
Party 2
Ullr
Ullr
HARR-Y-
Ullr
Level 68
God Stats
1W - 1L
1,725 SR
Queue Stats
51W - 76L
1,398 Elo+
Party 2
Ymir
Ymir
canibro11
Ymir
Level 13
God Stats
5W - 13L
1,295 SR
Queue Stats
10W - 20L
1,292 Elo+
Party 2
Hercules
Hercules
maxyy9x
Hercules
Level 49
God Stats
25W - 19L
1,587 SR
Queue Stats
310W - 322L
1,393 Elo+
Party 2
Arachne
Arachne
nachoypapa
Arachne
Level 99
God Stats
8W - 12L
1,415 SR
Queue Stats
389W - 406L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fennlin
Sun Wukong
14
1 / 0 / 3
8,849
553
7,044
6,882
5,774
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Kaizakin
Neith
13
2 / 0 / 3
7,676
480
7,978
6,267
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
MafeBugs
Aphrodite
12
1 / 0 / 7
7,815
488
5,568
4,809
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Päzuzu
Janus
14
2 / 2 / 2
8,814
551
4,287
7,981
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
SharxDen
Charybdis
16
9 / 1 / 4
9,893
618
10,571
10,786
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,251
453
3,891
8,785
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
HARR-Y-
Ullr
11
1 / 3 / 0
6,868
429
4,424
9,441
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
11
0 / 2 / 1
6,669
417
890
11,381
5,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
maxyy9x
Hercules
12
1 / 3 / 0
7,553
472
5,949
11,003
7,881
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
nachoypapa
Arachne
11
1 / 2 / 0
6,849
428
1,937
9,450
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
15
Kills
3
3
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sun Wukong
Fennlin
Sun Wukong
1
0
3
2.5
L
Ullr
HARR-Y-
Ullr
1
3
0
0.33
W
Neith
Kaizakin
Neith
2
0
3
3.5
W
Aphrodite
MafeBugs
Aphrodite
1
0
7
4.5
W
Janus
Päzuzu
Janus
2
2
2
1.5
W
Charybdis
SharxDen
Charybdis
9
1
4
11
L
Ymir
0
2
1
0.25
L
Hercules
maxyy9x
Hercules
1
3
0
0.33
L
Arachne
nachoypapa
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,448
Damage
17,091
36,725
Taken
50,060
18,123
Mitigated
24,580
12,912
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,891
2,017
0
1,763
8,785
3,930
479
2,971
5,814
39,081
6,025
W
Sun Wukong
Fennlin
Sun Wukong
7,044
2,188
0
1,311
6,882
5,774
0
1,226
5,656
0
57,557
L
Ullr
HARR-Y-
Ullr
4,424
926
0
375
9,441
3,039
0
2,482
6,959
0
43,951
W
Neith
Kaizakin
Neith
7,978
3,091
0
2,599
6,267
1,637
0
325
5,942
0
44,538
W
Aphrodite
MafeBugs
Aphrodite
5,568
1,167
2,640
3,796
4,809
4,041
0
1,214
3,595
25,358
0
W
Janus
Päzuzu
Janus
4,287
984
0
666
7,981
3,021
590
783
7,198
54,519
0
W
Charybdis
SharxDen
Charybdis
10,571
6,667
0
1,900
10,786
3,650
0
1,933
8,853
0
78,979
L
Ymir
890
160
0
129
11,381
5,757
0
2,240
9,141
23,329
0
L
Hercules
maxyy9x
Hercules
5,949
1,277
0
4,931
11,003
7,881
573
248
10,755
5,575
36,946
L
Arachne
nachoypapa
Arachne
1,937
1,240
0
2,171
9,450
3,973
0
2,152
7,298
0
37,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
35,190
459
Minions Killed
377
0
Camps Cleared
0
1,525,898
Distance Traveled
1,513,655
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,251
453
83
5
0
267,744
0
W
Sun Wukong
8,849
553
128
8
0
322,509
2
L
Ullr
6,868
429
75
5
0
260,479
3
W
Neith
7,676
480
90
6
0
296,506
5
W
Aphrodite
7,815
488
24
2
0
298,672
7
W
Janus
8,814
551
106
7
0
298,359
8
W
Charybdis
9,893
618
111
7
0
309,852
2
L
Ymir
6,669
417
45
3
0
313,833
1
L
Hercules
7,553
472
98
6
0
326,063
3
L
Arachne
6,849
428
76
5
0
345,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role