Player Matchup

Serqet
Serqet
InGame21
Serqet
Level 47
God Stats
2W - 2L
1,170 SR
Queue Stats
198W - 189L
1,430 Elo+
Solo
Cupid
Cupid
TostyTheMighty
Cupid
Level 115
God Stats
4W - 0L
1,913 SR
Queue Stats
170W - 137L
1,588 Elo+
Party 3
Chaac
Chaac
W0lfmare
Chaac
Level 65
God Stats
60W - 51L
1,561 SR
Queue Stats
427W - 449L
1,443 Elo+
Party 1
Terra
Terra
YeeeahBoiiii
Terra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 44L
1,553 Elo+
Party 3
Kukulkan
Kukulkan
kawenko
Kukulkan
Level 29
God Stats
12W - 22L
1,459 SR
Queue Stats
285W - 292L
1,430 Elo+
Party 1
Team Averages
Level 56
1,521 SR
1,489 Elo+

VS

Team Averages
Level 84
1,493 SR
1,497 Elo+
Sobek
Sobek
Kuddels
Sobek
Level 160
God Stats
0W - 2L
1,716 SR
Queue Stats
337W - 234L
1,695 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RedScorpionRus
Ah Muzen Cab
Level 36
God Stats
8W - 13L
1,353 SR
Queue Stats
105W - 130L
1,344 Elo+
Solo
Anubis
Anubis
knnabish92
Anubis
Level 20
God Stats
15W - 13L
1,506 SR
Queue Stats
30W - 30L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
thedevil014
Gilgamesh
Level 160
God Stats
4W - 8L
1,604 SR
Queue Stats
250W - 251L
1,612 Elo+
Solo
Ne Zha
Ne Zha
trickomaster
Ne Zha
Level 46
God Stats
0W - 2L
1,286 SR
Queue Stats
83W - 82L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
InGame21
Serqet
18
2 / 2 / 12
12,150
506
6,656
15,930
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
17 / 4 / 9
16,000
667
28,117
16,545
7,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
W0lfmare
Chaac
18
1 / 3 / 10
12,810
534
9,564
19,645
19,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 3 / 20
12,546
523
9,652
23,120
25,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
kawenko
Kukulkan
20
5 / 6 / 9
13,656
569
12,122
12,752
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kuddels
Sobek
14
1 / 6 / 7
10,072
420
7,177
23,973
24,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
RedScorpionRus
Ah Muzen Cab
17
3 / 9 / 3
11,121
463
6,837
16,493
6,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
knnabish92
Anubis
17
2 / 5 / 4
11,021
459
12,956
14,047
7,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
thedevil014
Gilgamesh
20
8 / 4 / 0
12,975
541
18,621
22,378
18,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
19
4 / 5 / 4
11,756
490
8,224
17,205
7,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
29
Kills
18
18
Deaths
29
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
InGame21
Serqet
2
2
12
4
L
Sobek
Kuddels
Sobek
1
6
7
0.75
L
Ah Muzen Cab
RedScorpionRus
Ah Muzen Cab
3
9
3
0.5
W
17
4
9
5.38
W
Chaac
W0lfmare
Chaac
1
3
10
2
W
4
3
20
4.67
W
Kukulkan
kawenko
Kukulkan
5
6
9
1.58
L
Anubis
knnabish92
Anubis
2
5
4
0.8
L
Gilgamesh
thedevil014
Gilgamesh
8
4
0
2
L
Ne Zha
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,111
Damage
53,815
87,992
Taken
94,096
62,468
Mitigated
64,338
28,671
Healing
24,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
InGame21
Serqet
6,656
582
0
4,722
15,930
6,158
723
4,745
11,185
0
63,017
L
Sobek
Kuddels
Sobek
7,177
452
0
4,394
23,973
24,740
0
10,175
13,052
21,594
0
L
Ah Muzen Cab
RedScorpionRus
Ah Muzen Cab
6,837
2,930
96
4,761
16,493
6,081
829
2,027
14,466
0
84,078
W
28,117
15,893
904
6,388
16,545
7,065
3,691
3,593
12,730
0
158,279
W
Chaac
W0lfmare
Chaac
9,564
1,147
0
6,660
19,645
19,430
1,242
3,619
16,026
11,405
56,643
W
9,652
2,307
2,315
6,432
23,120
25,331
251
6,886
15,857
22,697
0
W
Kukulkan
kawenko
Kukulkan
12,122
1,585
0
1,250
12,752
4,484
1,505
4,781
7,915
81,456
0
L
Anubis
knnabish92
Anubis
12,956
352
0
4,731
14,047
7,430
642
4,404
9,488
71,564
0
L
Gilgamesh
thedevil014
Gilgamesh
18,621
5,100
0
5,399
22,378
18,781
1,264
2,936
18,008
0
105,188
L
Ne Zha
8,224
2,616
0
5,337
17,205
7,306
891
3,831
12,836
0
78,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,162
Gold Earned
56,945
581
Minions Killed
569
0
Camps Cleared
0
2,406,746
Distance Traveled
2,223,402
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,150
506
89
4
0
510,426
1
L
Sobek
10,072
420
18
1
0
405,399
3
L
Ah Muzen Cab
11,121
463
135
6
0
448,429
1
W
Cupid
16,000
667
186
8
0
450,352
5
W
Chaac
12,810
534
138
6
0
519,303
1
W
Terra
12,546
523
28
1
0
488,155
6
W
Kukulkan
13,656
569
140
6
0
438,510
1
L
Anubis
11,021
459
137
6
0
413,663
7
L
Gilgamesh
12,975
541
137
6
0
485,591
5
L
Ne Zha
11,756
490
142
6
0
470,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role