Player Matchup

Khepri
Khepri
Dinogabe117
Khepri
Level 29
God Stats
7W - 9L
1,697 SR
Queue Stats
25W - 25L
1,591 Elo+
Solo
Guan Yu
Guan Yu
Rodo_28_
Guan Yu
Level 10
God Stats
2W - 3L
1,772 SR
Queue Stats
77W - 76L
1,656 Elo+
Solo
Chang'e
Chang'e
VonDe_R
Chang'e
Level 27
God Stats
2W - 1L
1,912 SR
Queue Stats
6W - 2L
1,837 Elo+
Solo
Kukulkan
Kukulkan
juflTM
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,682 Elo+
Solo
Bellona
Bellona
nurali-701
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Solo
Team Averages
Level 15
1,676 SR
1,654 Elo+

VS

Team Averages
Level 16
1,650 SR
1,647 Elo+
Hel
Hel
Berserkssj3
Hel
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 19L
1,442 Elo+
Solo
Fenrir
Fenrir
CyB0RGisMike
Fenrir
Level 28
God Stats
6W - 5L
1,741 SR
Queue Stats
74W - 59L
1,721 Elo+
Solo
Sol
Sol
J Publius
Sol
Level 6
God Stats
8W - 6L
1,772 SR
Queue Stats
9W - 6L
1,736 Elo+
Party 1
Skadi
Skadi
hernamewasiron
Skadi
Level 29
God Stats
45W - 23L
1,738 SR
Queue Stats
215W - 211L
1,601 Elo+
Solo
Nike
Nike
mLog1x
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 3 / 1
4,894
489
1,907
5,925
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Rodo_28_
Guan Yu
10
1 / 3 / 1
6,041
604
3,192
8,275
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
VonDe_R
Chang'e
10
3 / 3 / 0
5,721
572
3,558
6,530
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
juflTM
Kukulkan
7
0 / 5 / 0
4,375
438
670
4,575
1,181
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
nurali-701
Bellona
8
0 / 2 / 0
4,490
449
1,205
7,127
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,754
575
1,942
6,313
3,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
4 / 1 / 4
6,375
638
5,116
6,813
2,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
5 / 2 / 3
6,900
690
6,624
5,268
1,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
3 / 1 / 4
6,699
670
4,516
4,375
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
mLog1x
Nike
10
2 / 0 / 1
5,894
589
4,863
4,140
2,682
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
16
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Fenrir
4
1
4
6
L
Khepri
0
3
1
0.17
W
5
2
3
3.25
L
Guan Yu
Rodo_28_
Guan Yu
1
3
1
0.5
L
Chang'e
VonDe_R
Chang'e
3
3
0
1
W
3
1
4
5
L
Kukulkan
juflTM
Kukulkan
0
5
0
0
W
Nike
mLog1x
Nike
2
0
1
2.5
L
Bellona
nurali-701
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,532
Damage
23,061
32,432
Taken
26,909
13,344
Mitigated
11,627
8,582
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,942
239
1,304
4,104
6,313
3,496
29
2,004
4,309
18,422
0
W
Fenrir
5,116
1,784
0
1,722
6,813
2,548
0
1,089
5,724
0
22,787
L
Khepri
1,907
311
0
670
5,925
3,341
0
1,630
4,295
11,870
0
W
6,624
2,229
0
2,538
5,268
1,530
1,270
1,581
3,687
30,841
0
L
Guan Yu
Rodo_28_
Guan Yu
3,192
933
35
3,616
8,275
3,180
0
2,382
5,893
0
34,209
L
Chang'e
VonDe_R
Chang'e
3,558
195
271
1,986
6,530
1,919
0
2,260
4,270
29,792
0
W
4,516
2,572
0
750
4,375
1,371
707
1,617
2,758
0
41,136
L
Kukulkan
juflTM
Kukulkan
670
40
0
0
4,575
1,181
0
1,614
2,961
15,724
0
W
Nike
mLog1x
Nike
4,863
1,468
0
1,472
4,140
2,682
180
0
4,140
0
23,612
L
Bellona
nurali-701
Bellona
1,205
444
0
2,004
7,127
3,723
0
680
6,447
0
12,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
31,622
209
Minions Killed
226
0
Camps Cleared
0
983,678
Distance Traveled
1,045,869
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,754
575
30
3
0
195,002
2
W
Fenrir
6,375
638
40
4
0
224,134
0
L
Khepri
4,894
489
12
1
0
207,840
0
W
Sol
6,900
690
45
5
0
220,794
5
L
Guan Yu
6,041
604
78
8
0
215,985
1
L
Chang'e
5,721
572
59
6
0
202,861
3
W
Skadi
6,699
670
75
8
0
201,875
3
L
Kukulkan
4,375
438
31
3
0
162,138
0
W
Nike
5,894
589
36
4
0
204,064
4
L
Bellona
4,490
449
29
3
0
194,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role