Player Matchup

Medusa
Medusa
MagazinePie7969
Medusa
Level 137
God Stats
0W - 2L
1,236 SR
Queue Stats
56W - 93L
1,283 Elo+
Solo
Bellona
Bellona
VaporousPenny07
Bellona
Level 28
God Stats
5W - 5L
1,251 SR
Queue Stats
43W - 40L
1,234 Elo+
Solo
Baron Samedi
Baron Samedi
kakashi_9744
Baron Samedi
Level 24
God Stats
33W - 36L
1,571 SR
Queue Stats
141W - 175L
1,263 Elo+
Solo
Team Averages
Level 63
1,353 SR
1,260 Elo+

VS

Team Averages
Level 54
1,409 SR
1,279 Elo+
Skadi
Skadi
angelspiked
Skadi
Level 61
God Stats
2W - 3L
1,078 SR
Queue Stats
74W - 120L
1,268 Elo+
Solo
Discordia
Discordia
chinorris666_MEX
Discordia
Level 14
God Stats
1W - 0L
1,694 SR
Queue Stats
1W - 2L
1,244 Elo+
Solo
Sol
Sol
dookie785
Sol
Level 88
God Stats
3W - 4L
1,456 SR
Queue Stats
43W - 50L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
7,849
523
2,045
3,220
1,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
9 / 2 / 1
11,198
747
16,397
24,912
22,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
kakashi_9744
Baron Samedi
13
3 / 12 / 3
9,598
640
10,400
16,317
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 9
9,891
659
12,219
12,745
3,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
13
2 / 3 / 9
10,119
675
7,746
10,824
3,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 2 / 3
12,011
801
18,463
12,862
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
12
Kills
14
14
Deaths
12
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
9
2
1
4.75
W
1
7
9
0.79
W
Discordia
2
3
9
2.17
W
11
2
3
6.25
L
Baron Samedi
kakashi_9744
Baron Samedi
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,842
Damage
38,428
44,449
Taken
36,431
31,081
Mitigated
11,987
3,537
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,045
276
0
1,056
3,220
1,045
92
2,477
743
0
15,700
L
16,397
6,108
0
543
24,912
22,903
0
12,255
12,657
4,603
42,129
W
12,219
7,031
355
1,662
12,745
3,508
1,008
3,283
9,462
0
33,470
W
Discordia
7,746
1,478
0
836
10,824
3,274
180
4,597
6,227
23,419
0
W
18,463
6,501
0
6,427
12,862
5,205
2,014
3,592
9,270
50,240
4,662
L
Baron Samedi
kakashi_9744
Baron Samedi
10,400
281
380
1,558
16,317
7,133
0
10,683
5,634
17,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
32,021
105
Minions Killed
148
4
Camps Cleared
4
668,889
Distance Traveled
771,624
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,849
523
32
2
1
156,065
0
L
Bellona
11,198
747
62
4
2
301,988
5
W
Skadi
9,891
659
32
2
2
235,879
0
W
Discordia
10,119
675
35
2
0
275,180
2
W
Sol
12,011
801
81
5
2
260,565
2
L
Baron Samedi
9,598
640
11
1
1
210,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role