Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Alex08Dt
Loki
Level 107
God Stats
3W - 1L
1,530 SR
Queue Stats
142W - 228L
1,343 Elo+
Party 3
Anubis
Anubis
AmoralTwo
Anubis
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 27L
1,877 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Didacted
Cu Chulainn
Level 156
God Stats
19W - 8L
1,747 SR
Queue Stats
248W - 136L
1,877 Elo+
Party 2
Neith
Neith
LevelDany10
Neith
Level 31
God Stats
11W - 38L
1,323 SR
Queue Stats
47W - 87L
1,312 Elo+
Party 3
Team Averages
Level 82
1,520 SR
1,582 Elo+

VS

Team Averages
Level 59
1,598 SR
1,589 Elo+
Hel
Hel
AnAngryArmadillo
Hel
Level 38
God Stats
2W - 5L
1,308 SR
Queue Stats
72W - 76L
1,498 Elo+
Party 1
Nemesis
Nemesis
GodEggBoy
Nemesis
Level 7
God Stats
5W - 5L
1,902 SR
Queue Stats
8W - 6L
1,937 Elo+
Party 4
Olorun
Olorun
LoominOfTheStars
Olorun
Level 61
God Stats
2W - 1L
1,454 SR
Queue Stats
100W - 114L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
killshot001
Sylvanus
Level 78
God Stats
9W - 8L
1,617 SR
Queue Stats
163W - 162L
1,484 Elo+
Party 4
Cthulhu
Cthulhu
thearchdork
Cthulhu
Level 112
God Stats
19W - 9L
1,708 SR
Queue Stats
211W - 184L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
4 / 5 / 7
13,578
590
7,906
19,318
19,289
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
19
4 / 4 / 7
12,643
550
11,725
20,121
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
AmoralTwo
Anubis
20
21 / 1 / 9
16,401
713
31,551
17,840
11,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Didacted
Cu Chulainn
20
6 / 1 / 16
14,215
618
23,590
23,095
32,475
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

4
0 / 0 / 0
7,379
321
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 0
9,724
423
2,647
19,418
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
GodEggBoy
Nemesis
16
0 / 7 / 3
10,291
447
4,649
18,872
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 1
9,158
398
6,760
17,823
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
killshot001
Sylvanus
18
3 / 8 / 3
11,732
510
12,577
22,027
12,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
thearchdork
Cthulhu
19
6 / 5 / 1
13,054
568
13,387
24,075
25,805
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
35
Kills
10
11
Deaths
36
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
5
7
1.5
W
Loki
4
4
7
1.88
W
Anubis
AmoralTwo
Anubis
21
1
9
25.5
L
1
10
0
0.1
W
Cu Chulainn
Didacted
Cu Chulainn
6
1
16
14
L
Nemesis
GodEggBoy
Nemesis
0
7
3
0.21
W
0
0
0
0
L
0
6
1
0.08
L
Sylvanus
killshot001
Sylvanus
3
8
3
0.56
L
Cthulhu
thearchdork
Cthulhu
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,772
Damage
40,020
80,374
Taken
102,215
70,753
Mitigated
64,856
36,649
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,906
1,624
0
3,312
19,318
19,289
1,771
8,771
10,547
0
67,081
W
Loki
11,725
3,385
0
7,058
20,121
7,944
1,449
9,454
10,499
0
87,771
W
Anubis
AmoralTwo
Anubis
31,551
2,517
0
16,342
17,840
11,045
3,573
8,544
9,296
153,705
0
L
2,647
521
3,024
4,122
19,418
12,421
932
9,311
10,107
22,685
0
W
Cu Chulainn
Didacted
Cu Chulainn
23,590
5,912
0
9,937
23,095
32,475
914
10,061
12,288
0
118,732
L
Nemesis
GodEggBoy
Nemesis
4,649
1,385
0
303
18,872
7,048
0
3,637
15,235
0
101,604
W
0
0
0
0
0
0
0
0
0
0
0
L
6,760
3,763
482
4,314
17,823
7,056
402
4,540
13,283
46,034
0
L
Sylvanus
killshot001
Sylvanus
12,577
4,278
1,321
5,976
22,027
12,526
608
6,045
15,982
61,543
13,612
L
Cthulhu
thearchdork
Cthulhu
13,387
1,293
405
2,469
24,075
25,805
2,426
8,018
16,057
85,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,216
Gold Earned
53,959
649
Minions Killed
564
0
Camps Cleared
0
1,889,051
Distance Traveled
1,970,297
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,578
590
134
6
0
470,117
1
W
Loki
12,643
550
120
5
0
485,372
1
W
Anubis
16,401
713
219
10
0
449,200
6
L
Hel
9,724
423
38
2
0
372,344
4
W
Cu Chulainn
14,215
618
176
8
0
484,362
1
L
Nemesis
10,291
447
126
5
0
464,696
0
W
Neith
7,379
321
0
0
0
0
0
L
Olorun
9,158
398
89
4
0
367,710
2
L
Sylvanus
11,732
510
141
6
0
384,656
1
L
Cthulhu
13,054
568
170
7
0
380,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role