Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
GeovannaLith
Thor
Level 18
God Stats
4W - 1L
1,662 SR
Queue Stats
28W - 32L
1,432 Elo+
Party 1
Odin
Odin
LordCardiACM
Odin
Level 20
God Stats
3W - 3L
1,263 SR
Queue Stats
145W - 150L
1,459 Elo+
Solo
Ymir
Ymir
NogueiraXD2270
Ymir
Level 25
God Stats
1W - 0L
1,328 SR
Queue Stats
38W - 37L
1,486 Elo+
Solo
Anubis
Anubis
juninho_toto_
Anubis
Level 13
God Stats
21W - 17L
1,528 SR
Queue Stats
24W - 24L
1,383 Elo+
Party 1
Team Averages
Level 37
1,456 SR
1,452 Elo+

VS

Team Averages
Level 32
1,426 SR
1,393 Elo+
Cthulhu
Cthulhu
H1LAR10US
Cthulhu
Level 4
God Stats
2W - 5L
1,268 SR
Queue Stats
11W - 15L
1,264 Elo+
Solo
Odin
Odin
INTgxxLegacy01
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
J-H-A-P
Kukulkan
Level 4
God Stats
8W - 5L
1,253 SR
Queue Stats
21W - 29L
1,396 Elo+
Party 2
Scylla
Scylla
TheCuteNox
Scylla
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 163L
1,447 Elo+
Solo
Neith
Neith
willyjones420
Neith
Level 6
God Stats
20W - 21L
1,611 SR
Queue Stats
27W - 41L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
16 / 2 / 17
13,183
1,099
20,842
8,283
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 18
11,002
917
7,864
9,257
4,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 0 / 22
12,279
1,023
20,913
7,788
7,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 0 / 25
13,449
1,121
18,218
12,308
17,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 0 / 27
13,003
1,084
23,817
14,176
6,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H1LAR10US
Cthulhu
17
0 / 15 / 2
10,147
846
7,327
28,403
15,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 8 / 1
10,523
877
12,349
24,783
12,418
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
J-H-A-P
Kukulkan
16
0 / 8 / 0
9,804
817
10,424
14,118
5,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
TheCuteNox
Scylla
16
1 / 5 / 0
10,292
858
11,837
14,940
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 9 / 0
9,753
813
4,510
16,420
5,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
5
45
Kills
2
2
Deaths
45
109
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
16
2
17
12.25
W
3
0
18
12
L
Cthulhu
H1LAR10US
Cthulhu
0
15
2
0.07
L
1
8
1
0.19
L
Kukulkan
J-H-A-P
Kukulkan
0
8
0
0
W
9
0
22
20
W
8
0
25
20.5
L
Scylla
TheCuteNox
Scylla
1
5
0
0.2
W
9
0
27
22.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,654
Damage
46,447
51,812
Taken
98,664
39,691
Mitigated
43,489
10,746
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,842
1,409
0
1,105
8,283
3,573
0
2,195
6,088
42,970
0
W
7,864
2,176
0
0
9,257
4,620
0
6,290
2,967
0
10,085
L
Cthulhu
H1LAR10US
Cthulhu
7,327
951
0
0
28,403
15,394
0
22,614
5,465
18,724
0
L
12,349
2,250
0
1,227
24,783
12,418
0
13,838
10,118
4,844
30,549
L
Kukulkan
J-H-A-P
Kukulkan
10,424
1,352
0
295
14,118
5,539
0
7,810
5,948
29,871
0
W
20,913
5,832
0
992
7,788
7,101
0
4,175
3,613
9,868
22,903
W
18,218
3,845
0
1,596
12,308
17,557
0
7,709
4,599
35,657
0
L
Scylla
TheCuteNox
Scylla
11,837
717
212
75
14,940
4,520
0
10,205
4,493
37,471
0
W
23,817
3,099
0
7,053
14,176
6,840
0
10,249
3,927
51,633
0
L
4,510
1,922
0
1,693
16,420
5,618
0
12,202
3,915
0
19,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,916
Gold Earned
50,519
210
Minions Killed
199
5
Camps Cleared
3
1,029,645
Distance Traveled
938,558
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,183
1,099
48
4
0
223,730
0
W
Thor
11,002
917
7
1
0
203,310
0
L
Cthulhu
10,147
846
19
2
0
195,530
1
L
Odin
10,523
877
41
3
1
216,701
0
L
Kukulkan
9,804
817
55
5
0
160,385
0
W
Odin
12,279
1,023
31
3
0
226,038
0
W
Ymir
13,449
1,121
39
3
4
180,685
2
L
Scylla
10,292
858
65
5
1
198,007
3
W
Anubis
13,003
1,084
85
7
1
195,882
2
L
Neith
9,753
813
19
2
1
167,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role