Player Matchup

Artemis
Artemis
ACristoRedentore
Artemis
Level 44
God Stats
34W - 15L
1,734 SR
Queue Stats
552W - 494L
1,577 Elo+
Party 2
Da Ji
Da Ji
ImAlwaysBlack-
Da Ji
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 11L
1,384 Elo+
Solo
Ra
Ra
Unamindundi
Ra
Level 29
God Stats
3W - 5L
1,461 SR
Queue Stats
184W - 160L
1,528 Elo+
Solo
Janus
Janus
l-ESCANOR__-
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,467 Elo+
Party 2
Yemoja
Yemoja
silviabramo
Yemoja
Level 29
God Stats
0W - 2L
1,150 SR
Queue Stats
120W - 109L
1,457 Elo+
Party 2
Team Averages
Level 29
1,469 SR
1,482 Elo+

VS

Team Averages
Level 20
1,682 SR
1,493 Elo+
Heimdallr
Heimdallr
HeimdallrOwnsU
Heimdallr
Level 20
God Stats
60W - 42L
1,642 SR
Queue Stats
60W - 44L
1,572 Elo+
Solo
Hel
Hel
QFN_c
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,282 Elo+
Solo
Medusa
Medusa
freewin0
Medusa
Level 17
God Stats
9W - 2L
1,772 SR
Queue Stats
103W - 50L
1,617 Elo+
Party 1
Bellona
Bellona
ibbyy
Bellona
Level 11
God Stats
3W - 3L
1,768 SR
Queue Stats
31W - 41L
1,362 Elo+
Solo
Mercury
Mercury
smiteZer44
Mercury
Level 28
God Stats
47W - 21L
1,728 SR
Queue Stats
313W - 228L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,070
477
5,776
11,692
4,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 10 / 3
8,946
471
6,427
15,991
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 4 / 7
9,625
507
10,870
13,661
7,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 1
8,028
423
4,476
8,387
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
0 / 9 / 5
7,449
392
1,876
15,882
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeimdallrOwnsU
Heimdallr
16
3 / 4 / 10
10,954
577
10,501
13,436
5,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
QFN_c
Hel
11
1 / 5 / 9
8,321
438
2,836
7,846
2,227
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
freewin0
Medusa
20
15 / 0 / 8
13,032
686
17,705
10,179
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ibbyy
Bellona
15
4 / 3 / 2
10,118
533
6,327
15,047
10,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
smiteZer44
Mercury
20
12 / 2 / 9
13,427
707
16,513
15,831
6,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
14
Kills
35
35
Deaths
14
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Heimdallr
HeimdallrOwnsU
Heimdallr
3
4
10
2
L
7
10
3
0.85
W
Hel
QFN_c
Hel
1
5
9
1.1
L
3
4
7
1.63
W
Medusa
freewin0
Medusa
15
0
8
19
W
Bellona
ibbyy
Bellona
4
3
2
1.67
L
2
7
1
0.36
L
Yemoja
0
9
5
0.28
W
Mercury
smiteZer44
Mercury
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
53,882
65,613
Taken
62,339
31,687
Mitigated
29,268
12,424
Healing
25,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,776
2,206
0
3,226
11,692
4,223
0
233
11,459
0
67,262
W
Heimdallr
HeimdallrOwnsU
Heimdallr
10,501
5,732
0
7,890
13,436
5,416
1,127
6,072
7,364
0
75,213
L
6,427
1,800
0
703
15,991
5,850
0
1,068
14,923
0
34,582
W
Hel
QFN_c
Hel
2,836
263
1,351
1,449
7,846
2,227
1,075
3,584
4,262
12,407
0
L
10,870
433
1,356
6,076
13,661
7,253
0
439
13,222
70,016
0
W
Medusa
freewin0
Medusa
17,705
9,040
0
4,671
10,179
3,970
1,689
2,190
7,989
0
97,156
W
Bellona
ibbyy
Bellona
6,327
1,125
0
6,655
15,047
10,717
1,890
6,830
8,217
0
45,308
L
4,476
186
0
0
8,387
2,702
0
0
8,387
17,139
0
L
Yemoja
1,876
381
143
920
15,882
11,659
0
1,096
14,786
9,918
0
W
Mercury
smiteZer44
Mercury
16,513
10,502
0
3,676
15,831
6,938
643
913
14,918
0
122,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
55,852
345
Minions Killed
541
0
Camps Cleared
0
1,608,452
Distance Traveled
1,789,791
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,070
477
127
7
0
331,102
5
W
Heimdallr
10,954
577
100
5
0
364,533
0
L
Da Ji
8,946
471
47
2
0
309,483
0
W
Hel
8,321
438
27
1
0
252,951
1
L
Ra
9,625
507
129
7
0
414,684
4
W
Medusa
13,032
686
148
8
0
382,747
11
W
Bellona
10,118
533
88
5
0
336,489
0
L
Janus
8,028
423
31
2
0
204,081
0
L
Yemoja
7,449
392
11
1
0
349,102
1
W
Mercury
13,427
707
178
9
0
453,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role