Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kbzon
Charybdis
Level 156
God Stats
10W - 9L
1,457 SR
Queue Stats
325W - 370L
1,512 Elo+
Solo
Chang'e
Chang'e
bobertmcphat
Chang'e
Level 85
God Stats
2W - 2L
1,538 SR
Queue Stats
5W - 2L
1,644 Elo+
Solo
Team Averages
Level 128
1,499 SR
1,552 Elo+

VS

Team Averages
Level 106
1,560 SR
1,515 Elo+
Kukulkan
Kukulkan
Ikigai XV
Kukulkan
Level 66
God Stats
11W - 15L
1,416 SR
Queue Stats
420W - 452L
1,508 Elo+
Solo
Aphrodite
Aphrodite
TripToffen
Aphrodite
Level 147
God Stats
5W - 3L
1,708 SR
Queue Stats
127W - 138L
1,518 Elo+
Party 1
Bellona
Bellona
X-TapNdatAss-X
Bellona
Level 106
God Stats
1W - 3L
1,555 SR
Queue Stats
17W - 24L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 3 / 6
8,933
596
12,759
15,151
16,911
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Kbzon
Charybdis
15
4 / 0 / 3
9,856
657
17,328
8,871
3,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
bobertmcphat
Chang'e
13
2 / 3 / 4
9,295
620
13,585
12,927
7,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ikigai XV
Kukulkan
14
5 / 0 / 1
9,613
641
13,574
8,382
2,758
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
TripToffen
Aphrodite
13
0 / 2 / 5
8,613
574
8,468
16,183
13,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 5
8,639
576
7,030
25,499
20,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
7
Kills
6
6
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
6
1.33
L
Kukulkan
Ikigai XV
Kukulkan
5
0
1
5.5
W
Charybdis
Kbzon
Charybdis
4
0
3
5.5
L
Aphrodite
TripToffen
Aphrodite
0
2
5
1.25
L
1
5
5
0.7
W
Chang'e
bobertmcphat
Chang'e
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,672
Damage
29,072
36,949
Taken
50,064
27,983
Mitigated
36,629
12,862
Healing
22,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,759
944
619
705
15,151
16,911
95
8,948
6,203
33,750
0
L
Kukulkan
Ikigai XV
Kukulkan
13,574
588
1,511
3,014
8,382
2,758
175
4,350
3,748
56,389
0
W
Charybdis
Kbzon
Charybdis
17,328
12,528
0
279
8,871
3,610
872
5,248
3,623
0
52,147
L
Aphrodite
TripToffen
Aphrodite
8,468
1,049
5,699
7,357
16,183
13,608
117
7,817
7,856
23,563
0
L
7,030
1,750
0
5,324
25,499
20,263
0
13,192
11,611
0
16,296
W
Chang'e
bobertmcphat
Chang'e
13,585
1,603
5,144
6,115
12,927
7,462
776
8,303
4,624
29,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
26,865
187
Minions Killed
158
7
Camps Cleared
6
827,943
Distance Traveled
852,043
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,933
596
46
3
1
273,616
0
L
Kukulkan
9,613
641
107
7
6
283,616
6
W
Charybdis
9,856
657
88
6
5
269,397
6
L
Aphrodite
8,613
574
39
3
0
282,173
4
L
Bellona
8,639
576
12
1
0
286,254
0
W
Chang'e
9,295
620
53
4
1
284,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role