Player Matchup

Odin
Odin
Notchooo
Odin
Level 127
God Stats
3W - 4L
1,433 SR
Queue Stats
156W - 170L
1,497 Elo+
Party 1
Chiron
Chiron
RektumV2
Chiron
Level 49
God Stats
4W - 4L
1,666 SR
Queue Stats
43W - 42L
1,509 Elo+
Party 1
Scylla
Scylla
juan24178
Scylla
Level 62
God Stats
18W - 29L
1,587 SR
Queue Stats
166W - 183L
1,540 Elo+
Solo
Team Averages
Level 79
1,562 SR
1,515 Elo+

VS

Team Averages
Level 67
1,680 SR
1,538 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Tetrosity
Hel
Level 46
God Stats
1W - 1L
1,686 SR
Queue Stats
58W - 76L
1,494 Elo+
Party 2
Sobek
Sobek
TheBrenny
Sobek
Level 47
God Stats
2W - 1L
1,854 SR
Queue Stats
78W - 52L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
5 / 3 / 15
8,818
882
13,729
11,431
6,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
RektumV2
Chiron
13
10 / 1 / 10
8,951
895
10,790
8,677
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
juan24178
Scylla
12
6 / 1 / 15
8,659
866
10,421
5,730
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 8 / 2
7,986
799
7,167
11,794
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 2
6,391
639
4,650
11,580
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
TheBrenny
Sobek
11
2 / 6 / 3
8,188
819
4,426
15,581
13,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
21
Kills
4
5
Deaths
21
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
2
0.38
W
Odin
5
3
15
4.17
W
Chiron
RektumV2
Chiron
10
1
10
15
L
0
7
2
0.14
L
Sobek
TheBrenny
Sobek
2
6
3
0.58
W
Scylla
juan24178
Scylla
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
16,243
25,838
Taken
38,955
11,153
Mitigated
22,564
6,652
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,167
5,256
0
484
11,794
3,590
0
4,312
7,482
0
22,497
W
Odin
13,729
2,761
488
1,035
11,431
6,166
460
4,552
6,758
4,102
31,304
W
Chiron
RektumV2
Chiron
10,790
6,935
691
3,546
8,677
3,147
1,387
3,728
4,895
0
27,217
L
4,650
132
2,438
2,202
11,580
5,419
96
3,271
8,309
22,745
0
L
Sobek
TheBrenny
Sobek
4,426
563
469
2,538
15,581
13,555
75
4,721
10,860
9,102
0
W
Scylla
juan24178
Scylla
10,421
187
0
892
5,730
1,840
260
1,561
4,169
32,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
22,565
129
Minions Killed
92
7
Camps Cleared
2
582,526
Distance Traveled
543,316
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,986
799
35
4
1
181,165
3
W
Odin
8,818
882
42
4
3
197,362
0
W
Chiron
8,951
895
34
3
1
192,475
1
L
Hel
6,391
639
44
4
0
196,430
4
L
Sobek
8,188
819
13
1
1
165,721
1
W
Scylla
8,659
866
53
5
3
192,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role