Player Matchup

Ravana
Ravana
Benjino1151
Ravana
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 48L
1,412 Elo+
Solo
King Arthur
King Arthur
DeusBlake
King Arthur
Level 53
God Stats
16W - 28L
1,287 SR
Queue Stats
17W - 28L
1,272 Elo+
Party 2
Merlin
Merlin
DeusWill
Merlin
Level 64
God Stats
22W - 25L
1,307 SR
Queue Stats
32W - 44L
1,289 Elo+
Party 2
Team Averages
Level 66
1,365 SR
1,324 Elo+

VS

Team Averages
Level 58
1,422 SR
1,434 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
angeljow
Nox
Level 57
God Stats
1W - 1L
1,790 SR
Queue Stats
45W - 49L
1,529 Elo+
Solo
Ymir
Ymir
elpinshepoison
Ymir
Level 37
God Stats
0W - 5L
976 SR
Queue Stats
15W - 36L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
6 / 4 / 4
9,336
718
7,815
7,588
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

King Arthur
DeusBlake
King Arthur
12
2 / 1 / 8
8,738
672
4,131
10,012
6,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
DeusWill
Merlin
13
4 / 1 / 8
9,439
726
13,837
5,295
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
3 / 6 / 2
8,551
658
6,137
10,522
3,397
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 3
8,997
692
4,223
8,255
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 4
7,539
580
3,942
9,878
8,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
6
2
0.67
W
Ravana
6
4
4
2
W
King Arthur
DeusBlake
King Arthur
2
1
8
6
W
Merlin
DeusWill
Merlin
4
1
8
8
L
3
2
3
2.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
14,302
22,895
Taken
28,655
12,869
Mitigated
14,489
4,430
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,137
2,904
0
510
10,522
3,397
143
5,532
4,990
0
19,943
W
Ravana
7,815
1,156
0
1,273
7,588
3,880
306
2,986
4,602
0
33,749
W
King Arthur
DeusBlake
King Arthur
4,131
505
0
2,393
10,012
6,969
196
3,465
6,547
0
14,492
W
Merlin
DeusWill
Merlin
13,837
259
0
764
5,295
2,020
475
2,065
3,230
37,448
0
L
4,223
268
0
909
8,255
3,037
119
4,779
3,476
27,639
0
L
3,942
817
0
1,750
9,878
8,055
0
4,178
5,700
9,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
25,087
132
Minions Killed
114
5
Camps Cleared
5
747,165
Distance Traveled
677,331
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,551
658
33
3
1
218,555
7
W
Ravana
9,336
718
54
4
3
236,128
1
W
King Arthur
8,738
672
33
3
0
259,779
1
W
Merlin
9,439
726
45
3
2
251,258
0
L
Nox
8,997
692
75
6
4
228,776
1
L
Ymir
7,539
580
6
0
0
230,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role