Player Matchup

Aphrodite
Aphrodite
Aziraphalebb
Aphrodite
Level 8
God Stats
3W - 2L
1,517 SR
Queue Stats
10W - 7L
1,399 Elo+
Party 2
Ullr
Ullr
DrinkBootSweat
Ullr
Level 13
God Stats
11W - 12L
1,338 SR
Queue Stats
28W - 28L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
JesusJambaJuice
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,667 Elo+
Party 2
Sol
Sol
Malackai
Sol
Level 29
God Stats
30W - 26L
1,679 SR
Queue Stats
214W - 212L
1,452 Elo+
Solo
Arachne
Arachne
YOLOEatERBaD
Arachne
Level 89
God Stats
3W - 3L
1,569 SR
Queue Stats
36W - 48L
1,460 Elo+
Party 2
Team Averages
Level 29
1,521 SR
1,471 Elo+

VS

Team Averages
Level 20
1,493 SR
1,325 Elo+
Ares
Ares
KillJoy922011
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,095 Elo+
Solo
Tiamat
Tiamat
SilentAsassin59
Tiamat
Level 17
God Stats
8W - 15L
1,298 SR
Queue Stats
13W - 25L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
UnworldlyEric
Gilgamesh
Level 24
God Stats
14W - 16L
1,799 SR
Queue Stats
90W - 96L
1,396 Elo+
Party 1
Charybdis
Charybdis
spartan117y
Charybdis
Level 27
God Stats
40W - 67L
1,259 SR
Queue Stats
167W - 188L
1,395 Elo+
Solo
Ymir
Ymir
zDredzzzz
Ymir
Level 28
God Stats
8W - 5L
1,611 SR
Queue Stats
79W - 86L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aziraphalebb
Aphrodite
11
3 / 1 / 4
7,575
541
5,865
11,181
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 3
6,492
464
7,004
9,317
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
JesusJambaJuice
Baron Samedi
15
4 / 3 / 7
8,900
636
8,410
10,922
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 0 / 1
7,239
517
5,650
4,165
1,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
YOLOEatERBaD
Arachne
14
9 / 2 / 4
8,693
621
7,960
9,388
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 2
6,424
459
4,003
12,932
7,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 1
7,043
503
3,419
9,956
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
UnworldlyEric
Gilgamesh
11
3 / 6 / 1
6,791
485
6,575
14,337
9,078
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
spartan117y
Charybdis
11
2 / 3 / 4
6,841
489
10,126
8,669
3,152
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
12
1 / 1 / 2
6,983
499
2,171
7,437
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
11
11
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aziraphalebb
Aphrodite
3
1
4
5
W
1
5
3
0.5
W
Baron Samedi
JesusJambaJuice
Baron Samedi
4
3
7
2.5
L
4
5
2
1
W
1
0
1
1.5
L
1
3
1
0.5
L
Gilgamesh
UnworldlyEric
Gilgamesh
3
6
1
0.58
W
Arachne
YOLOEatERBaD
Arachne
9
2
4
5.5
L
Charybdis
spartan117y
Charybdis
2
3
4
1.33
L
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
26,294
44,973
Taken
53,331
22,305
Mitigated
27,846
19,945
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aziraphalebb
Aphrodite
5,865
1,080
2,502
5,508
11,181
7,475
0
4,560
6,621
23,308
0
W
7,004
4,259
0
1,070
9,317
2,747
100
2,046
7,271
0
32,076
W
Baron Samedi
JesusJambaJuice
Baron Samedi
8,410
2,169
269
5,087
10,922
5,153
310
777
10,145
53,572
0
L
4,003
824
464
971
12,932
7,918
352
2,073
10,859
11,894
0
W
5,650
1,380
0
1,874
4,165
1,744
0
1,669
2,496
47,263
0
L
3,419
604
0
2,724
9,956
4,397
497
6,641
3,315
39,126
0
L
Gilgamesh
UnworldlyEric
Gilgamesh
6,575
1,489
0
2,079
14,337
9,078
0
6,162
8,175
0
33,782
W
Arachne
YOLOEatERBaD
Arachne
7,960
5,486
0
3,635
9,388
5,186
92
541
8,847
0
46,763
L
Charybdis
spartan117y
Charybdis
10,126
6,654
593
1,812
8,669
3,152
1,872
2,598
6,071
0
39,275
L
Ymir
2,171
454
0
3,194
7,437
3,301
0
2,451
4,986
46,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
34,082
354
Minions Killed
326
0
Camps Cleared
0
1,262,856
Distance Traveled
1,240,683
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,575
541
30
2
0
259,839
5
W
Ullr
6,492
464
55
4
0
207,005
0
W
Baron Samedi
8,900
636
103
7
0
251,920
0
L
Ares
6,424
459
9
1
0
239,012
0
W
Sol
7,239
517
89
6
0
262,905
2
L
Tiamat
7,043
503
95
7
0
249,818
0
L
Gilgamesh
6,791
485
59
4
0
243,846
0
W
Arachne
8,693
621
77
6
0
281,187
3
L
Charybdis
6,841
489
69
5
0
247,671
0
L
Ymir
6,983
499
94
7
0
260,336
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role