Player Matchup

Nemesis
Nemesis
AG69
Nemesis
Level 29
God Stats
41W - 44L
1,416 SR
Queue Stats
69W - 109L
1,325 Elo+
Party 3
He Bo
He Bo
AilMASTAFA_al141
He Bo
Level 69
God Stats
1W - 4L
1,259 SR
Queue Stats
153W - 231L
1,337 Elo+
Party 3
Xing Tian
Xing Tian
MiniDirtstain
Xing Tian
Level 48
God Stats
11W - 15L
1,463 SR
Queue Stats
174W - 222L
1,399 Elo+
Party 2
Medusa
Medusa
Whicky
Medusa
Level 121
God Stats
1W - 4L
1,347 SR
Queue Stats
455W - 448L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
redaxd6140
Gilgamesh
Level 15
God Stats
5W - 4L
1,521 SR
Queue Stats
12W - 16L
1,367 Elo+
Party 3
Team Averages
Level 56
1,401 SR
1,378 Elo+

VS

Team Averages
Level 62
1,456 SR
1,402 Elo+
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Ali5379
Freya
Level 57
God Stats
12W - 6L
1,504 SR
Queue Stats
72W - 105L
1,381 Elo+
Solo
Chang'e
Chang'e
Marinarba
Chang'e
Level 123
God Stats
7W - 6L
1,416 SR
Queue Stats
110W - 111L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
Mark30001
Amaterasu
Level 16
God Stats
8W - 7L
1,347 SR
Queue Stats
10W - 12L
1,218 Elo+
Party 1
Medusa
Medusa
MrBielonete
Medusa
Level 63
God Stats
1W - 1L
1,511 SR
Queue Stats
90W - 86L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AG69
Nemesis
13
3 / 5 / 1
8,103
506
5,541
11,524
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 0
6,973
436
4,015
11,101
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
MiniDirtstain
Xing Tian
12
1 / 1 / 1
7,642
478
1,280
7,078
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Whicky
Medusa
12
1 / 0 / 2
7,117
445
7,825
7,634
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
redaxd6140
Gilgamesh
14
2 / 3 / 1
8,160
510
5,187
9,735
5,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 0 / 2
6,690
418
895
10,113
6,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Ali5379
Freya
15
8 / 1 / 2
8,572
536
7,361
10,377
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Marinarba
Chang'e
17
4 / 0 / 7
9,753
610
8,624
7,593
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Mark30001
Amaterasu
12
2 / 4 / 4
7,344
459
5,455
10,496
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
14
1 / 2 / 0
7,482
468
7,157
7,377
2,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
15
16
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
2
1
L
Nemesis
AG69
Nemesis
3
5
1
0.7
L
0
7
0
0
W
Freya
Ali5379
Freya
8
1
2
9
W
Chang'e
Marinarba
Chang'e
4
0
7
7.5
W
Amaterasu
Mark30001
Amaterasu
2
4
4
1
L
Xing Tian
MiniDirtstain
Xing Tian
1
1
1
1.5
W
Medusa
1
2
0
0.5
L
Medusa
Whicky
Medusa
1
0
2
2
L
Gilgamesh
redaxd6140
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,848
Damage
29,492
47,072
Taken
45,956
21,555
Mitigated
21,279
10,410
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
895
130
0
739
10,113
6,182
0
590
9,523
22,504
0
L
Nemesis
AG69
Nemesis
5,541
2,188
0
505
11,524
4,152
1,218
4,750
6,774
0
55,866
L
4,015
110
0
1,626
11,101
3,721
225
5,173
5,928
38,707
0
W
Freya
Ali5379
Freya
7,361
2,258
0
4,498
10,377
4,091
0
1,481
8,840
37,338
9,924
W
Chang'e
Marinarba
Chang'e
8,624
1,018
2,105
5,551
7,593
2,881
1,380
1,453
5,960
79,710
0
W
Amaterasu
Mark30001
Amaterasu
5,455
2,219
0
1,857
10,496
5,705
0
488
9,945
0
27,602
L
Xing Tian
MiniDirtstain
Xing Tian
1,280
127
0
1,863
7,078
5,447
168
2,304
4,774
12,371
0
W
Medusa
7,157
2,583
0
705
7,377
2,420
126
1,068
6,297
0
56,553
L
Medusa
Whicky
Medusa
7,825
2,133
0
3,459
7,634
2,540
270
1,803
5,831
0
58,425
L
Gilgamesh
redaxd6140
Gilgamesh
5,187
1,197
0
2,957
9,735
5,695
386
2,215
7,520
0
37,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
39,841
393
Minions Killed
441
0
Camps Cleared
0
1,460,625
Distance Traveled
1,597,070
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,690
418
38
2
0
322,617
3
L
Nemesis
8,103
506
100
6
0
311,551
0
L
He Bo
6,973
436
79
5
0
254,755
3
W
Freya
8,572
536
73
5
0
337,364
4
W
Chang'e
9,753
610
162
10
0
328,050
1
W
Amaterasu
7,344
459
50
3
0
308,253
5
L
Xing Tian
7,642
478
32
2
0
301,813
2
W
Medusa
7,482
468
118
7
0
300,786
5
L
Medusa
7,117
445
96
6
0
312,234
4
L
Gilgamesh
8,160
510
86
5
0
280,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role